Player Matchup

Fenrir
Fenrir
LSMG_2Cupz1Bump
Fenrir
Level 155
God Stats
3W - 3L
1,366 SR
Queue Stats
49W - 53L
1,520 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sidvrath
Morgan Le Fay
Level 128
God Stats
16W - 25L
1,323 SR
Queue Stats
488W - 488L
1,646 Elo+
Party 1
Horus
Horus
epicmonkeyguy
Horus
Level 86
God Stats
10W - 5L
1,635 SR
Queue Stats
88W - 86L
1,456 Elo+
Solo
Team Averages
Level 123
1,441 SR
1,541 Elo+

VS

Team Averages
Level 25
1,492 SR
1,500 Elo+
Loki
Loki
WaiYuMad
Loki
Level 4
God Stats
0W - 1L
1,683 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Zymeth014
Nu Wa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artio
Artio
filthyshrimp
Artio
Level 3
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 10
7,288
663
5,227
8,636
4,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Sidvrath
Morgan Le Fay
14
10 / 1 / 7
9,748
886
17,323
7,855
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
9 / 2 / 10
9,966
906
5,336
10,198
9,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
4 / 6 / 1
7,973
725
6,563
12,037
5,424
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Zymeth014
Nu Wa
10
0 / 7 / 3
6,600
600
5,489
9,025
2,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 6 / 3
7,016
638
2,462
12,025
9,395
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
19
Kills
5
5
Deaths
19
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
10
2.5
W
Morgan Le Fay
Sidvrath
Morgan Le Fay
10
1
7
13.5
L
Loki
4
6
1
0.75
L
Nu Wa
Zymeth014
Nu Wa
0
7
3
0.21
W
9
2
10
7
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,886
Damage
14,514
26,689
Taken
33,087
17,886
Mitigated
17,631
10,402
Healing
2,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,227
1,243
0
1,686
8,636
4,643
796
3,203
5,433
2,497
17,438
W
Morgan Le Fay
Sidvrath
Morgan Le Fay
17,323
2,102
206
3,281
7,855
3,391
1,574
2,197
5,658
48,075
0
L
Loki
6,563
1,934
0
140
12,037
5,424
0
6,203
5,834
0
11,067
L
Nu Wa
Zymeth014
Nu Wa
5,489
1,196
0
598
9,025
2,812
144
4,540
4,485
23,536
0
W
5,336
2,174
1,313
3,916
10,198
9,852
190
3,597
6,601
0
16,659
L
2,462
730
854
799
12,025
9,395
392
7,432
4,593
5,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,002
Gold Earned
21,589
112
Minions Killed
55
6
Camps Cleared
0
605,638
Distance Traveled
473,053
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,288
663
31
3
3
200,586
3
W
Morgan Le Fay
9,748
886
72
7
3
189,175
1
L
Loki
7,973
725
10
1
0
175,048
0
L
Nu Wa
6,600
600
39
4
0
148,362
0
W
Horus
9,966
906
9
1
0
215,877
2
L
Artio
7,016
638
6
1
0
149,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role