Player Matchup

Sylvanus
Sylvanus
JiM LAAAAHEY
Sylvanus
Level 140
God Stats
8W - 6L
1,536 SR
Queue Stats
148W - 139L
1,459 Elo+
Party 1
Sol
Sol
placidnflacid
Sol
Level 29
God Stats
9W - 18L
1,548 SR
Queue Stats
53W - 123L
1,321 Elo+
Solo
Anubis
Anubis
tterbinator9087
Anubis
Level 109
God Stats
0W - 2L
1,311 SR
Queue Stats
149W - 146L
1,429 Elo+
Party 1
Team Averages
Level 93
1,465 SR
1,403 Elo+

VS

Team Averages
Level 59
1,595 SR
1,514 Elo+
Izanami
Izanami
Jpostleydoe
Izanami
Level 37
God Stats
8W - 3L
1,590 SR
Queue Stats
15W - 13L
1,442 Elo+
Solo
Merlin
Merlin
TTVoldgreggles
Merlin
Level 26
God Stats
27W - 18L
1,580 SR
Queue Stats
68W - 45L
1,570 Elo+
Party 2
Vamana
Vamana
spaceL00p
Vamana
Level 115
God Stats
1W - 0L
1,616 SR
Queue Stats
236W - 190L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JiM LAAAAHEY
Sylvanus
12
5 / 1 / 1
7,697
770
9,235
11,710
6,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

10
1 / 5 / 3
6,855
686
5,179
8,810
3,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 7 / 5
6,373
637
3,421
8,080
3,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jpostleydoe
Izanami
11
3 / 3 / 6
7,679
768
7,644
7,223
2,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
9 / 2 / 3
8,964
896
12,474
8,730
3,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
spaceL00p
Vamana
11
1 / 1 / 7
7,830
783
4,127
10,513
8,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
6
Kills
13
13
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
JiM LAAAAHEY
Sylvanus
5
1
1
5.5
W
Izanami
Jpostleydoe
Izanami
3
3
6
2
W
9
2
3
5.25
L
1
5
3
0.5
W
Vamana
spaceL00p
Vamana
1
1
7
4.5
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,835
Damage
24,245
28,600
Taken
26,466
13,507
Mitigated
14,649
11,751
Healing
9,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
JiM LAAAAHEY
Sylvanus
9,235
2,775
1,728
6,895
11,710
6,258
0
4,107
7,603
24,034
0
W
Izanami
Jpostleydoe
Izanami
7,644
5,085
0
1,719
7,223
2,485
1,683
5,284
1,939
0
24,921
W
12,474
858
54
3,358
8,730
3,227
547
7,205
1,525
32,007
0
L
5,179
1,740
0
1,410
8,810
3,820
0
5,065
3,745
18,427
0
W
Vamana
spaceL00p
Vamana
4,127
987
0
4,207
10,513
8,937
173
5,814
4,699
0
15,556
L
3,421
47
120
1,598
8,080
3,429
0
3,470
4,610
14,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,925
Gold Earned
24,473
97
Minions Killed
134
4
Camps Cleared
4
474,345
Distance Traveled
548,053
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,697
770
31
3
0
163,045
1
W
Izanami
7,679
768
52
5
0
152,344
1
W
Merlin
8,964
896
53
5
3
172,456
1
L
Sol
6,855
686
36
4
1
158,665
1
W
Vamana
7,830
783
29
3
1
223,253
4
L
Anubis
6,373
637
30
3
3
152,635
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role