Player Matchup

Cupid
Cupid
Cypher3296
Cupid
Level 16
God Stats
5W - 4L
1,431 SR
Queue Stats
32W - 25L
1,427 Elo+
Party 2
Horus
Horus
Phoneix70
Horus
Level 23
God Stats
34W - 20L
1,533 SR
Queue Stats
107W - 100L
1,448 Elo+
Party 2
Ares
Ares
TDeanDaMachine
Ares
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 10L
1,394 Elo+
Party 2
Mercury
Mercury
Zackscalf3
Mercury
Level 13
God Stats
2W - 2L
1,717 SR
Queue Stats
7W - 7L
1,424 Elo+
Party 2
Raijin
Raijin
ebtoxic
Raijin
Level 26
God Stats
3W - 0L
1,681 SR
Queue Stats
124W - 112L
1,428 Elo+
Party 2
Team Averages
Level 16
1,572 SR
1,424 Elo+

VS

Team Averages
Level 12
1,616 SR
1,452 Elo+
Xbalanque
Xbalanque
Dadser59
Xbalanque
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Chaac
Chaac
Sackaxis
Chaac
Level 41
God Stats
10W - 9L
1,625 SR
Queue Stats
17W - 15L
1,565 Elo+
Party 3
Artemis
Artemis
Twerpboi
Artemis
Level 9
God Stats
0W - 1L
1,762 SR
Queue Stats
64W - 93L
1,289 Elo+
Solo
Tsukuyomi
Tsukuyomi
cskdog
Tsukuyomi
Level 3
God Stats
1W - 2L
1,694 SR
Queue Stats
1W - 5L
1,454 Elo+
Party 1
Tiamat
Tiamat
lokipokie
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
8 / 6 / 8
11,256
536
14,110
13,724
5,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Phoneix70
Horus
18
5 / 0 / 8
11,113
529
11,659
10,448
7,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 8 / 13
9,623
458
4,387
16,755
11,981
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
Zackscalf3
Mercury
19
7 / 3 / 4
11,759
560
9,778
14,371
6,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
ebtoxic
Raijin
18
8 / 5 / 4
12,313
586
19,131
15,293
6,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dadser59
Xbalanque
12
1 / 8 / 0
7,557
360
2,107
11,551
5,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chaac
Sackaxis
Chaac
16
2 / 3 / 2
9,744
464
12,652
18,831
20,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Twerpboi
Artemis
13
8 / 10 / 7
9,690
461
12,951
15,130
4,736
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
cskdog
Tsukuyomi
17
6 / 5 / 1
10,751
512
7,441
18,152
10,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
lokipokie
Tiamat
15
5 / 6 / 10
10,365
494
11,657
15,440
7,182
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
42
31
Kills
22
22
Deaths
32
37
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cupid
8
6
8
2
L
Xbalanque
Dadser59
Xbalanque
1
8
0
0.13
W
Horus
Phoneix70
Horus
5
0
8
9
L
Chaac
Sackaxis
Chaac
2
3
2
1
W
3
8
13
1.19
L
Artemis
Twerpboi
Artemis
8
10
7
1.15
W
Mercury
Zackscalf3
Mercury
7
3
4
3
L
Tsukuyomi
cskdog
Tsukuyomi
6
5
1
1.3
W
Raijin
ebtoxic
Raijin
8
5
4
2
L
Tiamat
lokipokie
Tiamat
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,065
Damage
46,808
70,591
Taken
79,104
38,664
Mitigated
48,870
15,624
Healing
21,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
14,110
7,415
1,043
2,238
13,724
5,707
1,591
4,816
8,908
0
66,378
L
Xbalanque
Dadser59
Xbalanque
2,107
1,363
0
164
11,551
5,817
0
3,901
7,368
0
26,158
W
Horus
Phoneix70
Horus
11,659
5,553
1,429
5,769
10,448
7,372
1,654
232
9,475
0
59,666
L
Chaac
Sackaxis
Chaac
12,652
1,409
118
8,222
18,831
20,304
0
5,450
13,224
0
52,238
W
4,387
754
0
580
16,755
11,981
344
4,805
11,950
14,942
0
L
Artemis
Twerpboi
Artemis
12,951
6,930
0
2,397
15,130
4,736
212
2,449
12,675
0
36,866
W
Mercury
Zackscalf3
Mercury
9,778
6,143
0
1,087
14,371
6,943
451
524
13,530
0
98,680
L
Tsukuyomi
cskdog
Tsukuyomi
7,441
961
0
6,979
18,152
10,831
1,002
6,922
10,997
0
59,045
W
Raijin
ebtoxic
Raijin
19,131
3,228
244
3,234
15,293
6,661
422
1,280
13,669
90,406
0
L
Tiamat
lokipokie
Tiamat
11,657
1,587
96
3,324
15,440
7,182
694
3,911
11,322
41,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,064
Gold Earned
48,107
515
Minions Killed
360
0
Camps Cleared
0
1,930,236
Distance Traveled
1,724,953
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,256
536
114
5
0
340,083
1
L
Xbalanque
7,557
360
30
1
0
342,342
0
W
Horus
11,113
529
97
5
0
457,143
8
L
Chaac
9,744
464
88
4
0
393,345
1
W
Ares
9,623
458
13
1
0
327,021
1
L
Artemis
9,690
461
55
3
0
308,858
0
W
Mercury
11,759
560
134
6
0
465,885
3
L
Tsukuyomi
10,751
512
107
5
0
360,590
1
W
Raijin
12,313
586
157
7
0
340,104
5
L
Tiamat
10,365
494
80
4
0
319,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role