Player Matchup

Kali
Kali
Genu1n3
Kali
Level 18
God Stats
1W - 1L
1,665 SR
Queue Stats
3W - 7L
1,450 Elo+
Solo
Merlin
Merlin
LITTLEBLUEMAN12
Merlin
Level 12
God Stats
3W - 9L
1,124 SR
Queue Stats
15W - 27L
1,347 Elo+
Party 2
Odin
Odin
LeoYe
Odin
Level 13
God Stats
2W - 1L
1,873 SR
Queue Stats
31W - 19L
1,556 Elo+
Solo
Danzaburou
Danzaburou
MrOnay
Danzaburou
Level 18
God Stats
4W - 4L
1,608 SR
Queue Stats
12W - 14L
1,445 Elo+
Solo
Ymir
Ymir
Praxees
Ymir
Level 26
God Stats
183W - 166L
1,469 SR
Queue Stats
204W - 202L
1,408 Elo+
Party 2
Team Averages
Level 17
1,548 SR
1,441 Elo+

VS

Team Averages
Level 21
1,553 SR
1,522 Elo+
Zeus
Zeus
BoyImFinnaTroll
Zeus
Level 13
God Stats
3W - 0L
1,757 SR
Queue Stats
59W - 58L
1,672 Elo+
Party 1
Artio
Artio
Mathiasbn123
Artio
Level 29
God Stats
2W - 0L
1,690 SR
Queue Stats
165W - 198L
1,411 Elo+
Solo
Loki
Loki
Pit0Grande
Loki
Level 29
God Stats
10W - 14L
1,346 SR
Queue Stats
78W - 117L
1,292 Elo+
Solo
Odin
Odin
SukaLaMink
Odin
Level 28
God Stats
1W - 0L
1,186 SR
Queue Stats
3W - 2L
1,541 Elo+
Solo
Neith
Neith
amnewplzhelp
Neith
Level 8
God Stats
5W - 3L
1,785 SR
Queue Stats
45W - 34L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Genu1n3
Kali
9
1 / 8 / 0
6,249
446
4,869
11,077
4,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
1 / 2 / 0
5,630
402
2,810
4,627
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
LeoYe
Odin
14
1 / 2 / 0
7,691
549
6,094
7,700
4,315
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
MrOnay
Danzaburou
8
0 / 4 / 1
5,359
383
4,774
6,386
1,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
Praxees
Ymir
7
0 / 5 / 1
5,224
373
2,042
11,644
3,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 0
8,901
636
7,398
4,815
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 1 / 9
6,512
465
2,455
10,409
6,586
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 1 / 2
7,369
526
1,869
7,615
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 0 / 1
7,315
523
3,842
7,323
5,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
10 / 0 / 3
8,506
608
13,189
6,160
2,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
21
21
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
1
0
6
L
Kali
Genu1n3
Kali
1
8
0
0.13
L
1
2
0
0.5
L
Odin
LeoYe
Odin
1
2
0
0.5
W
0
1
9
4.5
L
Danzaburou
MrOnay
Danzaburou
0
4
1
0.13
W
3
1
2
4
L
Ymir
Praxees
Ymir
0
5
1
0.1
W
2
0
1
2.5
W
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,589
Damage
28,753
41,434
Taken
36,322
14,848
Mitigated
17,945
6,723
Healing
14,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,398
1,483
0
1,760
4,815
1,615
1,641
103
4,588
59,599
0
L
Kali
Genu1n3
Kali
4,869
2,005
0
1,985
11,077
4,085
0
2,635
8,188
0
31,017
L
2,810
258
0
465
4,627
1,301
0
2,247
2,208
20,798
0
L
Odin
LeoYe
Odin
6,094
2,637
0
2,689
7,700
4,315
0
1,355
5,777
0
47,994
W
2,455
312
201
2,080
10,409
6,586
0
2,821
7,360
16,121
0
L
Danzaburou
MrOnay
Danzaburou
4,774
2,207
0
704
6,386
1,555
34
378
6,008
0
20,176
W
1,869
491
0
4,564
7,615
2,152
168
349
7,145
0
35,712
L
Ymir
Praxees
Ymir
2,042
881
0
880
11,644
3,592
0
2,854
8,750
13,772
0
W
3,842
1,304
0
2,726
7,323
5,592
176
0
7,038
0
34,832
W
13,189
7,018
0
3,498
6,160
2,000
1,838
1,310
4,740
0
63,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,153
Gold Earned
38,603
277
Minions Killed
401
0
Camps Cleared
0
1,187,080
Distance Traveled
1,316,493
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,901
636
125
9
0
250,186
3
L
Kali
6,249
446
55
4
0
220,704
0
L
Merlin
5,630
402
46
3
0
225,968
1
L
Odin
7,691
549
117
8
0
257,246
4
W
Artio
6,512
465
22
2
0
249,078
0
L
Danzaburou
5,359
383
35
3
0
252,982
3
W
Loki
7,369
526
72
5
0
299,258
0
L
Ymir
5,224
373
24
2
0
230,180
0
W
Odin
7,315
523
71
5
0
259,833
5
W
Neith
8,506
608
111
8
0
258,138
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role