Player Matchup

Sobek
Sobek
Chardmanduu
Sobek
Level 27
God Stats
9W - 5L
1,500 SR
Queue Stats
138W - 136L
1,570 Elo+
Solo
Bacchus
Bacchus
Leapedparrot
Bacchus
Level 152
God Stats
1W - 2L
1,647 SR
Queue Stats
66W - 52L
1,607 Elo+
Party 2
Erlang Shen
Erlang Shen
Ragzmuena
Erlang Shen
Level 29
God Stats
4W - 3L
1,945 SR
Queue Stats
279W - 249L
1,558 Elo+
Party 1
Baron Samedi
Baron Samedi
ShadowLord1942
Baron Samedi
Level 29
God Stats
17W - 25L
1,484 SR
Queue Stats
254W - 261L
1,489 Elo+
Party 1
Chiron
Chiron
eddylok95
Chiron
Level 4
God Stats
2W - 7L
1,724 SR
Queue Stats
18W - 20L
1,536 Elo+
Party 2
Team Averages
Level 48
1,660 SR
1,552 Elo+

VS

Team Averages
Level 40
1,558 SR
1,530 Elo+
Poseidon
Poseidon
ALLANSRP18
Poseidon
Level 14
God Stats
1W - 0L
1,796 SR
Queue Stats
9W - 7L
1,591 Elo+
Solo
Cerberus
Cerberus
Daltos123
Cerberus
Level 29
God Stats
3W - 2L
1,319 SR
Queue Stats
108W - 107L
1,381 Elo+
Solo
Rama
Rama
Th3Opposition
Rama
Level 18
God Stats
5W - 7L
1,465 SR
Queue Stats
80W - 53L
1,613 Elo+
Solo
Nemesis
Nemesis
VersaceHottie500
Nemesis
Level 4
God Stats
13W - 10L
1,735 SR
Queue Stats
113W - 118L
1,644 Elo+
Party 3
Ra
Ra
chris_tian2012
Ra
Level 137
God Stats
3W - 2L
1,476 SR
Queue Stats
487W - 544L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
9,784
349
3,919
10,369
8,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Leapedparrot
Bacchus
18
4 / 6 / 10
13,224
472
13,408
29,559
43,717
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
Ragzmuena
Erlang Shen
20
10 / 8 / 4
14,723
526
18,197
30,672
25,053
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
ShadowLord1942
Baron Samedi
19
1 / 6 / 7
12,245
437
10,972
14,332
7,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
eddylok95
Chiron
18
5 / 13 / 4
12,468
445
14,816
22,008
6,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ALLANSRP18
Poseidon
20
12 / 6 / 7
18,412
658
26,258
23,510
9,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Daltos123
Cerberus
20
2 / 6 / 9
14,290
510
6,964
21,877
21,067
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
11 / 5 / 9
16,018
572
22,249
20,630
7,433
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8
0 / 2 / 2
9,540
341
1,770
4,101
907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 4 / 10
18,041
644
22,227
26,880
13,341
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
71
23
Kills
34
34
Deaths
23
25
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ALLANSRP18
Poseidon
12
6
7
2.58
L
3
1
0
3
W
Cerberus
Daltos123
Cerberus
2
6
9
1.08
L
Bacchus
Leapedparrot
Bacchus
4
6
10
1.5
L
Erlang Shen
Ragzmuena
Erlang Shen
10
8
4
1.5
L
Baron Samedi
ShadowLord1942
Baron Samedi
1
6
7
0.75
W
11
5
9
3.1
W
0
2
2
0.5
W
9
4
10
3.5
L
Chiron
eddylok95
Chiron
5
13
4
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,312
Damage
79,468
106,940
Taken
96,998
91,712
Mitigated
52,400
22,369
Healing
41,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ALLANSRP18
Poseidon
26,258
2,250
0
7,148
23,510
9,652
3,477
7,134
16,104
160,724
0
L
3,919
194
0
6,268
10,369
8,174
33
3,745
6,624
29,588
0
W
Cerberus
Daltos123
Cerberus
6,964
683
0
5,551
21,877
21,067
57
4,250
17,401
75,476
0
L
Bacchus
Leapedparrot
Bacchus
13,408
2,223
0
2,990
29,559
43,717
0
12,573
16,986
41,776
0
L
Erlang Shen
Ragzmuena
Erlang Shen
18,197
11,351
0
4,891
30,672
25,053
1,312
18,524
12,148
0
96,610
L
Baron Samedi
ShadowLord1942
Baron Samedi
10,972
218
1,963
2,081
14,332
7,865
0
10,129
4,203
66,938
0
W
22,249
14,352
0
7,904
20,630
7,433
4,444
5,653
14,631
0
133,239
W
1,770
833
0
1,367
4,101
907
0
472
3,513
0
10,418
W
22,227
2,224
3,069
16,529
26,880
13,341
1,071
9,996
15,730
142,212
0
L
Chiron
eddylok95
Chiron
14,816
7,419
1,032
3,144
22,008
6,903
2,541
10,388
11,229
0
68,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,444
Gold Earned
76,301
492
Minions Killed
756
0
Camps Cleared
0
2,195,405
Distance Traveled
2,205,676
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
18,412
658
216
8
0
547,752
15
L
Sobek
9,784
349
47
2
0
227,127
2
W
Cerberus
14,290
510
128
5
0
524,668
6
L
Bacchus
13,224
472
53
2
0
507,773
12
L
Erlang Shen
14,723
526
147
5
0
523,765
3
L
Baron Samedi
12,245
437
120
4
0
542,558
3
W
Rama
16,018
572
175
6
0
473,506
3
W
Nemesis
9,540
341
25
1
0
108,996
2
W
Ra
18,041
644
212
8
0
550,754
2
L
Chiron
12,468
445
125
4
0
394,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role