Player Matchup

Skadi
Skadi
Epsilonwolff
Skadi
Level 17
God Stats
21W - 14L
1,583 SR
Queue Stats
100W - 90L
1,468 Elo+
Solo
Ymir
Ymir
ManOMain
Ymir
Level 85
God Stats
26W - 18L
1,608 SR
Queue Stats
156W - 177L
1,453 Elo+
Party 2
Odin
Odin
MicroSchmeat456
Odin
Level 28
God Stats
4W - 4L
1,293 SR
Queue Stats
121W - 150L
1,441 Elo+
Party 2
Jormungandr
Jormungandr
Narvii7
Jormungandr
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 3L
1,531 Elo+
Party 2
Anubis
Anubis
Thatsologamer
Anubis
Level 28
God Stats
35W - 31L
1,549 SR
Queue Stats
88W - 81L
1,482 Elo+
Party 2
Team Averages
Level 33
1,507 SR
1,475 Elo+

VS

Team Averages
Level 24
1,492 SR
1,487 Elo+
Sylvanus
Sylvanus
JTToruSato
Sylvanus
Level 29
God Stats
9W - 14L
1,606 SR
Queue Stats
198W - 249L
1,350 Elo+
Solo
Tsukuyomi
Tsukuyomi
Noobok1
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Reclexx
Morgan Le Fay
Level 28
God Stats
1W - 9L
1,306 SR
Queue Stats
76W - 94L
1,344 Elo+
Solo
Achilles
Achilles
Shortmaxx211
Achilles
Level 33
God Stats
5W - 3L
1,536 SR
Queue Stats
271W - 257L
1,611 Elo+
Party 1
Izanami
Izanami
imsil
Izanami
Level 26
God Stats
9W - 7L
1,513 SR
Queue Stats
120W - 117L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,085
553
3,982
4,477
1,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
11
8 / 1 / 2
7,105
646
6,452
5,736
2,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 0 / 2
5,998
545
2,998
6,374
4,021
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
Narvii7
Jormungandr
9
1 / 1 / 4
5,371
488
2,531
5,099
2,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 1 / 4
6,777
616
4,654
4,761
2,387
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JTToruSato
Sylvanus
8
1 / 3 / 0
5,049
459
3,666
5,194
1,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
Noobok1
Tsukuyomi
8
0 / 4 / 0
4,948
450
1,521
6,904
1,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Reclexx
Morgan Le Fay
9
2 / 5 / 0
5,776
525
3,533
6,591
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Shortmaxx211
Achilles
10
0 / 2 / 1
5,958
542
5,550
7,951
5,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
imsil
Izanami
8
0 / 1 / 1
5,011
456
2,809
4,842
1,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
15
Kills
3
3
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Sylvanus
JTToruSato
Sylvanus
1
3
0
0.33
W
Ymir
8
1
2
9
W
1
0
2
2
W
Jormungandr
Narvii7
Jormungandr
1
1
4
3
L
Tsukuyomi
Noobok1
Tsukuyomi
0
4
0
0
L
Morgan Le Fay
Reclexx
Morgan Le Fay
2
5
0
0.4
L
Achilles
Shortmaxx211
Achilles
0
2
1
0.25
W
2
1
4
4
L
Izanami
imsil
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,617
Damage
17,079
26,447
Taken
31,482
12,981
Mitigated
11,652
9,558
Healing
7,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,982
1,828
0
1,884
4,477
1,328
875
1,384
3,093
0
40,389
L
Sylvanus
JTToruSato
Sylvanus
3,666
1,154
326
979
5,194
1,997
432
1,667
3,527
16,010
4,208
W
Ymir
6,452
2,597
0
2,363
5,736
2,676
44
1,349
4,387
25,986
2,568
W
2,998
1,023
0
2,440
6,374
4,021
430
283
6,091
0
19,993
W
Jormungandr
Narvii7
Jormungandr
2,531
494
0
500
5,099
2,569
160
1,846
3,253
8,429
0
L
Tsukuyomi
Noobok1
Tsukuyomi
1,521
235
0
1,462
6,904
1,788
0
2,936
3,968
0
18,080
L
Morgan Le Fay
Reclexx
Morgan Le Fay
3,533
710
0
885
6,591
1,311
754
4,640
1,951
18,538
0
L
Achilles
Shortmaxx211
Achilles
5,550
2,804
0
2,840
7,951
5,331
0
2,493
5,458
0
29,748
W
4,654
200
0
2,371
4,761
2,387
1,365
1,901
2,860
36,637
0
L
Izanami
imsil
Izanami
2,809
1,998
0
1,466
4,842
1,225
0
1,549
3,293
0
30,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,336
Gold Earned
26,742
270
Minions Killed
242
0
Camps Cleared
0
1,083,950
Distance Traveled
1,002,727
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,085
553
87
8
0
203,995
3
L
Sylvanus
5,049
459
36
3
0
186,811
1
W
Ymir
7,105
646
61
6
0
239,155
0
W
Odin
5,998
545
39
4
0
214,848
3
W
Jormungandr
5,371
488
12
1
0
219,363
2
L
Tsukuyomi
4,948
450
47
4
0
226,191
1
L
Morgan Le Fay
5,776
525
34
3
0
186,123
2
L
Achilles
5,958
542
66
6
0
195,626
2
W
Anubis
6,777
616
71
6
0
206,589
3
L
Izanami
5,011
456
59
5
0
207,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role