Player Matchup

Odin
Odin
CondeValeriusz
Odin
Level 28
God Stats
2W - 0L
1,798 SR
Queue Stats
4W - 4L
1,148 Elo+
Solo
Izanami
Izanami
JAS0NSenpai
Izanami
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
76W - 62L
1,357 Elo+
Party 2
Merlin
Merlin
MrSimp
Merlin
Level 116
God Stats
6W - 1L
1,500 SR
Queue Stats
90W - 63L
1,578 Elo+
Party 2
Team Averages
Level 84
1,599 SR
1,361 Elo+

VS

Team Averages
Level 56
1,580 SR
1,393 Elo+
Ao Kuang
Ao Kuang
DoubleD517517
Ao Kuang
Level 13
God Stats
4W - 2L
1,625 SR
Queue Stats
11W - 27L
1,263 Elo+
Solo
Gilgamesh
Gilgamesh
GrayCapedHero
Gilgamesh
Level 46
God Stats
6W - 9L
1,615 SR
Queue Stats
19W - 22L
1,418 Elo+
Party 1
Ah Puch
Ah Puch
ImAgitated
Ah Puch
Level 109
God Stats
5W - 5L
1,500 SR
Queue Stats
76W - 96L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 15
14,299
622
13,296
27,067
26,773
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
JAS0NSenpai
Izanami
19
12 / 5 / 4
16,548
719
20,588
18,571
6,478
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
MrSimp
Merlin
19
9 / 5 / 13
16,241
706
29,699
16,308
5,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DoubleD517517
Ao Kuang
14
3 / 13 / 8
13,248
576
12,390
25,659
6,935
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
GrayCapedHero
Gilgamesh
17
4 / 5 / 10
14,189
617
13,746
26,230
38,263
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Puch
ImAgitated
Ah Puch
18
10 / 5 / 4
14,915
648
27,312
23,639
8,979
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
39
23
Kills
17
17
Deaths
23
32
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
7
15
1.36
L
Ao Kuang
DoubleD517517
Ao Kuang
3
13
8
0.54
L
Gilgamesh
GrayCapedHero
Gilgamesh
4
5
10
1.8
L
Ah Puch
ImAgitated
Ah Puch
10
5
4
2.4
W
Izanami
JAS0NSenpai
Izanami
12
5
4
2.8
W
Merlin
MrSimp
Merlin
9
5
13
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,583
Damage
53,448
61,946
Taken
75,528
38,822
Mitigated
54,177
12,501
Healing
19,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,296
1,644
0
1,050
27,067
26,773
0
15,893
10,289
14,690
25,964
L
Ao Kuang
DoubleD517517
Ao Kuang
12,390
3,632
0
4,384
25,659
6,935
0
15,302
10,357
31,778
0
L
Gilgamesh
GrayCapedHero
Gilgamesh
13,746
2,096
70
5,447
26,230
38,263
0
11,344
14,886
0
46,716
L
Ah Puch
ImAgitated
Ah Puch
27,312
1,479
0
9,917
23,639
8,979
108
9,531
14,108
65,758
0
W
Izanami
JAS0NSenpai
Izanami
20,588
13,162
403
7,415
18,571
6,478
3,263
12,439
6,132
0
71,229
W
Merlin
MrSimp
Merlin
29,699
1,868
0
3,633
16,308
5,571
229
12,262
4,046
92,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,088
Gold Earned
42,352
305
Minions Killed
193
14
Camps Cleared
6
1,234,613
Distance Traveled
1,182,047
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,299
622
35
2
3
423,774
3
L
Ao Kuang
13,248
576
48
2
0
310,960
0
L
Gilgamesh
14,189
617
53
2
3
454,222
2
L
Ah Puch
14,915
648
92
4
3
416,865
3
W
Izanami
16,548
719
122
5
3
401,857
2
W
Merlin
16,241
706
148
6
8
408,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role