Player Matchup

Raijin
Raijin
Hurisma020
Raijin
Level 6
God Stats
0W - 6L
1,326 SR
Queue Stats
22W - 37L
989 Elo+
Solo
Guan Yu
Guan Yu
Justinmunoz3019
Guan Yu
Level 34
God Stats
0W - 1L
1,254 SR
Queue Stats
13W - 19L
1,521 Elo+
Solo
Charybdis
Charybdis
slugboy54
Charybdis
Level 106
God Stats
12W - 18L
1,522 SR
Queue Stats
274W - 329L
1,420 Elo+
Solo
Team Averages
Level 49
1,367 SR
1,310 Elo+

VS

Team Averages
Level 89
1,277 SR
1,426 Elo+
Neith
Neith
COVIDcommander19
Neith
Level 27
God Stats
25W - 47L
1,269 SR
Queue Stats
184W - 294L
1,218 Elo+
Solo
Hel
Hel
MythicalFruit
Hel
Level 134
God Stats
4W - 1L
1,277 SR
Queue Stats
147W - 190L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
girllymon
Gilgamesh
Level 106
God Stats
8W - 8L
1,286 SR
Queue Stats
36W - 56L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Hurisma020
Raijin
12
0 / 7 / 4
10,194
537
9,504
16,825
8,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 5 / 6
11,614
611
9,255
23,669
25,733
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
slugboy54
Charybdis
14
6 / 11 / 1
12,402
653
16,570
19,105
7,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
9,001
474
883
2,819
678
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
17 / 3 / 6
14,781
778
32,627
17,179
6,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
girllymon
Gilgamesh
17
6 / 2 / 16
13,365
703
12,868
25,914
17,584
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
7
Kills
23
23
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
Raijin
Hurisma020
Raijin
0
7
4
0.29
L
1
5
6
0.8
W
17
3
6
6.67
W
Gilgamesh
girllymon
Gilgamesh
6
2
16
7
L
Charybdis
slugboy54
Charybdis
6
11
1
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,329
Damage
46,378
59,599
Taken
45,912
41,776
Mitigated
24,617
7,553
Healing
26,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
883
538
192
301
2,819
678
0
731
1,998
0
4,970
L
Raijin
Hurisma020
Raijin
9,504
628
0
39
16,825
8,193
343
11,595
5,230
41,390
0
L
9,255
1,195
1,239
4,585
23,669
25,733
100
10,779
12,890
0
32,095
W
32,627
1,124
7,673
9,783
17,179
6,355
1,334
3,778
12,921
88,553
0
W
Gilgamesh
girllymon
Gilgamesh
12,868
2,928
275
8,747
25,914
17,584
1,092
3,977
21,407
3
28,825
L
Charybdis
slugboy54
Charybdis
16,570
10,481
393
1,297
19,105
7,850
792
11,302
7,803
0
59,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,210
Gold Earned
37,147
187
Minions Killed
169
9
Camps Cleared
3
874,822
Distance Traveled
769,702
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,001
474
6
0
0
47,836
0
L
Raijin
10,194
537
57
3
2
274,599
4
L
Guan Yu
11,614
611
47
2
4
366,839
0
W
Hel
14,781
778
144
8
3
354,207
2
W
Gilgamesh
13,365
703
19
1
0
367,659
0
L
Charybdis
12,402
653
83
4
3
233,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role