Player Matchup

Danzaburou
Danzaburou
Dadi Django
Danzaburou
Level 21
God Stats
28W - 29L
1,481 SR
Queue Stats
35W - 41L
1,341 Elo+
Solo
Aphrodite
Aphrodite
PabloRufus
Aphrodite
Level 28
God Stats
17W - 20L
1,148 SR
Queue Stats
100W - 147L
1,235 Elo+
Solo
Ah Puch
Ah Puch
YOSIi7
Ah Puch
Level 25
God Stats
7W - 3L
1,618 SR
Queue Stats
85W - 96L
1,331 Elo+
Party 1
Set
Set
maaaaa_kun_dayo
Set
Level 32
God Stats
2W - 4L
1,221 SR
Queue Stats
103W - 126L
1,336 Elo+
Party 1
King Arthur
King Arthur
yaya-hernia
King Arthur
Level 17
God Stats
26W - 19L
1,599 SR
Queue Stats
172W - 162L
1,389 Elo+
Party 1
Team Averages
Level 25
1,414 SR
1,326 Elo+

VS

Team Averages
Level 11
1,452 SR
1,291 Elo+
Ymir
Ymir
Ribbite
Ymir
Level 13
God Stats
0W - 3L
1,356 SR
Queue Stats
4W - 9L
1,303 Elo+
Solo
Kukulkan
Kukulkan
clement-caravan8
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Thor
Thor
kInGDomo974
Thor
Level 7
God Stats
1W - 2L
1,404 SR
Queue Stats
7W - 12L
1,043 Elo+
Solo
King Arthur
King Arthur
nether_spear4
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,333 Elo+
Solo
Charybdis
Charybdis
thaikhunglong99
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dadi Django
Danzaburou
8
4 / 1 / 1
5,138
514
4,644
6,247
1,753
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
PabloRufus
Aphrodite
8
1 / 0 / 3
4,952
495
870
2,227
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
YOSIi7
Ah Puch
10
3 / 1 / 1
5,949
595
3,906
3,213
1,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 1 / 1
5,998
600
2,741
5,259
2,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
yaya-hernia
King Arthur
10
3 / 0 / 0
5,979
598
2,924
4,231
2,406
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ribbite
Ymir
6
1 / 1 / 0
4,650
465
2,717
6,748
3,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 4 / 0
4,888
489
1,162
3,704
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

4
0 / 2 / 0
3,827
383
916
4,009
794
Heavy Mace

Heavy Mace

+30
Physical Power

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
nether_spear4
King Arthur
6
0 / 3 / 0
4,201
420
1,620
5,447
1,585
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
thaikhunglong99
Charybdis
5
0 / 4 / 0
3,935
394
1,061
3,452
781
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
14
Kills
1
3
Deaths
14
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dadi Django
Danzaburou
4
1
1
4.5
W
Aphrodite
PabloRufus
Aphrodite
1
0
3
2.5
L
Ymir
Ribbite
Ymir
1
1
0
1
W
Ah Puch
YOSIi7
Ah Puch
3
1
1
3.5
L
0
4
0
0
L
0
2
0
0
W
3
1
1
3.5
L
King Arthur
nether_spear4
King Arthur
0
3
0
0
L
Charybdis
thaikhunglong99
Charybdis
0
4
0
0
W
King Arthur
yaya-hernia
King Arthur
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,085
Damage
7,476
21,177
Taken
23,360
8,221
Mitigated
7,685
8,253
Healing
1,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dadi Django
Danzaburou
4,644
2,142
0
603
6,247
1,753
580
1,375
4,872
0
16,155
W
Aphrodite
PabloRufus
Aphrodite
870
271
1,731
1,261
2,227
889
314
595
1,632
13,647
0
L
Ymir
Ribbite
Ymir
2,717
854
0
864
6,748
3,271
0
1,336
5,412
14,227
0
W
Ah Puch
YOSIi7
Ah Puch
3,906
240
0
1,430
3,213
1,025
119
1,206
2,007
25,078
0
L
1,162
425
0
0
3,704
1,254
0
2,870
834
18,930
0
L
916
630
0
0
4,009
794
0
219
3,790
0
6,347
W
2,741
903
0
1,223
5,259
2,148
0
703
4,556
0
32,013
L
King Arthur
nether_spear4
King Arthur
1,620
525
0
349
5,447
1,585
0
142
5,305
0
12,895
L
Charybdis
thaikhunglong99
Charybdis
1,061
235
0
237
3,452
781
0
209
3,243
0
11,256
W
King Arthur
yaya-hernia
King Arthur
2,924
723
0
2,005
4,231
2,406
292
0
4,231
0
23,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,016
Gold Earned
21,501
211
Minions Killed
134
0
Camps Cleared
0
860,244
Distance Traveled
750,566
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,138
514
18
2
0
141,489
1
W
Aphrodite
4,952
495
34
3
0
181,988
1
L
Ymir
4,650
465
25
3
0
158,657
2
W
Ah Puch
5,949
595
42
4
0
157,589
0
L
Kukulkan
4,888
489
58
6
0
135,627
0
L
Thor
3,827
383
9
1
0
152,787
0
W
Set
5,998
600
67
7
0
208,139
0
L
King Arthur
4,201
420
22
2
0
167,884
0
L
Charybdis
3,935
394
20
2
0
135,611
0
W
King Arthur
5,979
598
50
5
0
171,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role