Player Matchup

Cernunnos
Cernunnos
Shnaaaake
Cernunnos
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 69L
1,356 Elo+
Party 1
Bacchus
Bacchus
Zonkyy
Bacchus
Level 6
God Stats
1W - 3L
1,418 SR
Queue Stats
2W - 4L
1,437 Elo+
Party 1
Olorun
Olorun
homeskillet036
Olorun
Level 8
God Stats
5W - 6L
1,573 SR
Queue Stats
13W - 22L
1,289 Elo+
Party 1
Team Averages
Level 25
1,497 SR
1,361 Elo+

VS

Team Averages
Level 24
1,568 SR
1,582 Elo+
Ymir
Ymir
Omgitsphat
Ymir
Level 16
God Stats
4W - 2L
1,503 SR
Queue Stats
23W - 11L
1,492 Elo+
Party 2
Thanatos
Thanatos
Panda0369
Thanatos
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,755 Elo+
Party 2
Cthulhu
Cthulhu
avsdc22
Cthulhu
Level 9
God Stats
1W - 0L
1,700 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Shnaaaake
Cernunnos
16
9 / 8 / 4
13,324
784
23,247
19,136
5,649
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Zonkyy
Bacchus
12
1 / 12 / 7
10,521
619
6,020
22,297
21,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 12 / 5
10,785
634
8,002
15,536
3,641
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 5 / 13
12,598
741
15,961
20,088
8,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Panda0369
Thanatos
17
19 / 3 / 11
14,499
853
27,801
17,662
7,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
avsdc22
Cthulhu
15
3 / 6 / 21
12,191
717
8,378
19,545
17,514
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
77
12
Kills
32
32
Deaths
14
16
Assists
45
Player
Kills
Deaths
Assists
KDA
W
10
5
13
3.3
W
Thanatos
Panda0369
Thanatos
19
3
11
8.17
L
Cernunnos
Shnaaaake
Cernunnos
9
8
4
1.38
L
Bacchus
Zonkyy
Bacchus
1
12
7
0.38
W
Cthulhu
avsdc22
Cthulhu
3
6
21
2.25
L
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,269
Damage
52,140
56,969
Taken
57,295
30,684
Mitigated
32,854
7,413
Healing
22,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,961
3,363
0
3,985
20,088
8,038
931
8,637
11,451
48,462
0
W
Thanatos
Panda0369
Thanatos
27,801
9,687
0
14,582
17,662
7,302
1,378
3,848
13,814
0
64,483
L
Cernunnos
Shnaaaake
Cernunnos
23,247
15,169
0
4,751
19,136
5,649
1,451
10,358
8,778
0
58,085
L
Bacchus
Zonkyy
Bacchus
6,020
1,953
0
922
22,297
21,394
56
9,472
12,825
8,651
0
W
Cthulhu
avsdc22
Cthulhu
8,378
841
646
3,047
19,545
17,514
552
2,631
16,914
26,794
0
L
8,002
3,510
356
1,384
15,536
3,641
402
4,809
10,727
28,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,630
Gold Earned
39,288
131
Minions Killed
161
5
Camps Cleared
10
740,542
Distance Traveled
885,166
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,598
741
70
4
5
264,182
1
W
Thanatos
14,499
853
58
3
5
324,084
3
L
Cernunnos
13,324
784
77
5
3
250,015
4
L
Bacchus
10,521
619
2
0
1
253,146
0
W
Cthulhu
12,191
717
33
2
0
296,900
0
L
Olorun
10,785
634
52
3
1
237,381
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role