Player Matchup

Neith
Neith
COVIDcommander19
Neith
Level 27
God Stats
25W - 47L
1,188 SR
Queue Stats
184W - 294L
1,208 Elo+
Solo
Sylvanus
Sylvanus
Grimmocidic
Sylvanus
Level 24
God Stats
11W - 26L
1,224 SR
Queue Stats
47W - 85L
1,193 Elo+
Party 2
Sol
Sol
jayjones22
Sol
Level 49
God Stats
32W - 37L
1,309 SR
Queue Stats
88W - 157L
1,166 Elo+
Party 2
Team Averages
Level 33
1,240 SR
1,189 Elo+

VS

Team Averages
Level 22
1,537 SR
1,239 Elo+
Sun Wukong
Sun Wukong
Marqueiset20904
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 43L
1,075 Elo+
Solo
Artio
Artio
aaronmui
Artio
Level 29
God Stats
0W - 2L
1,393 SR
Queue Stats
5W - 8L
1,142 Elo+
Party 1
Discordia
Discordia
june0702
Discordia
Level 19
God Stats
0W - 1L
1,718 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 10
8,544
854
10,591
5,521
2,179
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Grimmocidic
Sylvanus
11
4 / 3 / 10
7,913
791
5,233
11,339
5,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
6 / 1 / 8
8,226
823
12,569
5,581
2,131
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Marqueiset20904
Sun Wukong
10
2 / 4 / 1
7,185
719
5,000
12,969
7,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artio
aaronmui
Artio
8
1 / 6 / 2
6,423
642
2,441
14,269
12,374
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
june0702
Discordia
10
1 / 7 / 4
7,090
709
6,447
8,152
2,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
17
Kills
4
5
Deaths
17
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
1
10
12
W
Sylvanus
Grimmocidic
Sylvanus
4
3
10
3
L
Sun Wukong
Marqueiset20904
Sun Wukong
2
4
1
0.63
L
Artio
aaronmui
Artio
1
6
2
0.33
W
6
1
8
10
L
Discordia
june0702
Discordia
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,393
Damage
13,888
22,441
Taken
35,390
10,231
Mitigated
22,491
8,630
Healing
3,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,591
5,477
278
1,074
5,521
2,179
1,029
2,237
3,284
0
27,813
W
Sylvanus
Grimmocidic
Sylvanus
5,233
1,614
2,905
3,240
11,339
5,921
247
4,729
6,610
12,212
0
L
Sun Wukong
Marqueiset20904
Sun Wukong
5,000
1,140
0
1,174
12,969
7,502
0
6,508
6,461
0
12,782
L
Artio
aaronmui
Artio
2,441
362
635
2,094
14,269
12,374
0
7,072
7,197
6,066
0
W
12,569
6,265
132
1,001
5,581
2,131
980
2,296
3,285
32,111
2,863
L
Discordia
june0702
Discordia
6,447
1,970
0
62
8,152
2,615
0
3,411
4,741
20,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,683
Gold Earned
20,698
94
Minions Killed
59
4
Camps Cleared
2
477,890
Distance Traveled
502,146
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,544
854
42
4
1
162,867
2
W
Sylvanus
7,913
791
14
1
1
144,441
0
L
Sun Wukong
7,185
719
14
1
1
195,323
0
L
Artio
6,423
642
10
1
1
162,784
0
W
Sol
8,226
823
38
4
2
170,582
0
L
Discordia
7,090
709
35
4
0
144,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role