Player Matchup

Apollo
Apollo
BlindWonder
Apollo
Level 13
God Stats
4W - 4L
1,479 SR
Queue Stats
18W - 22L
1,430 Elo+
Party 2
Cthulhu
Cthulhu
Cowbarn
Cthulhu
Level 27
God Stats
14W - 10L
1,544 SR
Queue Stats
40W - 42L
1,470 Elo+
Party 2
Poseidon
Poseidon
KalTheDoge
Poseidon
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 55L
1,444 Elo+
Party 2
Discordia
Discordia
LordRathma
Discordia
Level 33
God Stats
3W - 2L
1,290 SR
Queue Stats
10W - 15L
1,374 Elo+
Party 2
Medusa
Medusa
Shiki37
Medusa
Level 18
God Stats
4W - 4L
1,290 SR
Queue Stats
46W - 50L
1,444 Elo+
Party 2
Team Averages
Level 30
1,421 SR
1,432 Elo+

VS

Team Averages
Level 20
1,510 SR
1,495 Elo+
Nu Wa
Nu Wa
Babitytatidi
Nu Wa
Level 29
God Stats
8W - 9L
1,741 SR
Queue Stats
23W - 27L
1,447 Elo+
Solo
Kukulkan
Kukulkan
CrusaderCon
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,495 Elo+
Party 1
Bacchus
Bacchus
Duvway
Bacchus
Level 30
God Stats
4W - 4L
1,455 SR
Queue Stats
4W - 4L
1,495 Elo+
Party 1
Artemis
Artemis
Keeosu
Artemis
Level 7
God Stats
8W - 13L
1,354 SR
Queue Stats
8W - 13L
1,360 Elo+
Solo
Fenrir
Fenrir
Nosnarb1
Fenrir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
3 / 4 / 20
12,391
885
12,587
13,702
5,715
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Cowbarn
Cthulhu
20
7 / 0 / 24
13,719
980
19,494
14,771
17,695
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
KalTheDoge
Poseidon
20
14 / 1 / 16
15,490
1,106
23,404
12,067
4,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
LordRathma
Discordia
20
2 / 3 / 17
12,932
924
18,212
11,690
4,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Shiki37
Medusa
20
11 / 0 / 17
14,696
1,050
18,205
8,207
3,259
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 4
12,270
876
14,630
14,298
5,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
CrusaderCon
Kukulkan
18
0 / 4 / 3
11,375
813
11,834
14,842
6,185
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Duvway
Bacchus
18
3 / 7 / 3
11,912
851
8,215
21,748
24,047
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
Keeosu
Artemis
18
0 / 8 / 5
11,318
808
12,768
16,593
6,630
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Nosnarb1
Fenrir
18
3 / 14 / 1
11,606
829
8,723
29,228
19,108
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
24
37
Kills
8
8
Deaths
37
94
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
Apollo
3
4
20
3.25
W
Cthulhu
Cowbarn
Cthulhu
7
0
24
19
L
Kukulkan
CrusaderCon
Kukulkan
0
4
3
0.38
L
Bacchus
Duvway
Bacchus
3
7
3
0.64
W
Poseidon
KalTheDoge
Poseidon
14
1
16
22
L
Artemis
Keeosu
Artemis
0
8
5
0.31
W
Discordia
LordRathma
Discordia
2
3
17
3.5
L
Fenrir
Nosnarb1
Fenrir
3
14
1
0.25
W
Medusa
Shiki37
Medusa
11
0
17
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,902
Damage
56,170
60,437
Taken
96,709
36,127
Mitigated
61,550
8,521
Healing
1,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,630
3,410
0
20
14,298
5,580
0
11,494
2,804
46,810
0
W
Apollo
12,587
7,514
0
1,258
13,702
5,715
0
6,930
6,772
0
27,034
W
Cthulhu
Cowbarn
Cthulhu
19,494
873
1,482
0
14,771
17,695
0
7,410
6,807
46,292
0
L
Kukulkan
CrusaderCon
Kukulkan
11,834
1,783
0
147
14,842
6,185
0
10,847
3,995
49,351
0
L
Bacchus
Duvway
Bacchus
8,215
684
0
0
21,748
24,047
0
9,879
11,869
27,472
0
W
Poseidon
KalTheDoge
Poseidon
23,404
3,312
0
2,006
12,067
4,603
0
7,552
4,515
69,278
0
L
Artemis
Keeosu
Artemis
12,768
3,780
0
824
16,593
6,630
0
11,861
4,732
0
31,398
W
Discordia
LordRathma
Discordia
18,212
785
0
2,015
11,690
4,855
0
7,498
4,159
46,471
0
L
Fenrir
Nosnarb1
Fenrir
8,723
3,570
0
522
29,228
19,108
0
17,029
12,199
0
13,667
W
Medusa
Shiki37
Medusa
18,205
10,382
0
1,760
8,207
3,259
0
4,702
3,505
0
42,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,228
Gold Earned
58,481
312
Minions Killed
237
10
Camps Cleared
2
1,339,138
Distance Traveled
1,209,008
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,270
876
60
4
0
234,006
0
W
Apollo
12,391
885
34
2
1
237,340
0
W
Cthulhu
13,719
980
44
3
0
300,767
0
L
Kukulkan
11,375
813
102
7
0
216,914
2
L
Bacchus
11,912
851
27
2
1
283,853
0
W
Poseidon
15,490
1,106
110
8
5
248,814
0
L
Artemis
11,318
808
31
2
1
220,477
1
W
Discordia
12,932
924
56
4
3
250,216
1
L
Fenrir
11,606
829
17
1
0
253,758
1
W
Medusa
14,696
1,050
68
5
1
302,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role