Player Matchup

Cthulhu
Cthulhu
Frostburn2116
Cthulhu
Level 124
God Stats
5W - 3L
1,652 SR
Queue Stats
38W - 30L
1,566 Elo+
Party 2
Sylvanus
Sylvanus
The HoIIow Man
Sylvanus
Level 42
God Stats
9W - 6L
1,733 SR
Queue Stats
75W - 46L
1,625 Elo+
Party 2
Artemis
Artemis
TruinGamer
Artemis
Level 145
God Stats
7W - 8L
1,527 SR
Queue Stats
33W - 30L
1,518 Elo+
Party 2
Team Averages
Level 104
1,637 SR
1,570 Elo+

VS

Team Averages
Level 121
1,447 SR
1,525 Elo+
King Arthur
King Arthur
DreamOnDreamer9
King Arthur
Level 125
God Stats
9W - 19L
1,414 SR
Queue Stats
185W - 192L
1,479 Elo+
Party 1
Danzaburou
Danzaburou
NateTheRadiant
Danzaburou
Level 137
God Stats
24W - 27L
1,519 SR
Queue Stats
197W - 200L
1,576 Elo+
Party 1
Ao Kuang
Ao Kuang
iigeomcnastyxxx
Ao Kuang
Level 102
God Stats
0W - 2L
1,407 SR
Queue Stats
110W - 124L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
5 / 2 / 8
8,593
859
8,753
12,992
13,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sylvanus
11
2 / 2 / 8
7,325
733
4,954
7,834
4,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Artemis
TruinGamer
Artemis
12
6 / 1 / 4
8,113
811
8,751
7,886
3,097
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DreamOnDreamer9
King Arthur
10
1 / 5 / 3
7,194
719
5,282
11,341
7,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
NateTheRadiant
Danzaburou
10
1 / 4 / 3
6,695
670
9,763
8,054
2,794
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
11
3 / 4 / 2
7,053
705
3,607
8,101
3,496
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
13
Kills
5
5
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DreamOnDreamer9
King Arthur
1
5
3
0.5
W
Cthulhu
5
2
8
4.5
L
Danzaburou
NateTheRadiant
Danzaburou
1
4
3
0.63
W
Sylvanus
2
2
8
3
W
Artemis
TruinGamer
Artemis
6
1
4
8
L
Ao Kuang
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,458
Damage
18,652
28,712
Taken
27,496
21,227
Mitigated
14,227
12,468
Healing
4,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DreamOnDreamer9
King Arthur
5,282
786
0
890
11,341
7,937
0
5,434
5,907
0
16,629
W
Cthulhu
8,753
458
737
3,497
12,992
13,650
21
684
12,308
18,541
0
L
Danzaburou
NateTheRadiant
Danzaburou
9,763
3,887
0
1,646
8,054
2,794
0
4,521
3,533
0
25,606
W
Sylvanus
4,954
2,055
3,625
3,161
7,834
4,480
388
2,154
5,680
22,293
4,636
W
Artemis
TruinGamer
Artemis
8,751
3,720
496
952
7,886
3,097
864
1,034
6,852
0
19,686
L
Ao Kuang
3,607
1,231
0
1,526
8,101
3,496
0
3,594
4,507
8,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,031
Gold Earned
20,942
106
Minions Killed
88
4
Camps Cleared
4
546,153
Distance Traveled
503,031
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,194
719
30
3
2
166,291
0
W
Cthulhu
8,593
859
22
2
1
200,980
2
L
Danzaburou
6,695
670
44
4
2
163,468
2
W
Sylvanus
7,325
733
53
5
2
152,730
1
W
Artemis
8,113
811
31
3
1
192,443
3
L
Ao Kuang
7,053
705
14
1
0
173,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role