Player Matchup

Hachiman
Hachiman
BLAS T BEHILL
Hachiman
Level 9
God Stats
2W - 1L
1,568 SR
Queue Stats
12W - 5L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DoYouHaveWater
Cu Chulainn
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,500 Elo+
Party 1
Khepri
Khepri
MomsSnatch69
Khepri
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,500 Elo+
Party 1
Team Averages
Level 7
1,523 SR
1,500 Elo+

VS

Team Averages
Level 10
1,392 SR
1,307 Elo+
Cthulhu
Cthulhu
LOD Tiimor
Cthulhu
Level 6
God Stats
5W - 9L
1,366 SR
Queue Stats
16W - 37L
1,111 Elo+
Solo
Artemis
Artemis
MellySIX02
Artemis
Level 12
God Stats
48W - 66L
1,503 SR
Queue Stats
56W - 72L
1,462 Elo+
Solo
Merlin
Merlin
WhiteYaksha11x
Merlin
Level 12
God Stats
5W - 5L
1,308 SR
Queue Stats
9W - 14L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BLAS T BEHILL
Hachiman
10
0 / 3 / 7
8,027
573
4,461
8,271
2,782
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
DoYouHaveWater
Cu Chulainn
15
10 / 0 / 3
10,232
731
12,231
11,830
11,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
13
3 / 0 / 9
9,313
665
8,474
9,820
12,592
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LOD Tiimor
Cthulhu
10
0 / 3 / 2
7,999
571
4,184
11,718
9,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
MellySIX02
Artemis
10
0 / 3 / 0
7,398
528
6,136
7,408
2,429
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 7 / 0
8,393
600
11,642
10,331
3,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
13
Kills
3
3
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BLAS T BEHILL
Hachiman
0
3
7
1.17
W
Cu Chulainn
DoYouHaveWater
Cu Chulainn
10
0
3
11.5
L
Cthulhu
LOD Tiimor
Cthulhu
0
3
2
0.33
L
Artemis
MellySIX02
Artemis
0
3
0
0
W
Khepri
3
0
9
7.5
L
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,166
Damage
21,962
29,921
Taken
29,457
27,016
Mitigated
15,232
3,517
Healing
1,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BLAS T BEHILL
Hachiman
4,461
2,900
0
492
8,271
2,782
30
6,372
1,899
0
14,463
W
Cu Chulainn
DoYouHaveWater
Cu Chulainn
12,231
1,755
0
1,899
11,830
11,642
24
4,847
6,983
10,049
34,603
L
Cthulhu
LOD Tiimor
Cthulhu
4,184
108
359
775
11,718
9,350
0
3,826
7,487
11,930
0
L
Artemis
MellySIX02
Artemis
6,136
2,078
0
615
7,408
2,429
0
3,081
3,901
0
20,063
W
Khepri
8,474
243
0
1,126
9,820
12,592
204
4,819
5,001
29,422
0
L
11,642
705
0
220
10,331
3,453
30
4,241
5,819
34,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,572
Gold Earned
23,790
149
Minions Killed
109
6
Camps Cleared
5
737,021
Distance Traveled
606,448
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,027
573
25
2
0
179,995
0
W
Cu Chulainn
10,232
731
86
6
5
285,339
0
L
Cthulhu
7,999
571
16
1
0
203,427
1
L
Artemis
7,398
528
30
2
3
191,947
0
W
Khepri
9,313
665
38
3
1
271,687
1
L
Merlin
8,393
600
63
5
2
211,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role