Player Matchup

Kali
Kali
Fish Water3666
Kali
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,571 Elo+
Solo
King Arthur
King Arthur
Jdiggity9550
King Arthur
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
111W - 152L
1,673 Elo+
Solo
Sol
Sol
MacX231601
Sol
Level 16
God Stats
6W - 4L
1,589 SR
Queue Stats
28W - 27L
1,538 Elo+
Solo
Olorun
Olorun
SloBoBest
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,704 Elo+
Solo
Sylvanus
Sylvanus
TerranGoliath8
Sylvanus
Level 27
God Stats
53W - 68L
1,495 SR
Queue Stats
103W - 115L
1,473 Elo+
Solo
Team Averages
Level 12
1,517 SR
1,592 Elo+

VS

Team Averages
Level 21
1,454 SR
1,530 Elo+
Ymir
Ymir
DustyPuppet7962
Ymir
Level 22
God Stats
12W - 4L
1,397 SR
Queue Stats
113W - 92L
1,653 Elo+
Solo
Arachne
Arachne
EyeAmNotASmurf
Arachne
Level 27
God Stats
14W - 23L
1,467 SR
Queue Stats
141W - 108L
1,604 Elo+
Solo
Artemis
Artemis
Fizzlh
Artemis
Level 22
God Stats
6W - 5L
1,653 SR
Queue Stats
83W - 78L
1,612 Elo+
Solo
Osiris
Osiris
MinecraftcitoUwU
Osiris
Level 6
God Stats
6W - 4L
1,500 SR
Queue Stats
27W - 15L
1,335 Elo+
Solo
Persephone
Persephone
Stoker Trillson
Persephone
Level 29
God Stats
1W - 3L
1,255 SR
Queue Stats
226W - 239L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 1
5,467
547
3,035
5,519
2,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Jdiggity9550
King Arthur
9
0 / 4 / 3
5,472
547
3,547
9,562
3,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 1 / 1
5,182
518
2,096
5,235
1,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Olorun
SloBoBest
Olorun
6
1 / 5 / 0
4,464
446
2,073
5,110
1,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
7
1 / 1 / 0
4,684
468
1,977
3,823
1,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 3
5,001
500
1,522
6,950
2,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
7 / 0 / 2
6,682
668
5,972
5,316
2,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Fizzlh
Artemis
11
0 / 1 / 2
5,834
583
3,141
4,917
1,368
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 1 / 2
6,701
670
4,592
7,207
5,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
Stoker Trillson
Persephone
11
3 / 2 / 1
6,433
643
4,378
3,958
1,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
13
13
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
W
7
0
2
8
L
3
2
1
1.75
W
Artemis
Fizzlh
Artemis
0
1
2
1
L
King Arthur
Jdiggity9550
King Arthur
0
4
3
0.38
L
0
1
1
0.5
W
3
1
2
4
L
Olorun
SloBoBest
Olorun
1
5
0
0.2
W
Persephone
Stoker Trillson
Persephone
3
2
1
1.75
L
Sylvanus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,728
Damage
19,605
29,249
Taken
28,348
10,077
Mitigated
12,550
9,883
Healing
12,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,522
483
0
1,380
6,950
2,419
0
1,460
5,490
15,158
0
W
5,972
3,131
0
3,530
5,316
2,157
0
892
4,424
0
39,807
L
3,035
1,343
0
1,624
5,519
2,325
0
1,954
3,565
0
21,669
W
Artemis
Fizzlh
Artemis
3,141
828
0
2,571
4,917
1,368
0
2,368
2,549
0
32,850
L
King Arthur
Jdiggity9550
King Arthur
3,547
922
22
3,206
9,562
3,327
0
3,350
6,212
0
25,498
L
2,096
620
0
2,648
5,235
1,075
968
432
4,803
30,942
0
W
4,592
1,376
0
4,269
7,207
5,510
344
0
7,207
7,499
29,903
L
Olorun
SloBoBest
Olorun
2,073
654
96
1,236
5,110
1,404
0
1,764
3,346
13,550
0
W
Persephone
Stoker Trillson
Persephone
4,378
399
0
932
3,958
1,096
723
1,134
2,823
32,615
0
L
Sylvanus
1,977
676
424
627
3,823
1,946
28
92
3,731
7,085
2,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,269
Gold Earned
30,651
214
Minions Killed
305
0
Camps Cleared
0
810,275
Distance Traveled
1,025,752
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,001
500
26
3
0
192,381
4
W
Arachne
6,682
668
66
7
0
250,625
1
L
Kali
5,467
547
51
5
0
168,626
1
W
Artemis
5,834
583
65
7
0
188,502
2
L
King Arthur
5,472
547
55
6
0
208,255
1
L
Sol
5,182
518
63
6
0
161,104
4
W
Osiris
6,701
670
83
8
0
199,649
1
L
Olorun
4,464
446
20
2
0
92,506
0
W
Persephone
6,433
643
65
7
0
194,595
4
L
Sylvanus
4,684
468
25
3
0
179,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role