Player Matchup

Chaac
Chaac
Hiryu7722
Chaac
Level 67
God Stats
0W - 1L
1,828 SR
Queue Stats
73W - 46L
1,564 Elo+
Solo
Cerberus
Cerberus
J-DUBS_805
Cerberus
Level 135
God Stats
33W - 49L
1,459 SR
Queue Stats
449W - 488L
1,371 Elo+
Party 1
Mercury
Mercury
Kingsuperman64
Mercury
Level 128
God Stats
11W - 13L
1,440 SR
Queue Stats
190W - 211L
1,404 Elo+
Solo
Bellona
Bellona
P3NEYZ
Bellona
Level 155
God Stats
8W - 10L
1,408 SR
Queue Stats
691W - 729L
1,470 Elo+
Party 1
Anhur
Anhur
aubenji15
Anhur
Level 63
God Stats
7W - 10L
1,525 SR
Queue Stats
458W - 510L
1,411 Elo+
Solo
Team Averages
Level 110
1,532 SR
1,444 Elo+

VS

Team Averages
Level 88
1,513 SR
1,452 Elo+
Serqet
Serqet
 
Serqet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CptMN3Y
Morgan Le Fay
Level 101
God Stats
23W - 16L
1,462 SR
Queue Stats
165W - 145L
1,422 Elo+
Solo
King Arthur
King Arthur
Shpleegle
King Arthur
Level 64
God Stats
3W - 2L
1,408 SR
Queue Stats
79W - 82L
1,438 Elo+
Party 2
Danzaburou
Danzaburou
Shploggle
Danzaburou
Level 81
God Stats
6W - 4L
1,573 SR
Queue Stats
132W - 129L
1,457 Elo+
Party 2
Chaac
Chaac
Snoobly Boobly
Chaac
Level 83
God Stats
17W - 8L
1,622 SR
Queue Stats
165W - 155L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hiryu7722
Chaac
9
0 / 4 / 0
5,158
469
2,515
9,994
5,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
J-DUBS_805
Cerberus
10
3 / 2 / 5
6,467
588
3,584
6,002
4,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
3 / 3 / 4
6,604
600
2,677
6,843
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
P3NEYZ
Bellona
13
6 / 1 / 0
7,980
725
6,036
7,784
8,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
aubenji15
Anhur
8
2 / 4 / 4
5,295
481
3,232
7,874
1,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
1 / 2 / 4
6,506
591
681
7,113
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
CptMN3Y
Morgan Le Fay
13
8 / 3 / 1
7,514
683
9,260
6,662
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Shpleegle
King Arthur
9
0 / 4 / 0
5,118
465
1,029
6,372
1,928
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Shploggle
Danzaburou
9
1 / 3 / 5
6,017
547
5,230
5,066
979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
3 / 3 / 3
5,617
511
4,939
8,080
3,870
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
14
Kills
13
14
Deaths
15
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
2
4
1.5
W
Morgan Le Fay
CptMN3Y
Morgan Le Fay
8
3
1
2.83
L
Chaac
Hiryu7722
Chaac
0
4
0
0
L
Cerberus
J-DUBS_805
Cerberus
3
2
5
2.75
L
3
3
4
1.67
L
Bellona
P3NEYZ
Bellona
6
1
0
6
W
King Arthur
Shpleegle
King Arthur
0
4
0
0
W
Danzaburou
Shploggle
Danzaburou
1
3
5
1.17
W
3
3
3
1.5
L
Anhur
aubenji15
Anhur
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,044
Damage
21,139
38,497
Taken
33,293
23,456
Mitigated
11,665
8,487
Healing
10,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
681
306
0
2,446
7,113
2,253
0
354
6,759
0
29,886
W
Morgan Le Fay
CptMN3Y
Morgan Le Fay
9,260
2,079
0
1,388
6,662
2,635
466
799
5,863
39,672
0
L
Chaac
Hiryu7722
Chaac
2,515
523
0
2,038
9,994
5,854
0
5,941
3,878
0
23,486
L
Cerberus
J-DUBS_805
Cerberus
3,584
28
0
1,441
6,002
4,899
0
645
5,276
12,958
0
L
2,677
1,162
0
1,792
6,843
2,655
0
1,397
5,364
0
41,754
L
Bellona
P3NEYZ
Bellona
6,036
719
0
1,207
7,784
8,083
186
938
6,786
9,603
33,157
W
King Arthur
Shpleegle
King Arthur
1,029
125
0
1,161
6,372
1,928
0
554
5,818
0
18,670
W
Danzaburou
Shploggle
Danzaburou
5,230
1,893
0
1,412
5,066
979
859
1,311
3,755
0
26,980
W
4,939
310
68
4,294
8,080
3,870
95
1,677
6,403
1,066
17,864
L
Anhur
aubenji15
Anhur
3,232
1,587
0
2,009
7,874
1,965
0
667
6,881
0
19,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,504
Gold Earned
30,772
258
Minions Killed
261
0
Camps Cleared
0
1,078,030
Distance Traveled
1,059,386
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,506
591
67
6
0
232,561
2
W
Morgan Le Fay
7,514
683
66
6
0
204,762
0
L
Chaac
5,158
469
33
3
0
209,910
0
L
Cerberus
6,467
588
12
1
0
224,016
0
L
Mercury
6,604
600
82
7
0
212,154
0
L
Bellona
7,980
725
94
9
0
232,855
0
W
King Arthur
5,118
465
46
4
0
204,303
4
W
Danzaburou
6,017
547
49
4
0
191,648
3
W
Chaac
5,617
511
33
3
0
226,112
2
L
Anhur
5,295
481
37
3
0
199,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role