Player Matchup

Fenrir
Fenrir
Dabbey
Fenrir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Ares
Ares
Destonian
Ares
Level 23
God Stats
11W - 4L
1,836 SR
Queue Stats
40W - 28L
1,520 Elo+
Party 2
Charybdis
Charybdis
SmackMyBackFat
Charybdis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
XxOddesyxX
Baba Yaga
Level 66
God Stats
3W - 2L
1,611 SR
Queue Stats
244W - 199L
1,618 Elo+
Party 2
Guan Yu
Guan Yu
x100xcotton
Guan Yu
Level 149
God Stats
13W - 5L
1,722 SR
Queue Stats
334W - 286L
1,634 Elo+
Party 2
Team Averages
Level 71
1,634 SR
1,554 Elo+

VS

Team Averages
Level 68
1,487 SR
1,475 Elo+
Vulcan
Vulcan
FerventFire
Vulcan
Level 127
God Stats
0W - 3L
1,304 SR
Queue Stats
319W - 303L
1,618 Elo+
Party 1
Olorun
Olorun
PrinceDm
Olorun
Level 109
God Stats
6W - 11L
1,697 SR
Queue Stats
902W - 908L
1,507 Elo+
Party 1
Arachne
Arachne
SavageGaming1
Arachne
Level 35
God Stats
2W - 4L
1,490 SR
Queue Stats
70W - 101L
1,378 Elo+
Solo
Tyr
Tyr
iLLMinD3d94
Tyr
Level 25
God Stats
17W - 26L
1,443 SR
Queue Stats
185W - 226L
1,480 Elo+
Party 1
Pele
Pele
kSumy
Pele
Level 44
God Stats
2W - 4L
1,500 SR
Queue Stats
81W - 92L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dabbey
Fenrir
15
11 / 1 / 4
10,039
627
10,141
12,112
5,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ares
14
4 / 4 / 9
8,465
529
5,628
12,451
8,775
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
SmackMyBackFat
Charybdis
14
0 / 5 / 2
8,270
517
3,301
7,809
2,595
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
XxOddesyxX
Baba Yaga
17
5 / 1 / 8
9,567
598
12,292
9,548
5,502
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Guan Yu
x100xcotton
Guan Yu
16
4 / 1 / 6
9,903
619
9,263
11,628
10,982
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
1 / 5 / 1
8,235
515
8,143
10,591
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
PrinceDm
Olorun
14
8 / 4 / 1
9,092
568
10,196
11,740
4,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
13
1 / 6 / 2
7,796
487
4,631
13,483
5,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 7
7,293
456
5,793
13,290
11,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
kSumy
Pele
14
0 / 5 / 0
7,856
491
3,022
10,969
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
24
Kills
12
12
Deaths
24
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Dabbey
Fenrir
11
1
4
13
W
Ares
4
4
9
2.13
L
Vulcan
1
5
1
0.3
L
Olorun
PrinceDm
Olorun
8
4
1
2.13
L
Arachne
1
6
2
0.33
W
Charybdis
SmackMyBackFat
Charybdis
0
5
2
0.2
W
Baba Yaga
XxOddesyxX
Baba Yaga
5
1
8
9
L
2
4
7
1.38
L
Pele
kSumy
Pele
0
5
0
0
W
Guan Yu
x100xcotton
Guan Yu
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,625
Damage
31,785
53,548
Taken
60,073
33,753
Mitigated
27,699
9,818
Healing
15,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Dabbey
Fenrir
10,141
2,487
0
1,870
12,112
5,899
579
4,081
7,942
0
49,224
W
Ares
5,628
345
105
120
12,451
8,775
315
5,485
6,806
15,262
0
L
Vulcan
8,143
822
0
1,422
10,591
3,531
189
4,151
6,440
60,752
0
L
Olorun
PrinceDm
Olorun
10,196
5,362
351
5,046
11,740
4,455
2,568
4,104
7,636
55,764
0
L
Arachne
4,631
2,266
0
4,319
13,483
5,550
0
4,561
8,922
0
56,707
W
Charybdis
SmackMyBackFat
Charybdis
3,301
1,783
0
1,300
7,809
2,595
833
3,396
4,207
0
47,500
W
Baba Yaga
XxOddesyxX
Baba Yaga
12,292
1,404
0
2,463
9,548
5,502
657
3,913
5,501
70,513
0
L
5,793
689
0
2,776
13,290
11,333
188
4,460
8,830
0
21,648
L
Pele
kSumy
Pele
3,022
400
0
1,981
10,969
2,830
0
3,054
7,915
0
42,707
W
Guan Yu
x100xcotton
Guan Yu
9,263
362
240
3,720
11,628
10,982
381
1,464
9,947
12,483
48,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,244
Gold Earned
40,272
422
Minions Killed
408
0
Camps Cleared
0
1,472,149
Distance Traveled
1,508,849
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,039
627
54
3
0
257,844
2
W
Ares
8,465
529
18
1
0
336,430
2
L
Vulcan
8,235
515
99
6
0
315,747
5
L
Olorun
9,092
568
93
6
0
261,980
1
L
Arachne
7,796
487
94
6
0
305,989
0
W
Charybdis
8,270
517
95
6
0
245,716
3
W
Baba Yaga
9,567
598
120
8
0
308,860
3
L
Tyr
7,293
456
27
2
0
309,083
0
L
Pele
7,856
491
95
6
0
316,050
2
W
Guan Yu
9,903
619
135
8
0
323,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role