Player Matchup

Bacchus
Bacchus
Capo_Lean
Bacchus
Level 104
God Stats
254W - 180L
1,575 SR
Queue Stats
355W - 269L
1,570 Elo+
Party 1
Kukulkan
Kukulkan
KIINGMBG
Kukulkan
Level 70
God Stats
19W - 4L
1,606 SR
Queue Stats
125W - 89L
1,622 Elo+
Party 1
Skadi
Skadi
azzabackam
Skadi
Level 28
God Stats
5W - 5L
1,578 SR
Queue Stats
52W - 72L
1,210 Elo+
Solo
Team Averages
Level 67
1,586 SR
1,467 Elo+

VS

Team Averages
Level 85
1,504 SR
1,341 Elo+
Raijin
Raijin
Hurisma020
Raijin
Level 6
God Stats
0W - 6L
1,500 SR
Queue Stats
22W - 37L
1,009 Elo+
Solo
Khepri
Khepri
IrishLuck7307
Khepri
Level 160
God Stats
1W - 5L
1,512 SR
Queue Stats
219W - 201L
1,493 Elo+
Party 2
Cernunnos
Cernunnos
Kelbur
Cernunnos
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 50L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Capo_Lean
Bacchus
13
3 / 2 / 9
11,278
705
11,769
20,515
34,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
KIINGMBG
Kukulkan
15
8 / 3 / 4
11,758
735
18,546
7,509
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
13
3 / 6 / 9
10,583
661
14,701
12,459
4,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Hurisma020
Raijin
12
5 / 10 / 4
10,248
641
10,273
17,091
5,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 6
11,554
722
7,137
15,367
20,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Kelbur
Cernunnos
14
2 / 3 / 7
10,045
628
9,145
16,659
6,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
14
Kills
11
11
Deaths
14
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Capo_Lean
Bacchus
3
2
9
3.75
L
Raijin
Hurisma020
Raijin
5
10
4
0.7
L
4
1
6
7
W
Kukulkan
KIINGMBG
Kukulkan
8
3
4
3.33
L
Cernunnos
Kelbur
Cernunnos
2
3
7
1.83
W
Skadi
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,016
Damage
26,555
40,483
Taken
49,117
42,245
Mitigated
32,471
7,211
Healing
8,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Capo_Lean
Bacchus
11,769
1,247
965
4,101
20,515
34,500
84
7,378
12,480
29,724
0
L
Raijin
Hurisma020
Raijin
10,273
1,552
326
1,332
17,091
5,861
0
9,953
6,861
20,344
0
L
7,137
933
576
1,862
15,367
20,591
0
7,571
7,430
33,273
0
W
Kukulkan
KIINGMBG
Kukulkan
18,546
127
0
728
7,509
2,968
788
3,727
3,726
56,813
0
L
Cernunnos
Kelbur
Cernunnos
9,145
3,906
0
4,040
16,659
6,019
0
12,064
4,324
0
32,176
W
Skadi
14,701
6,423
630
787
12,459
4,777
892
6,286
5,853
0
39,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,619
Gold Earned
31,847
163
Minions Killed
145
5
Camps Cleared
5
890,488
Distance Traveled
803,598
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,278
705
25
2
1
324,454
1
L
Raijin
10,248
641
32
2
0
224,206
1
L
Khepri
11,554
722
52
3
1
303,937
2
W
Kukulkan
11,758
735
91
6
4
305,414
1
L
Cernunnos
10,045
628
61
4
4
275,455
6
W
Skadi
10,583
661
47
3
0
260,620
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role