Player Matchup

Medusa
Medusa
Chauxxxsitty
Medusa
Level 2
God Stats
4W - 4L
1,683 SR
Queue Stats
10W - 8L
1,202 Elo+
Party 1
Poseidon
Poseidon
JesterFace
Poseidon
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,202 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WaiYuMad
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 10L
1,202 Elo+
Party 1
Jormungandr
Jormungandr
Zymeth014
Jormungandr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 8L
1,202 Elo+
Party 1
Artio
Artio
filthyshrimp
Artio
Level 2
God Stats
8W - 6L
1,683 SR
Queue Stats
11W - 9L
1,202 Elo+
Party 1
Team Averages
Level 19
1,573 SR
1,202 Elo+

VS

Team Averages
Level 23
1,396 SR
1,340 Elo+
Tsukuyomi
Tsukuyomi
KiraKatze
Tsukuyomi
Level 18
God Stats
3W - 0L
1,744 SR
Queue Stats
29W - 28L
1,459 Elo+
Solo
Medusa
Medusa
LuckyLucks1988
Medusa
Level 6
God Stats
15W - 19L
1,087 SR
Queue Stats
19W - 29L
1,047 Elo+
Party 2
Rama
Rama
NunesHue
Rama
Level 16
God Stats
10W - 8L
1,495 SR
Queue Stats
13W - 17L
1,320 Elo+
Solo
Tyr
Tyr
Pab7Pab
Tyr
Level 60
God Stats
1W - 1L
1,062 SR
Queue Stats
30W - 42L
1,283 Elo+
Party 2
Agni
Agni
Tatumbo
Agni
Level 14
God Stats
30W - 13L
1,590 SR
Queue Stats
143W - 97L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
6 / 7 / 16
13,818
1,063
13,504
20,721
8,982
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Poseidon
JesterFace
Poseidon
20
8 / 12 / 16
14,568
1,121
22,904
27,813
9,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
WaiYuMad
Tsukuyomi
20
4 / 11 / 16
12,751
981
20,652
21,040
8,717
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Zymeth014
Jormungandr
19
3 / 8 / 18
12,734
980
14,219
22,417
31,484
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
5 / 7 / 20
13,545
1,042
5,922
20,561
33,613
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

0

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KiraKatze
Tsukuyomi
20
7 / 5 / 20
14,525
1,117
19,980
15,742
5,766
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
10 / 9 / 23
15,674
1,206
23,098
20,386
7,596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
20
5 / 4 / 16
13,137
1,011
16,031
12,268
4,020
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tyr
20
4 / 5 / 19
13,258
1,020
8,138
18,986
19,097
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Agni
Tatumbo
Agni
20
19 / 3 / 18
18,407
1,416
40,101
16,392
5,632
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
141
26
Kills
45
45
Deaths
26
86
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Medusa
6
7
16
2
L
Poseidon
JesterFace
Poseidon
8
12
16
1.33
W
Tsukuyomi
KiraKatze
Tsukuyomi
7
5
20
3.4
W
10
9
23
2.39
W
Rama
5
4
16
3.25
W
Tyr
4
5
19
2.7
W
Agni
Tatumbo
Agni
19
3
18
9.33
L
Tsukuyomi
WaiYuMad
Tsukuyomi
4
11
16
1.09
L
Jormungandr
Zymeth014
Jormungandr
3
8
18
1.5
L
5
7
20
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,201
Damage
107,348
112,552
Taken
83,774
92,596
Mitigated
42,111
5,972
Healing
9,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
13,504
5,478
0
902
20,721
8,982
0
5,416
15,305
0
37,125
L
Poseidon
JesterFace
Poseidon
22,904
3,310
0
1,440
27,813
9,800
0
14,099
13,714
58,036
0
W
Tsukuyomi
KiraKatze
Tsukuyomi
19,980
5,809
0
44
15,742
5,766
0
7,818
7,086
0
33,906
W
23,098
11,336
0
2,106
20,386
7,596
0
10,506
9,880
0
46,117
W
Rama
16,031
13,809
0
1,427
12,268
4,020
0
5,835
6,433
0
21,446
W
Tyr
8,138
1,361
0
542
18,986
19,097
0
10,716
8,270
0
10,432
W
Agni
Tatumbo
Agni
40,101
1,274
418
4,670
16,392
5,632
0
8,170
8,222
104,170
0
L
Tsukuyomi
WaiYuMad
Tsukuyomi
20,652
4,392
0
36
21,040
8,717
0
7,680
13,360
0
45,257
L
Jormungandr
Zymeth014
Jormungandr
14,219
1,703
0
0
22,417
31,484
0
6,286
16,131
39,117
0
L
5,922
959
1,665
1,929
20,561
33,613
0
6,620
13,941
9,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,416
Gold Earned
75,001
219
Minions Killed
250
2
Camps Cleared
8
1,175,510
Distance Traveled
1,181,705
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,818
1,063
56
4
1
232,728
0
L
Poseidon
14,568
1,121
83
6
1
244,027
0
W
Tsukuyomi
14,525
1,117
21
2
5
272,769
0
W
Medusa
15,674
1,206
46
4
1
204,173
1
W
Rama
13,137
1,011
18
1
2
181,607
0
W
Tyr
13,258
1,020
1
0
0
248,816
0
W
Agni
18,407
1,416
164
13
0
274,340
1
L
Tsukuyomi
12,751
981
38
3
0
270,289
0
L
Jormungandr
12,734
980
39
3
0
211,700
2
L
Artio
13,545
1,042
3
0
0
216,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role