Player Matchup

Rama
Rama
BIargh
Rama
Level 98
God Stats
3W - 6L
1,543 SR
Queue Stats
71W - 38L
1,645 Elo+
Party 2
Sylvanus
Sylvanus
CaressAlasko
Sylvanus
Level 15
God Stats
3W - 4L
1,443 SR
Queue Stats
4W - 9L
1,334 Elo+
Party 2
Anubis
Anubis
Sephike
Anubis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,357 Elo+
Party 2
Team Averages
Level 43
1,495 SR
1,446 Elo+

VS

Team Averages
Level 51
1,389 SR
1,336 Elo+
Merlin
Merlin
Astrophysicists
Merlin
Level 127
God Stats
2W - 2L
1,648 SR
Queue Stats
173W - 192L
1,622 Elo+
Solo
Achilles
Achilles
Carelesswoah
Achilles
Level 13
God Stats
2W - 2L
1,340 SR
Queue Stats
4W - 9L
1,193 Elo+
Party 1
Ao Kuang
Ao Kuang
Pharoahowo
Ao Kuang
Level 12
God Stats
1W - 1L
1,178 SR
Queue Stats
4W - 9L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BIargh
Rama
19
12 / 4 / 1
15,721
715
20,715
17,642
6,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
CaressAlasko
Sylvanus
14
0 / 5 / 12
12,162
553
7,712
15,542
5,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Sephike
Anubis
15
2 / 4 / 9
12,778
581
8,349
11,092
4,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 3
15,358
698
25,905
13,766
4,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Carelesswoah
Achilles
15
2 / 8 / 7
12,931
588
6,937
17,557
10,416
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Pharoahowo
Ao Kuang
16
2 / 3 / 6
13,312
605
5,705
12,699
8,347
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
14
Kills
13
13
Deaths
15
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
9
4
3
2.63
L
Rama
BIargh
Rama
12
4
1
3.13
W
Achilles
Carelesswoah
Achilles
2
8
7
0.69
L
Sylvanus
CaressAlasko
Sylvanus
0
5
12
1.2
W
Ao Kuang
Pharoahowo
Ao Kuang
2
3
6
1.67
L
Anubis
Sephike
Anubis
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,776
Damage
38,547
44,276
Taken
44,022
16,718
Mitigated
23,612
14,097
Healing
7,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,905
330
140
2,632
13,766
4,849
933
4,046
9,720
115,507
0
L
Rama
BIargh
Rama
20,715
15,024
0
7,094
17,642
6,142
1,972
13,635
4,007
0
76,469
W
Achilles
Carelesswoah
Achilles
6,937
1,262
0
1,848
17,557
10,416
680
9,459
8,098
0
19,308
L
Sylvanus
CaressAlasko
Sylvanus
7,712
2,800
1,268
2,945
15,542
5,921
82
10,620
4,922
23,174
3,457
W
Ao Kuang
Pharoahowo
Ao Kuang
5,705
1,767
0
3,009
12,699
8,347
707
3,069
9,630
25,803
0
L
Anubis
Sephike
Anubis
8,349
452
151
2,639
11,092
4,655
278
7,589
3,503
35,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,661
Gold Earned
41,601
218
Minions Killed
257
9
Camps Cleared
12
1,024,184
Distance Traveled
1,030,189
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,358
698
198
9
9
374,970
3
L
Rama
15,721
715
118
5
7
366,690
14
W
Achilles
12,931
588
29
1
1
305,923
1
L
Sylvanus
12,162
553
36
2
0
331,218
0
W
Ao Kuang
13,312
605
30
1
2
349,296
1
L
Anubis
12,778
581
64
3
2
326,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role