Player Matchup

Kukulkan
Kukulkan
Malfoys
Kukulkan
Level 11
God Stats
0W - 1L
1,554 SR
Queue Stats
0W - 4L
1,264 Elo+
Party 1
Ymir
Ymir
Trotsgg
Ymir
Level 56
God Stats
19W - 14L
1,471 SR
Queue Stats
125W - 112L
1,527 Elo+
Party 1
Heimdallr
Heimdallr
warlock010120
Heimdallr
Level 23
God Stats
1W - 2L
1,510 SR
Queue Stats
63W - 61L
1,445 Elo+
Party 1
Team Averages
Level 30
1,512 SR
1,412 Elo+

VS

Team Averages
Level 54
1,505 SR
1,553 Elo+
Merlin
Merlin
FadeKRAZY
Merlin
Level 128
God Stats
2W - 1L
1,465 SR
Queue Stats
100W - 91L
1,571 Elo+
Party 2
Gilgamesh
Gilgamesh
YoureNotThatGuy
Gilgamesh
Level 19
God Stats
12W - 11L
1,552 SR
Queue Stats
64W - 69L
1,512 Elo+
Party 2
Sun Wukong
Sun Wukong
iSeaAu
Sun Wukong
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Malfoys
Kukulkan
14
0 / 4 / 6
11,445
545
9,578
11,677
3,436
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Trotsgg
Ymir
14
0 / 2 / 6
12,068
575
6,135
16,727
19,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
warlock010120
Heimdallr
15
6 / 7 / 0
12,903
614
12,920
17,530
5,255
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FadeKRAZY
Merlin
18
8 / 1 / 4
14,076
670
27,438
10,852
4,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
YoureNotThatGuy
Gilgamesh
17
3 / 2 / 9
13,068
622
7,564
15,460
13,208
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
iSeaAu
Sun Wukong
14
2 / 3 / 5
12,055
574
6,870
14,854
9,476
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
6
Kills
13
13
Deaths
6
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
FadeKRAZY
Merlin
8
1
4
10
L
Kukulkan
Malfoys
Kukulkan
0
4
6
0.75
L
Ymir
Trotsgg
Ymir
0
2
6
1.5
W
Gilgamesh
YoureNotThatGuy
Gilgamesh
3
2
9
3.75
W
Sun Wukong
iSeaAu
Sun Wukong
2
3
5
1.5
L
Heimdallr
warlock010120
Heimdallr
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,633
Damage
41,872
45,934
Taken
41,166
27,904
Mitigated
27,204
5,030
Healing
15,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
FadeKRAZY
Merlin
27,438
1,007
134
3,731
10,852
4,520
1,690
3,245
7,607
110,996
0
L
Kukulkan
Malfoys
Kukulkan
9,578
214
0
1,025
11,677
3,436
0
7,667
3,657
48,486
0
L
Ymir
Trotsgg
Ymir
6,135
795
0
1,410
16,727
19,213
0
7,995
8,274
24,497
0
W
Gilgamesh
YoureNotThatGuy
Gilgamesh
7,564
940
0
6,915
15,460
13,208
872
7,526
7,934
6,545
15,932
W
Sun Wukong
iSeaAu
Sun Wukong
6,870
1,250
0
5,183
14,854
9,476
514
6,622
7,797
0
19,859
L
Heimdallr
warlock010120
Heimdallr
12,920
6,781
0
2,595
17,530
5,255
652
11,779
5,251
0
44,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,416
Gold Earned
39,199
203
Minions Killed
227
3
Camps Cleared
13
1,062,679
Distance Traveled
1,118,660
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,076
670
170
8
12
348,857
4
L
Kukulkan
11,445
545
107
5
1
378,543
3
L
Ymir
12,068
575
20
1
2
378,230
3
W
Gilgamesh
13,068
622
30
1
0
436,972
0
W
Sun Wukong
12,055
574
27
1
1
332,831
0
L
Heimdallr
12,903
614
76
4
0
305,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role