Player Matchup

Cerberus
Cerberus
DudeRage91
Cerberus
Level 49
God Stats
2W - 0L
1,602 SR
Queue Stats
7W - 5L
1,497 Elo+
Party 1
Odin
Odin
JohnnyTahaha
Odin
Level 68
God Stats
2W - 2L
1,391 SR
Queue Stats
10W - 9L
1,453 Elo+
Party 1
Sol
Sol
Stoney_Jixeh
Sol
Level 82
God Stats
1W - 0L
1,838 SR
Queue Stats
9W - 7L
1,499 Elo+
Party 1
Team Averages
Level 66
1,610 SR
1,483 Elo+

VS

Team Averages
Level 114
1,525 SR
1,546 Elo+
Sobek
Sobek
El Lechero 343
Sobek
Level 119
God Stats
2W - 2L
1,552 SR
Queue Stats
49W - 41L
1,561 Elo+
Party 2
Janus
Janus
l7u7l
Janus
Level 108
God Stats
0W - 2L
1,461 SR
Queue Stats
44W - 38L
1,560 Elo+
Party 2
Neith
Neith
zafirogames
Neith
Level 114
God Stats
28W - 18L
1,562 SR
Queue Stats
39W - 40L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DudeRage91
Cerberus
14
5 / 3 / 16
12,847
714
9,383
20,830
31,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 6 / 15
12,277
682
9,129
25,956
14,222
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
10 / 2 / 11
13,056
725
22,992
12,418
6,586
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 6
11,853
659
8,074
20,016
16,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Janus
l7u7l
Janus
14
2 / 9 / 4
11,222
623
15,183
14,330
4,209
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
4 / 7 / 5
12,427
690
14,300
13,019
3,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
21
Kills
10
11
Deaths
22
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DudeRage91
Cerberus
5
3
16
4.33
L
4
6
6
1.17
W
6
6
15
2.25
W
10
2
11
7.75
L
Janus
l7u7l
Janus
2
9
4
0.44
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,504
Damage
37,557
59,204
Taken
47,365
52,392
Mitigated
24,699
15,382
Healing
5,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DudeRage91
Cerberus
9,383
232
0
2,556
20,830
31,584
310
7,121
13,709
27,399
0
L
8,074
814
0
2,623
20,016
16,534
384
14,780
5,236
21,849
0
W
9,129
1,294
424
6,645
25,956
14,222
523
10,588
13,365
0
32,695
W
22,992
8,463
0
5,757
12,418
6,586
2,442
7,429
4,989
75,733
0
L
Janus
l7u7l
Janus
15,183
1,145
0
639
14,330
4,209
0
9,001
5,329
46,529
0
L
14,300
6,852
0
1,953
13,019
3,956
1,165
9,043
3,976
0
43,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,180
Gold Earned
35,502
195
Minions Killed
163
9
Camps Cleared
5
922,367
Distance Traveled
847,399
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,847
714
40
2
1
298,423
0
L
Sobek
11,853
659
23
1
0
285,194
5
W
Odin
12,277
682
38
2
1
327,900
4
W
Sol
13,056
725
117
7
7
296,044
0
L
Janus
11,222
623
64
4
3
269,671
11
L
Neith
12,427
690
76
4
2
292,534
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role