Player Matchup

Fenrir
Fenrir
SuddenEnd0
Fenrir
Level 109
God Stats
9W - 4L
1,673 SR
Queue Stats
170W - 181L
1,452 Elo+
Party 1
Sun Wukong
Sun Wukong
a p4ck of h0b0s
Sun Wukong
Level 13
God Stats
1W - 4L
1,375 SR
Queue Stats
5W - 15L
1,071 Elo+
Party 1
Anubis
Anubis
xXMiss Vampire
Anubis
Level 9
God Stats
2W - 7L
1,267 SR
Queue Stats
3W - 12L
976 Elo+
Party 1
Team Averages
Level 44
1,438 SR
1,166 Elo+

VS

Team Averages
Level 44
1,612 SR
1,465 Elo+
Kuzenbo
Kuzenbo
Camba_Lamba
Kuzenbo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
DIGIMIR9K
Agni
Level 18
God Stats
0W - 1L
1,691 SR
Queue Stats
7W - 11L
1,282 Elo+
Solo
Izanami
Izanami
Reap_EqUinox
Izanami
Level 108
God Stats
0W - 1L
1,646 SR
Queue Stats
6W - 2L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SuddenEnd0
Fenrir
13
3 / 1 / 6
10,202
638
6,586
13,327
10,153
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
a p4ck of h0b0s
Sun Wukong
15
6 / 2 / 4
11,242
703
7,509
16,650
10,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 5
9,884
618
2,641
5,984
2,453
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Camba_Lamba
Kuzenbo
5
0 / 2 / 1
7,749
484
160
2,788
1,125
Agni
15
4 / 4 / 0
10,492
656
12,581
9,488
3,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Reap_EqUinox
Izanami
10
0 / 4 / 2
8,581
536
5,214
6,679
2,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
10
Kills
4
4
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Camba_Lamba
Kuzenbo
0
2
1
0.25
L
Agni
4
4
0
1
L
Izanami
Reap_EqUinox
Izanami
0
4
2
0.25
W
Fenrir
SuddenEnd0
Fenrir
3
1
6
6
W
Sun Wukong
a p4ck of h0b0s
Sun Wukong
6
2
4
4
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,736
Damage
17,955
35,961
Taken
18,955
23,426
Mitigated
7,131
10,255
Healing
2,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Camba_Lamba
Kuzenbo
160
160
0
0
2,788
1,125
0
27
2,761
160
0
L
Agni
12,581
129
0
1,055
9,488
3,610
0
1,678
7,810
42,373
0
L
Izanami
Reap_EqUinox
Izanami
5,214
3,130
0
1,632
6,679
2,396
0
1,246
5,433
0
22,164
W
Fenrir
SuddenEnd0
Fenrir
6,586
2,330
0
1,420
13,327
10,153
508
3,983
9,224
0
26,962
W
Sun Wukong
a p4ck of h0b0s
Sun Wukong
7,509
2,174
0
6,862
16,650
10,820
1,237
6,207
10,443
0
43,318
W
2,641
148
0
1,973
5,984
2,453
0
3,674
2,310
20,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,328
Gold Earned
26,822
152
Minions Killed
111
7
Camps Cleared
3
833,199
Distance Traveled
410,712
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,749
484
0
0
0
31,129
0
L
Agni
10,492
656
70
4
1
269,109
5
L
Izanami
8,581
536
41
3
2
110,474
2
W
Fenrir
10,202
638
34
2
4
293,256
3
W
Sun Wukong
11,242
703
76
5
3
278,914
1
W
Anubis
9,884
618
42
3
0
261,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role