Player Matchup

Mercury
Mercury
HOLY DIVER7
Mercury
Level 128
God Stats
1W - 1L
1,292 SR
Queue Stats
106W - 99L
1,458 Elo+
Solo
Ymir
Ymir
Jukathu
Ymir
Level 149
God Stats
154W - 123L
1,592 SR
Queue Stats
283W - 293L
1,473 Elo+
Party 1
Tyr
Tyr
MITILLO
Tyr
Level 108
God Stats
7W - 5L
1,649 SR
Queue Stats
135W - 104L
1,524 Elo+
Solo
He Bo
He Bo
ScoutDanny
He Bo
Level 104
God Stats
4W - 1L
1,845 SR
Queue Stats
415W - 421L
1,473 Elo+
Solo
Danzaburou
Danzaburou
SteakNEggs9686
Danzaburou
Level 155
God Stats
23W - 24L
1,612 SR
Queue Stats
359W - 369L
1,497 Elo+
Party 1
Team Averages
Level 129
1,598 SR
1,485 Elo+

VS

Team Averages
Level 121
1,542 SR
1,473 Elo+
Kukulkan
Kukulkan
A ProGorilla
Kukulkan
Level 146
God Stats
3W - 6L
1,543 SR
Queue Stats
375W - 392L
1,375 Elo+
Solo
Ra
Ra
Dangleballs
Ra
Level 94
God Stats
10W - 12L
1,554 SR
Queue Stats
291W - 267L
1,515 Elo+
Party 2
Gilgamesh
Gilgamesh
Priest_prey
Gilgamesh
Level 89
God Stats
34W - 25L
1,531 SR
Queue Stats
366W - 348L
1,459 Elo+
Solo
Cupid
Cupid
joeybloco
Cupid
Level 131
God Stats
15W - 17L
1,581 SR
Queue Stats
891W - 852L
1,502 Elo+
Party 2
Thor
Thor
joztskull
Thor
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
175W - 183L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HOLY DIVER7
Mercury
18
4 / 3 / 4
11,620
553
2,375
11,849
4,268
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Jukathu
Ymir
17
5 / 1 / 13
12,466
594
8,077
16,360
20,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tyr
17
3 / 2 / 6
11,585
552
14,396
21,981
26,359
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
19
13 / 4 / 6
13,073
623
30,215
16,980
6,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
SteakNEggs9686
Danzaburou
17
5 / 2 / 8
11,636
554
12,410
14,079
5,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
A ProGorilla
Kukulkan
18
5 / 8 / 3
11,421
544
14,635
13,416
5,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 9 / 2
9,154
436
5,831
26,551
14,811
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Priest_prey
Gilgamesh
16
2 / 6 / 4
10,214
486
6,570
19,771
11,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
joeybloco
Cupid
15
2 / 3 / 3
9,880
470
7,737
13,915
4,102
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
16
1 / 4 / 1
10,002
476
6,508
18,609
11,927
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
30
Kills
12
12
Deaths
30
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
A ProGorilla
Kukulkan
5
8
3
0.81
L
2
9
2
0.33
W
Mercury
HOLY DIVER7
Mercury
4
3
4
2
W
Ymir
Jukathu
Ymir
5
1
13
11.5
W
Tyr
3
2
6
3
L
Gilgamesh
Priest_prey
Gilgamesh
2
6
4
0.67
W
He Bo
13
4
6
4
W
Danzaburou
SteakNEggs9686
Danzaburou
5
2
8
4.5
L
Cupid
joeybloco
Cupid
2
3
3
1.17
L
Thor
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,473
Damage
41,281
81,249
Taken
92,262
62,509
Mitigated
48,094
30,932
Healing
20,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
A ProGorilla
Kukulkan
14,635
2,649
0
553
13,416
5,539
0
6,794
6,325
75,159
0
L
5,831
324
1,504
6,730
26,551
14,811
0
10,457
15,908
28,343
0
W
Mercury
HOLY DIVER7
Mercury
2,375
410
0
1,482
11,849
4,268
2,821
3,377
8,384
0
70,028
W
Ymir
Jukathu
Ymir
8,077
1,631
0
3,745
16,360
20,274
291
3,431
11,840
37,705
0
W
Tyr
14,396
1,452
0
13,101
21,981
26,359
921
5,713
16,142
0
67,413
L
Gilgamesh
Priest_prey
Gilgamesh
6,570
1,557
0
3,723
19,771
11,715
128
7,829
11,668
0
68,088
W
He Bo
30,215
2,151
268
5,001
16,980
6,123
276
8,019
8,660
76,565
0
W
Danzaburou
SteakNEggs9686
Danzaburou
12,410
6,614
0
7,335
14,079
5,485
6,929
4,486
9,541
0
95,383
L
Cupid
joeybloco
Cupid
7,737
3,256
219
3,455
13,915
4,102
0
7,411
6,346
0
64,453
L
Thor
6,508
939
0
3,930
18,609
11,927
1,740
4,985
13,502
0
62,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,380
Gold Earned
50,671
510
Minions Killed
522
0
Camps Cleared
0
2,077,567
Distance Traveled
1,926,154
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,421
544
136
6
0
370,763
4
L
Ra
9,154
436
43
2
0
379,557
3
W
Mercury
11,620
553
123
6
0
448,213
0
W
Ymir
12,466
594
59
3
0
384,118
5
W
Tyr
11,585
552
113
5
0
451,514
2
L
Gilgamesh
10,214
486
119
6
0
433,844
5
W
He Bo
13,073
623
103
5
0
416,386
9
W
Danzaburou
11,636
554
112
5
0
377,336
4
L
Cupid
9,880
470
95
5
0
366,654
4
L
Thor
10,002
476
129
6
0
375,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role