Player Matchup

Neith
Neith
iTz-_Marshmallow
Neith
Level 23
God Stats
2W - 2L
1,355 SR
Queue Stats
10W - 16L
1,323 Elo+
Solo
Gilgamesh
Gilgamesh
koolk456
Gilgamesh
Level 8
God Stats
4W - 2L
1,572 SR
Queue Stats
21W - 14L
1,439 Elo+
Party 2
Ah Puch
Ah Puch
original_Afro_
Ah Puch
Level 15
God Stats
4W - 2L
1,622 SR
Queue Stats
40W - 32L
1,410 Elo+
Party 2
Team Averages
Level 15
1,516 SR
1,391 Elo+

VS

Team Averages
Level 67
1,642 SR
1,505 Elo+
Artemis
Artemis
GainedAlpha
Artemis
Level 28
God Stats
36W - 21L
1,559 SR
Queue Stats
129W - 130L
1,428 Elo+
Party 1
Bacchus
Bacchus
Mercy 517
Bacchus
Level 47
God Stats
53W - 47L
1,592 SR
Queue Stats
88W - 99L
1,484 Elo+
Party 1
Janus
Janus
SynovialMedal3
Janus
Level 126
God Stats
1W - 1L
1,775 SR
Queue Stats
76W - 70L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 9
8,993
692
6,493
9,528
3,348
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
koolk456
Gilgamesh
14
7 / 2 / 9
9,715
747
10,162
12,990
14,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
8 / 4 / 9
10,327
794
14,696
10,251
4,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GainedAlpha
Artemis
10
0 / 8 / 7
8,164
628
8,115
11,057
3,915
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Mercy 517
Bacchus
12
4 / 3 / 2
9,641
742
6,079
15,633
17,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 7 / 2
8,613
663
7,255
9,260
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
18
Kills
7
8
Deaths
18
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
GainedAlpha
Artemis
0
8
7
0.44
L
Bacchus
Mercy 517
Bacchus
4
3
2
1.67
L
3
7
2
0.57
W
3
2
9
3.75
W
Gilgamesh
koolk456
Gilgamesh
7
2
9
5.75
W
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,351
Damage
21,449
32,769
Taken
35,950
21,744
Mitigated
24,837
10,948
Healing
4,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
GainedAlpha
Artemis
8,115
3,895
417
504
11,057
3,915
196
4,063
6,590
0
16,468
L
Bacchus
Mercy 517
Bacchus
6,079
795
675
2,121
15,633
17,780
0
6,958
8,254
13,699
0
L
7,255
425
0
1,060
9,260
3,142
0
4,087
4,962
35,881
0
W
6,493
2,483
307
4,618
9,528
3,348
983
5,060
4,316
0
29,130
W
Gilgamesh
koolk456
Gilgamesh
10,162
1,729
0
1,868
12,990
14,355
9
3,743
8,915
0
22,624
W
14,696
622
0
4,155
10,251
4,041
208
4,648
5,385
44,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,035
Gold Earned
26,418
155
Minions Killed
146
8
Camps Cleared
3
704,281
Distance Traveled
652,677
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,164
628
34
3
0
186,852
1
L
Bacchus
9,641
742
14
1
0
243,057
1
L
Janus
8,613
663
98
8
3
222,768
4
W
Neith
8,993
692
61
5
4
221,264
4
W
Gilgamesh
9,715
747
21
2
4
239,022
1
W
Ah Puch
10,327
794
73
6
0
243,995
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role