Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Don_Brandao
Zeus
Level 106
God Stats
4W - 10L
1,711 SR
Queue Stats
1,206W - 1,388L
1,314 Elo+
Party 2
Ullr
Ullr
E_RICKING
Ullr
Level 87
God Stats
82W - 107L
1,497 SR
Queue Stats
608W - 740L
1,382 Elo+
Party 2
Ymir
Ymir
PedroBasan
Ymir
Level 56
God Stats
28W - 12L
1,670 SR
Queue Stats
50W - 50L
1,401 Elo+
Party 2
Mercury
Mercury
anrocardone
Mercury
Level 50
God Stats
19W - 15L
1,584 SR
Queue Stats
38W - 26L
1,513 Elo+
Solo
Team Averages
Level 89
1,592 SR
1,422 Elo+

VS

Team Averages
Level 118
1,487 SR
1,362 Elo+
Bacchus
Bacchus
JUGG Illusions
Bacchus
Level 142
God Stats
1W - 1L
1,740 SR
Queue Stats
23W - 32L
1,326 Elo+
Party 1
Apollo
Apollo
MrJ3K79
Apollo
Level 154
God Stats
14W - 9L
1,369 SR
Queue Stats
226W - 238L
1,380 Elo+
Solo
Discordia
Discordia
NemoHead9137
Discordia
Level 109
God Stats
15W - 18L
1,518 SR
Queue Stats
380W - 439L
1,385 Elo+
Solo
Zeus
Zeus
XeonMoi
Zeus
Level 86
God Stats
29W - 30L
1,452 SR
Queue Stats
568W - 588L
1,409 Elo+
Party 1
Set
Set
takenpython477
Set
Level 99
God Stats
11W - 14L
1,356 SR
Queue Stats
324W - 372L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
6
0 / 0 / 0
3,559
712
200
2,101
954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

7
2 / 1 / 0
4,032
806
1,131
2,325
729
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
6
2 / 0 / 1
3,792
758
1,472
2,010
494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
1 / 0 / 2
3,459
692
1,003
2,439
754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
anrocardone
Mercury
6
1 / 0 / 1
3,495
699
668
2,062
400
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
2,500
500
0
976
282
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
MrJ3K79
Apollo
4
0 / 2 / 0
3,052
610
1,006
2,208
534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
NemoHead9137
Discordia
6
0 / 2 / 1
3,311
662
776
2,439
862
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
XeonMoi
Zeus
5
0 / 0 / 0
3,134
627
856
860
265
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
1 / 1 / 0
3,295
659
1,665
3,116
772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
1
1
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
0
0
0
W
2
1
0
2
W
Ullr
2
0
1
2.5
L
0
1
0
0
L
Apollo
MrJ3K79
Apollo
0
2
0
0
L
Discordia
NemoHead9137
Discordia
0
2
1
0.25
W
1
0
2
2
L
Zeus
XeonMoi
Zeus
0
0
0
0
W
Mercury
anrocardone
Mercury
1
0
1
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,474
Damage
4,303
10,937
Taken
9,599
3,331
Mitigated
2,715
4,418
Healing
1,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
200
36
0
933
2,101
954
504
856
1,245
13,318
0
W
1,131
77
0
1,243
2,325
729
0
756
1,569
14,645
0
W
Ullr
1,472
751
0
959
2,010
494
0
0
2,010
0
15,197
L
0
0
34
150
976
282
0
201
775
186
0
L
Apollo
MrJ3K79
Apollo
1,006
590
159
259
2,208
534
0
575
1,633
0
9,271
L
Discordia
NemoHead9137
Discordia
776
0
0
486
2,439
862
0
742
1,697
12,245
0
W
1,003
355
0
625
2,439
754
25
0
2,439
4,314
0
L
Zeus
XeonMoi
Zeus
856
274
0
505
860
265
0
200
660
7,106
0
W
Mercury
anrocardone
Mercury
668
325
0
658
2,062
400
600
20
2,042
0
7,929
L
1,665
827
0
108
3,116
772
0
616
2,500
0
13,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,337
Gold Earned
15,292
129
Minions Killed
91
0
Camps Cleared
0
476,961
Distance Traveled
354,809
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
3,559
712
34
7
0
86,953
0
W
Zeus
4,032
806
39
8
0
77,963
0
W
Ullr
3,792
758
29
6
0
88,904
2
L
Bacchus
2,500
500
1
0
0
26,452
0
L
Apollo
3,052
610
22
4
0
85,680
1
L
Discordia
3,311
662
22
4
0
83,471
1
W
Ymir
3,459
692
7
1
0
104,117
1
L
Zeus
3,134
627
14
3
0
52,359
1
W
Mercury
3,495
699
20
4
0
119,024
1
L
Set
3,295
659
32
6
0
106,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role