Player Matchup

Thoth
Thoth
Brazybymylonely
Thoth
Level 122
God Stats
2W - 3L
1,254 SR
Queue Stats
147W - 142L
1,495 Elo+
Party 2
Heimdallr
Heimdallr
Futotta Saru
Heimdallr
Level 18
God Stats
4W - 8L
1,548 SR
Queue Stats
31W - 54L
1,490 Elo+
Party 2
Cthulhu
Cthulhu
ghost479
Cthulhu
Level 64
God Stats
1W - 3L
1,438 SR
Queue Stats
54W - 39L
1,584 Elo+
Party 2
Team Averages
Level 68
1,413 SR
1,523 Elo+

VS

Team Averages
Level 29
1,547 SR
1,463 Elo+
Anhur
Anhur
ModeloViruz
Anhur
Level 13
God Stats
4W - 0L
1,799 SR
Queue Stats
24W - 9L
1,673 Elo+
Party 1
Ymir
Ymir
TopherDawg
Ymir
Level 6
God Stats
1W - 0L
1,369 SR
Queue Stats
1W - 2L
1,230 Elo+
Solo
Janus
Janus
ericv22
Janus
Level 68
God Stats
14W - 19L
1,474 SR
Queue Stats
128W - 111L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 3
12,222
679
16,266
9,148
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Futotta Saru
Heimdallr
13
2 / 8 / 4
11,066
615
4,488
14,065
3,761
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
ghost479
Cthulhu
13
1 / 8 / 5
10,645
591
8,875
20,023
20,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 3 / 4
14,147
786
22,341
21,822
8,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

9
0 / 2 / 2
9,558
531
276
4,675
1,678
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
ericv22
Janus
18
4 / 3 / 13
13,040
724
15,255
11,274
3,823
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
8
Kills
18
18
Deaths
8
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
2
3
3.25
L
Heimdallr
Futotta Saru
Heimdallr
2
8
4
0.5
W
14
3
4
5.33
W
0
2
2
0.5
W
Janus
ericv22
Janus
4
3
13
3.5
L
Cthulhu
ghost479
Cthulhu
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,629
Damage
37,872
43,236
Taken
37,771
26,534
Mitigated
14,303
5,196
Healing
12,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,266
234
0
2,755
9,148
2,351
583
3,196
5,952
59,906
0
L
Heimdallr
Futotta Saru
Heimdallr
4,488
1,939
0
301
14,065
3,761
137
4,487
9,578
0
19,360
W
22,341
13,471
0
9,065
21,822
8,802
2,076
12,275
8,326
0
95,340
W
276
110
0
519
4,675
1,678
0
3,135
1,156
4,619
0
W
Janus
ericv22
Janus
15,255
160
0
2,640
11,274
3,823
355
7,894
2,846
45,544
0
L
Cthulhu
ghost479
Cthulhu
8,875
413
46
2,094
20,023
20,422
150
8,058
11,965
23,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,933
Gold Earned
36,745
195
Minions Killed
205
3
Camps Cleared
8
868,610
Distance Traveled
819,000
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,222
679
125
7
2
307,340
4
L
Heimdallr
11,066
615
44
2
1
270,995
0
W
Anhur
14,147
786
124
7
8
320,529
4
W
Ymir
9,558
531
8
0
0
121,489
4
W
Janus
13,040
724
73
4
0
376,982
0
L
Cthulhu
10,645
591
26
1
0
290,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role