Player Matchup

Hel
Hel
AntmanFTW2021
Hel
Level 4
God Stats
2W - 1L
1,698 SR
Queue Stats
4W - 6L
1,277 Elo+
Solo
Pele
Pele
Friggai
Pele
Level 28
God Stats
3W - 3L
1,599 SR
Queue Stats
231W - 278L
1,322 Elo+
Solo
Artemis
Artemis
MrBmosh5355
Artemis
Level 18
God Stats
45W - 60L
1,406 SR
Queue Stats
47W - 71L
1,306 Elo+
Party 3
Bellona
Bellona
lil eminem166
Bellona
Level 25
God Stats
8W - 9L
1,211 SR
Queue Stats
10W - 13L
1,143 Elo+
Solo
Sun Wukong
Sun Wukong
octa623
Sun Wukong
Level 27
God Stats
21W - 16L
1,450 SR
Queue Stats
56W - 88L
1,286 Elo+
Party 3
Team Averages
Level 20
1,473 SR
1,267 Elo+

VS

Team Averages
Level 20
1,352 SR
1,334 Elo+
Hera
Hera
DISBBYDNTCRY
Hera
Level 29
God Stats
6W - 9L
1,349 SR
Queue Stats
25W - 32L
1,412 Elo+
Party 1
Yemoja
Yemoja
SilentPurple23
Yemoja
Level 25
God Stats
7W - 15L
1,252 SR
Queue Stats
17W - 27L
1,293 Elo+
Party 1
Pele
Pele
SoulsOfTorment
Pele
Level 13
God Stats
1W - 5L
1,222 SR
Queue Stats
10W - 21L
1,313 Elo+
Party 2
Mercury
Mercury
UcRomeo209
Mercury
Level 24
God Stats
4W - 5L
1,252 SR
Queue Stats
30W - 38L
1,327 Elo+
Solo
Guan Yu
Guan Yu
hulkman321981
Guan Yu
Level 8
God Stats
6W - 3L
1,686 SR
Queue Stats
9W - 16L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 7 / 10
15,892
589
38,376
23,461
10,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Friggai
Pele
20
9 / 6 / 13
14,357
532
19,894
22,116
9,819
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
MrBmosh5355
Artemis
18
2 / 10 / 3
12,127
449
8,315
16,523
6,145
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
20
7 / 1 / 7
13,681
507
10,398
15,717
9,452
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
octa623
Sun Wukong
20
11 / 3 / 13
14,262
528
16,293
26,380
21,924
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 12 / 11
13,680
507
25,925
19,454
6,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 7 / 11
12,045
446
9,107
32,650
25,653
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
6 / 6 / 1
12,864
476
12,453
18,967
11,331
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
UcRomeo209
Mercury
19
9 / 11 / 4
13,978
518
14,636
23,551
12,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
12
0 / 13 / 4
9,056
335
1,909
20,275
9,131

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
57
46
Kills
26
27
Deaths
49
46
Assists
31
Player
Kills
Deaths
Assists
KDA
W
17
7
10
3.14
L
5
12
11
0.88
W
Pele
Friggai
Pele
9
6
13
2.58
W
Artemis
MrBmosh5355
Artemis
2
10
3
0.35
L
6
7
11
1.64
L
6
6
1
1.08
L
Mercury
UcRomeo209
Mercury
9
11
4
1
L
Guan Yu
0
13
4
0.15
W
Bellona
7
1
7
10.5
W
Sun Wukong
octa623
Sun Wukong
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,276
Damage
64,030
104,197
Taken
114,897
57,398
Mitigated
64,474
36,031
Healing
17,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,376
2,406
4,570
11,237
23,461
10,058
4,597
10,637
12,644
96,006
0
L
25,925
6,269
631
649
19,454
6,324
2,610
7,377
11,784
90,962
0
W
Pele
Friggai
Pele
19,894
4,816
610
5,468
22,116
9,819
114
5,022
16,999
0
114,200
W
Artemis
MrBmosh5355
Artemis
8,315
5,772
0
0
16,523
6,145
3,645
7,099
9,278
0
64,815
L
9,107
1,631
4,281
6,508
32,650
25,653
473
16,731
15,150
34,818
0
L
12,453
2,105
0
2,165
18,967
11,331
1,420
3,689
15,228
0
83,525
L
Mercury
UcRomeo209
Mercury
14,636
5,739
0
2,246
23,551
12,035
375
6,827
16,480
0
56,305
L
Guan Yu
1,909
435
70
577
20,275
9,131
612
2,317
17,879
0
21,084
W
Bellona
10,398
4,594
0
4,468
15,717
9,452
992
4,237
11,356
0
79,896
W
Sun Wukong
octa623
Sun Wukong
16,293
3,048
0
9,678
26,380
21,924
2,315
7,136
18,816
0
63,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,319
Gold Earned
61,623
565
Minions Killed
477
0
Camps Cleared
0
2,503,649
Distance Traveled
2,213,499
5
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,892
589
129
5
0
469,327
1
L
Hera
13,680
507
161
6
0
440,339
2
W
Pele
14,357
532
115
4
0
531,117
2
W
Artemis
12,127
449
105
4
0
394,786
0
L
Yemoja
12,045
446
42
2
0
425,439
12
L
Pele
12,864
476
137
5
0
525,035
18
L
Mercury
13,978
518
90
3
0
487,706
7
L
Guan Yu
9,056
335
47
2
0
334,980
2
W
Bellona
13,681
507
110
4
0
605,583
2
W
Sun Wukong
14,262
528
106
4
0
502,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role