Player Matchup

Geb
Geb
DudeRage91
Geb
Level 49
God Stats
1W - 0L
1,622 SR
Queue Stats
7W - 5L
1,465 Elo+
Party 1
Ra
Ra
JohnnyTahaha
Ra
Level 68
God Stats
2W - 1L
1,610 SR
Queue Stats
10W - 9L
1,433 Elo+
Party 1
Medusa
Medusa
Stoney_Jixeh
Medusa
Level 82
God Stats
4W - 0L
1,736 SR
Queue Stats
9W - 7L
1,477 Elo+
Party 1
Team Averages
Level 66
1,656 SR
1,458 Elo+

VS

Team Averages
Level 115
1,515 SR
1,477 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
MidStormblade
Sobek
Level 100
God Stats
19W - 18L
1,544 SR
Queue Stats
84W - 92L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 11
8,525
710
4,827
7,163
7,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 1 / 11
8,285
690
6,342
6,050
2,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
13
10 / 0 / 2
9,480
790
13,264
7,303
3,090
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
2 / 4 / 0
7,247
604
5,211
10,662
3,142
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
 
Pele
10
0 / 6 / 0
6,699
558
5,453
8,933
3,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 3 / 2
7,268
606
3,049
12,948
12,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
13
Kills
2
2
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
4
0
0.5
L
Pele
 
Pele
0
6
0
0
W
1
1
11
6.5
W
2
1
11
7.5
L
0
3
2
0.33
W
Medusa
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,433
Damage
13,713
20,516
Taken
32,543
13,000
Mitigated
18,715
7,392
Healing
5,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,211
1,418
0
1,769
10,662
3,142
0
2,729
7,933
25,549
0
L
Pele
 
Pele
5,453
1,302
137
986
8,933
3,534
0
4,023
4,910
0
21,973
W
4,827
381
0
728
7,163
7,487
250
2,103
5,060
8,270
0
W
6,342
571
1,568
1,741
6,050
2,423
580
2,645
3,405
31,614
0
L
3,049
201
10
2,442
12,948
12,039
0
4,976
7,972
10,009
0
W
Medusa
13,264
6,350
0
3,355
7,303
3,090
1,431
3,824
3,479
0
38,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,290
Gold Earned
21,214
138
Minions Killed
93
8
Camps Cleared
3
732,375
Distance Traveled
583,660
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,247
604
45
4
3
190,998
0
L
Pele
6,699
558
38
3
0
165,399
0
W
Geb
8,525
710
13
1
0
232,779
0
W
Ra
8,285
690
73
6
2
259,541
3
L
Sobek
7,268
606
10
1
0
227,263
1
W
Medusa
9,480
790
52
4
6
240,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role