Player Matchup

Set
Set
DK CuboidalEnd
Set
Level 129
God Stats
7W - 5L
1,661 SR
Queue Stats
100W - 109L
1,510 Elo+
Party 1
Rama
Rama
RIVER789
Rama
Level 102
God Stats
8W - 9L
1,546 SR
Queue Stats
253W - 217L
1,499 Elo+
Party 1
Chang'e
Chang'e
S-A-M-J-L
Chang'e
Level 152
God Stats
4W - 1L
1,483 SR
Queue Stats
184W - 167L
1,512 Elo+
Solo
Ares
Ares
pfeiff17
Ares
Level 160
God Stats
35W - 36L
1,603 SR
Queue Stats
1,839W - 1,787L
1,531 Elo+
Solo
King Arthur
King Arthur
slimm_hova
King Arthur
Level 98
God Stats
21W - 16L
1,500 SR
Queue Stats
326W - 281L
1,564 Elo+
Solo
Team Averages
Level 128
1,558 SR
1,523 Elo+

VS

Team Averages
Level 88
1,499 SR
1,469 Elo+
Nu Wa
Nu Wa
Inprobus_
Nu Wa
Level 67
God Stats
11W - 7L
1,643 SR
Queue Stats
313W - 293L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
KingLou651
Sun Wukong
Level 109
God Stats
2W - 1L
1,576 SR
Queue Stats
108W - 89L
1,559 Elo+
Solo
Ganesha
Ganesha
MexicanTaco3123
Ganesha
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
108W - 92L
1,324 Elo+
Party 2
Charybdis
Charybdis
Sherkdaddy
Charybdis
Level 84
God Stats
7W - 2L
1,500 SR
Queue Stats
182W - 155L
1,324 Elo+
Party 2
Thanatos
Thanatos
Suhreal
Thanatos
Level 82
God Stats
0W - 2L
1,276 SR
Queue Stats
12W - 5L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 3
11,661
614
7,756
13,757
8,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
19
1 / 1 / 3
11,350
597
7,347
9,613
3,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
S-A-M-J-L
Chang'e
17
5 / 5 / 5
11,011
580
9,359
12,960
3,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
15
6 / 5 / 5
10,208
537
8,534
18,365
16,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
slimm_hova
King Arthur
17
2 / 0 / 6
11,071
583
11,062
14,149
10,331
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Inprobus_
Nu Wa
15
3 / 7 / 6
9,585
504
15,141
12,815
5,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
KingLou651
Sun Wukong
16
1 / 1 / 0
9,248
487
5,588
13,397
14,859
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 0 / 8
8,224
433
3,232
11,761
11,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Sherkdaddy
Charybdis
15
1 / 2 / 3
9,537
502
4,959
11,355
3,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Suhreal
Thanatos
13
6 / 9 / 5
9,102
479
11,413
16,878
7,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
34
19
Kills
12
13
Deaths
19
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
Nu Wa
Inprobus_
Nu Wa
3
7
6
0.86
L
Sun Wukong
KingLou651
Sun Wukong
1
1
0
1
L
1
0
8
5
W
Rama
1
1
3
2.5
W
Chang'e
S-A-M-J-L
Chang'e
5
5
5
1.5
L
Charybdis
Sherkdaddy
Charybdis
1
2
3
1.25
L
Thanatos
Suhreal
Thanatos
6
9
5
0.94
W
Ares
6
5
5
1.7
W
King Arthur
slimm_hova
King Arthur
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,058
Damage
40,333
68,844
Taken
66,206
41,778
Mitigated
42,209
24,933
Healing
19,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,756
3,486
0
4,857
13,757
8,232
164
2,758
10,815
0
104,992
L
Nu Wa
Inprobus_
Nu Wa
15,141
4,047
0
1,952
12,815
5,155
177
5,993
6,822
68,325
0
L
Sun Wukong
KingLou651
Sun Wukong
5,588
941
0
4,259
13,397
14,859
0
1,021
12,376
0
58,352
L
3,232
276
0
1,610
11,761
11,280
0
2,850
8,911
21,087
0
W
Rama
7,347
5,886
0
5,118
9,613
3,108
1,865
1,945
7,610
0
89,471
W
Chang'e
S-A-M-J-L
Chang'e
9,359
0
2,320
4,641
12,960
3,225
868
5,755
6,943
71,419
0
L
Charybdis
Sherkdaddy
Charybdis
4,959
2,904
0
1,250
11,355
3,530
709
1,949
9,406
0
74,848
L
Thanatos
Suhreal
Thanatos
11,413
2,340
0
10,386
16,878
7,385
0
6,473
10,405
0
51,376
W
Ares
8,534
647
0
3,400
18,365
16,882
189
4,646
13,471
36,814
0
W
King Arthur
slimm_hova
King Arthur
11,062
1,708
0
4,597
14,149
10,331
70
2,465
11,566
284
65,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,301
Gold Earned
45,696
635
Minions Killed
466
0
Camps Cleared
0
1,880,431
Distance Traveled
1,704,318
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,661
614
147
8
0
406,691
2
L
Nu Wa
9,585
504
124
7
0
306,204
0
L
Sun Wukong
9,248
487
117
6
0
358,994
4
L
Ganesha
8,224
433
12
1
0
363,430
7
W
Rama
11,350
597
180
9
0
370,410
2
W
Chang'e
11,011
580
141
7
0
342,308
3
L
Charybdis
9,537
502
154
8
0
313,738
7
L
Thanatos
9,102
479
59
3
0
361,952
5
W
Ares
10,208
537
32
2
0
375,492
12
W
King Arthur
11,071
583
135
7
0
385,530
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role