Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Mondii
Hel
Level 157
God Stats
0W - 3L
1,260 SR
Queue Stats
200W - 158L
1,528 Elo+
Solo
Kuzenbo
Kuzenbo
Suipz
Kuzenbo
Level 148
God Stats
18W - 20L
1,482 SR
Queue Stats
1,054W - 890L
1,637 Elo+
Party 1
Izanami
Izanami
iTzJunior
Izanami
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,535 Elo+
Party 1
Chronos
Chronos
kirtoris123
Chronos
Level 123
God Stats
0W - 3L
1,463 SR
Queue Stats
174W - 170L
1,587 Elo+
Solo
Team Averages
Level 121
1,441 SR
1,557 Elo+

VS

Team Averages
Level 131
1,533 SR
1,535 Elo+
Tiamat
Tiamat
BigJagger
Tiamat
Level 128
God Stats
21W - 21L
1,505 SR
Queue Stats
480W - 443L
1,565 Elo+
Solo
Odin
Odin
FAntunez09
Odin
Level 88
God Stats
10W - 9L
1,596 SR
Queue Stats
132W - 153L
1,522 Elo+
Solo
Olorun
Olorun
Holuty
Olorun
Level 140
God Stats
4W - 1L
1,728 SR
Queue Stats
432W - 435L
1,541 Elo+
Party 2
Ao Kuang
Ao Kuang
ReibergShot
Ao Kuang
Level 147
God Stats
2W - 1L
1,343 SR
Queue Stats
230W - 262L
1,524 Elo+
Solo
Anhur
Anhur
abdeear
Anhur
Level 153
God Stats
8W - 10L
1,495 SR
Queue Stats
1,104W - 1,136L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
5 / 7 / 0
9,345
519
13,353
21,741
19,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
Mondii
Hel
16
2 / 0 / 1
9,353
520
4,434
5,891
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Suipz
Kuzenbo
13
0 / 1 / 1
7,476
415
4,619
13,828
14,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
iTzJunior
Izanami
2
0 / 1 / 0
5,086
283
1,393
794
114
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
kirtoris123
Chronos
8
1 / 1 / 1
6,847
380
1,617
3,364
869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BigJagger
Tiamat
17
0 / 3 / 3
10,696
594
5,072
6,258
5,509
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 1 / 4
9,755
542
4,295
13,373
13,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Olorun
Holuty
Olorun
16
1 / 2 / 2
10,237
569
11,929
13,250
5,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
ReibergShot
Ao Kuang
10
1 / 0 / 0
7,869
437
1,536
4,883
1,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
abdeear
Anhur
18
6 / 2 / 1
11,246
625
6,660
9,358
4,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
8
Kills
10
10
Deaths
8
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
5
7
0
0.71
W
Tiamat
BigJagger
Tiamat
0
3
3
0.5
W
2
1
4
4
W
Olorun
Holuty
Olorun
1
2
2
1
L
Hel
Mondii
Hel
2
0
1
2.5
W
Ao Kuang
ReibergShot
Ao Kuang
1
0
0
1
L
Kuzenbo
Suipz
Kuzenbo
0
1
1
0.5
W
Anhur
abdeear
Anhur
6
2
1
3.25
L
Izanami
iTzJunior
Izanami
0
1
0
0
L
Chronos
kirtoris123
Chronos
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,416
Damage
29,492
45,618
Taken
47,122
37,677
Mitigated
29,748
10,695
Healing
18,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
13,353
2,900
0
3,129
21,741
19,297
0
6,866
14,725
0
64,440
W
Tiamat
BigJagger
Tiamat
5,072
961
0
2,196
6,258
5,509
1,661
259
5,532
60,608
0
W
4,295
1,144
0
1,982
13,373
13,552
45
2,222
10,709
0
26,702
W
Olorun
Holuty
Olorun
11,929
8,010
1,095
8,578
13,250
5,055
2,780
5,604
7,431
90,593
0
L
Hel
Mondii
Hel
4,434
95
1,773
3,203
5,891
2,424
0
2,547
3,344
65,157
0
W
Ao Kuang
ReibergShot
Ao Kuang
1,536
408
0
1,679
4,883
1,262
0
659
4,186
29,756
0
L
Kuzenbo
Suipz
Kuzenbo
4,619
1,500
0
1,650
13,828
14,973
0
7,270
6,515
29,422
0
W
Anhur
abdeear
Anhur
6,660
2,724
0
3,306
9,358
4,370
1,789
1,805
7,265
0
71,205
L
Izanami
iTzJunior
Izanami
1,393
1,307
0
82
794
114
0
336
458
0
4,916
L
Chronos
kirtoris123
Chronos
1,617
526
0
858
3,364
869
0
1,325
2,039
25,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,107
Gold Earned
49,803
377
Minions Killed
547
0
Camps Cleared
0
1,112,472
Distance Traveled
1,526,589
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,345
519
128
7
0
290,744
0
W
Tiamat
10,696
594
153
9
0
355,748
1
W
Odin
9,755
542
35
2
0
343,398
2
W
Olorun
10,237
569
158
9
0
326,963
2
L
Hel
9,353
520
141
8
0
320,217
8
W
Ao Kuang
7,869
437
60
3
0
167,559
3
L
Kuzenbo
7,476
415
40
2
0
319,982
4
W
Anhur
11,246
625
141
8
0
332,921
9
L
Izanami
5,086
283
8
0
0
32,396
0
L
Chronos
6,847
380
60
3
0
149,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role