Player Matchup

Hou Yi
Hou Yi
IQuisI
Hou Yi
Level 106
God Stats
6W - 2L
1,748 SR
Queue Stats
99W - 111L
1,537 Elo+
Solo
Bellona
Bellona
Jefiah
Bellona
Level 117
God Stats
3W - 5L
1,508 SR
Queue Stats
132W - 137L
1,482 Elo+
Solo
Izanami
Izanami
Oldummassboi
Izanami
Level 103
God Stats
4W - 3L
1,507 SR
Queue Stats
19W - 17L
1,553 Elo+
Solo
Bacchus
Bacchus
TheDominoTTV
Bacchus
Level 113
God Stats
4W - 5L
1,728 SR
Queue Stats
52W - 43L
1,496 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
astral-terrapin4
Morgan Le Fay
Level 63
God Stats
3W - 3L
1,520 SR
Queue Stats
30W - 40L
1,421 Elo+
Solo
Team Averages
Level 100
1,602 SR
1,498 Elo+

VS

Team Averages
Level 135
1,592 SR
1,506 Elo+
Awilix
Awilix
Checco Assassin
Awilix
Level 159
God Stats
4W - 2L
1,642 SR
Queue Stats
108W - 107L
1,525 Elo+
Solo
Discordia
Discordia
Mushypea15
Discordia
Level 119
God Stats
2W - 6L
1,401 SR
Queue Stats
46W - 50L
1,432 Elo+
Party 1
Danzaburou
Danzaburou
SlippyShayne
Danzaburou
Level 153
God Stats
3W - 0L
1,766 SR
Queue Stats
85W - 80L
1,498 Elo+
Party 1
Horus
Horus
UFOhh
Horus
Level 118
God Stats
7W - 3L
1,619 SR
Queue Stats
26W - 14L
1,577 Elo+
Solo
Sun Wukong
Sun Wukong
maffuw
Sun Wukong
Level 125
God Stats
2W - 0L
1,533 SR
Queue Stats
95W - 98L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
IQuisI
Hou Yi
17
4 / 5 / 6
10,331
738
7,562
11,381
5,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Jefiah
Bellona
16
3 / 5 / 6
9,808
701
11,954
18,048
13,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Oldummassboi
Izanami
15
0 / 6 / 6
8,637
617
5,145
12,694
5,659
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
TheDominoTTV
Bacchus
16
3 / 2 / 6
9,301
664
8,513
14,894
22,785
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
astral-terrapin4
Morgan Le Fay
16
2 / 5 / 6
9,296
664
9,971
11,925
6,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 11
10,800
771
8,096
13,638
6,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Mushypea15
Discordia
18
6 / 1 / 9
11,864
847
19,419
8,363
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SlippyShayne
Danzaburou
18
6 / 2 / 12
11,562
826
10,588
10,243
4,221
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
UFOhh
Horus
15
1 / 4 / 11
9,223
659
8,394
11,375
7,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
maffuw
Sun Wukong
18
7 / 1 / 14
12,071
862
14,032
14,678
17,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
80
12
Kills
23
23
Deaths
12
30
Assists
57
Player
Kills
Deaths
Assists
KDA
W
3
4
11
2.13
L
Hou Yi
IQuisI
Hou Yi
4
5
6
1.4
L
Bellona
Jefiah
Bellona
3
5
6
1.2
W
Discordia
Mushypea15
Discordia
6
1
9
10.5
L
Izanami
Oldummassboi
Izanami
0
6
6
0.5
W
Danzaburou
SlippyShayne
Danzaburou
6
2
12
6
L
Bacchus
TheDominoTTV
Bacchus
3
2
6
3
W
Horus
UFOhh
Horus
1
4
11
1.63
L
Morgan Le Fay
astral-terrapin4
Morgan Le Fay
2
5
6
1
W
Sun Wukong
maffuw
Sun Wukong
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,145
Damage
60,529
68,942
Taken
58,297
53,111
Mitigated
39,275
7,110
Healing
11,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,096
2,700
0
1,331
13,638
6,867
0
4,819
8,601
0
33,314
L
Hou Yi
IQuisI
Hou Yi
7,562
2,612
0
0
11,381
5,291
270
3,779
7,176
0
34,937
L
Bellona
Jefiah
Bellona
11,954
3,083
0
2,896
18,048
13,358
107
5,250
12,186
388
34,019
W
Discordia
Mushypea15
Discordia
19,419
768
0
2,020
8,363
2,997
1,145
2,243
6,036
55,804
0
L
Izanami
Oldummassboi
Izanami
5,145
3,136
0
510
12,694
5,659
800
4,404
7,752
0
28,186
W
Danzaburou
SlippyShayne
Danzaburou
10,588
4,718
0
2,032
10,243
4,221
1,976
3,681
6,322
0
48,186
L
Bacchus
TheDominoTTV
Bacchus
8,513
819
1,058
641
14,894
22,785
0
5,419
8,900
24,999
0
W
Horus
UFOhh
Horus
8,394
3,153
981
2,097
11,375
7,777
665
3,139
8,084
1,733
15,233
L
Morgan Le Fay
astral-terrapin4
Morgan Le Fay
9,971
308
0
2,005
11,925
6,018
0
4,584
7,039
36,613
0
W
Sun Wukong
maffuw
Sun Wukong
14,032
1,705
325
2,965
14,678
17,413
2
4,493
9,963
6,707
23,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,373
Gold Earned
55,520
301
Minions Killed
306
10
Camps Cleared
8
1,237,235
Distance Traveled
1,387,417
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,800
771
68
5
3
281,922
3
L
Hou Yi
10,331
738
80
6
1
227,975
3
L
Bellona
9,808
701
46
3
4
263,405
1
W
Discordia
11,864
847
99
7
3
281,663
2
L
Izanami
8,637
617
72
5
1
222,633
1
W
Danzaburou
11,562
826
73
5
1
254,676
1
L
Bacchus
9,301
664
42
3
1
276,163
2
W
Horus
9,223
659
21
2
0
275,155
0
L
Morgan Le Fay
9,296
664
61
4
3
247,059
2
W
Sun Wukong
12,071
862
45
3
1
294,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role