Player Matchup

Sylvanus
Sylvanus
CosmicWarlock55
Sylvanus
Level 148
God Stats
2W - 1L
1,455 SR
Queue Stats
131W - 140L
1,498 Elo+
Party 3
Neith
Neith
HunanJr
Neith
Level 24
God Stats
0W - 1L
1,511 SR
Queue Stats
6W - 6L
1,590 Elo+
Party 2
Sol
Sol
TwentiethFob0
Sol
Level 45
God Stats
4W - 3L
1,713 SR
Queue Stats
127W - 149L
1,525 Elo+
Party 3
Cernunnos
Cernunnos
infinite723
Cernunnos
Level 66
God Stats
3W - 2L
1,621 SR
Queue Stats
68W - 72L
1,508 Elo+
Party 2
Ra
Ra
xma14
Ra
Level 49
God Stats
4W - 3L
1,417 SR
Queue Stats
43W - 45L
1,499 Elo+
Party 2
Team Averages
Level 66
1,543 SR
1,524 Elo+

VS

Team Averages
Level 85
1,712 SR
1,707 Elo+
Gilgamesh
Gilgamesh
DanySpXJr
Gilgamesh
Level 42
God Stats
1W - 0L
1,893 SR
Queue Stats
60W - 29L
1,761 Elo+
Solo
Danzaburou
Danzaburou
Jchrist
Danzaburou
Level 116
God Stats
35W - 19L
1,756 SR
Queue Stats
386W - 205L
1,731 Elo+
Party 1
Chang'e
Chang'e
R3FL3X7
Chang'e
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 42L
1,650 Elo+
Party 1
Terra
Terra
rgknite7
Terra
Level 160
God Stats
16W - 8L
1,656 SR
Queue Stats
450W - 270L
1,706 Elo+
Party 1
Kukulkan
Kukulkan
taskRandom
Kukulkan
Level 29
God Stats
46W - 17L
1,753 SR
Queue Stats
273W - 115L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
4 / 5 / 9
11,475
1,043
14,378
21,135
12,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
HunanJr
Neith
18
3 / 9 / 11
11,594
1,054
14,093
18,362
8,383
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
2 / 9 / 8
10,782
980
10,050
17,744
6,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
infinite723
Cernunnos
17
3 / 13 / 9
11,389
1,035
16,566
29,344
13,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
18
6 / 9 / 7
12,725
1,157
12,991
20,197
8,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DanySpXJr
Gilgamesh
19
9 / 3 / 22
13,037
1,185
18,382
20,564
18,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
Jchrist
Danzaburou
20
20 / 7 / 19
15,254
1,387
40,876
17,248
7,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
R3FL3X7
Chang'e
19
6 / 5 / 17
11,959
1,087
5,377
11,877
3,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Terra
rgknite7
Terra
20
5 / 1 / 30
12,383
1,126
15,378
14,717
17,524
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
taskRandom
Kukulkan
19
5 / 2 / 25
12,336
1,121
23,567
8,914
3,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
158
18
Kills
45
45
Deaths
18
44
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
4
5
9
1.7
W
Gilgamesh
DanySpXJr
Gilgamesh
9
3
22
6.67
L
Neith
HunanJr
Neith
3
9
11
0.94
W
Danzaburou
Jchrist
Danzaburou
20
7
19
4.21
W
Chang'e
R3FL3X7
Chang'e
6
5
17
2.9
L
2
9
8
0.67
L
Cernunnos
infinite723
Cernunnos
3
13
9
0.58
W
Terra
rgknite7
Terra
5
1
30
20
W
Kukulkan
taskRandom
Kukulkan
5
2
25
8.75
L
Ra
6
9
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,078
Damage
103,580
106,782
Taken
73,320
48,539
Mitigated
49,862
18,290
Healing
15,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
14,378
1,845
5,826
5,201
21,135
12,082
0
6,820
14,315
23,497
0
W
Gilgamesh
DanySpXJr
Gilgamesh
18,382
7,228
0
1,054
20,564
18,063
0
9,933
9,941
0
27,466
L
Neith
HunanJr
Neith
14,093
6,155
0
867
18,362
8,383
0
7,103
11,259
0
25,478
W
Danzaburou
Jchrist
Danzaburou
40,876
22,936
0
3,212
17,248
7,077
0
10,274
6,804
0
64,618
W
Chang'e
R3FL3X7
Chang'e
5,377
620
3,550
2,703
11,877
3,925
0
5,628
5,914
26,022
0
L
10,050
1,711
0
979
17,744
6,635
0
6,467
11,277
18,162
0
L
Cernunnos
infinite723
Cernunnos
16,566
9,502
0
2,397
29,344
13,366
0
14,394
14,950
0
36,642
W
Terra
rgknite7
Terra
15,378
498
1,647
2,507
14,717
17,524
0
7,493
6,706
28,135
0
W
Kukulkan
taskRandom
Kukulkan
23,567
3,328
0
398
8,914
3,273
0
2,312
6,536
46,901
0
L
Ra
12,991
568
1,655
1,365
20,197
8,073
0
9,538
10,659
45,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,965
Gold Earned
64,969
188
Minions Killed
194
6
Camps Cleared
7
981,969
Distance Traveled
1,115,381
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,475
1,043
16
1
0
197,965
3
W
Gilgamesh
13,037
1,185
15
1
1
263,597
0
L
Neith
11,594
1,054
26
2
1
180,300
0
W
Danzaburou
15,254
1,387
54
5
4
173,005
0
W
Chang'e
11,959
1,087
45
4
0
200,566
0
L
Sol
10,782
980
13
1
2
185,212
0
L
Cernunnos
11,389
1,035
44
4
3
191,333
0
W
Terra
12,383
1,126
21
2
0
262,829
0
W
Kukulkan
12,336
1,121
59
5
2
215,384
0
L
Ra
12,725
1,157
89
8
0
227,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role