Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Daeothen
Cabrakan
Level 125
God Stats
6W - 4L
1,401 SR
Queue Stats
111W - 124L
1,496 Elo+
Party 1
King Arthur
King Arthur
KenpashyZarack
King Arthur
Level 160
God Stats
3W - 1L
1,665 SR
Queue Stats
486W - 502L
1,493 Elo+
Solo
Khepri
Khepri
McBizzle5150
Khepri
Level 127
God Stats
5W - 2L
1,509 SR
Queue Stats
584W - 572L
1,538 Elo+
Party 2
Neith
Neith
Zyph0n
Neith
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,373 Elo+
Party 1
Team Averages
Level 111
1,515 SR
1,480 Elo+

VS

Team Averages
Level 101
1,607 SR
1,540 Elo+
Hachiman
Hachiman
 
Hachiman
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BandzLevan
Odin
Level 104
God Stats
3W - 2L
1,824 SR
Queue Stats
605W - 671L
1,552 Elo+
Party 3
Kali
Kali
RinsedCholo
Kali
Level 104
God Stats
8W - 8L
1,595 SR
Queue Stats
200W - 149L
1,595 Elo+
Party 3
Neith
Neith
SindicationZ
Neith
Level 88
God Stats
12W - 7L
1,482 SR
Queue Stats
378W - 360L
1,488 Elo+
Solo
Scylla
Scylla
XxMajinxBuuxX0
Scylla
Level 127
God Stats
11W - 3L
1,632 SR
Queue Stats
204W - 159L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
6 / 1 / 23
12,532
783
15,591
16,775
21,179
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Daeothen
Cabrakan
20
19 / 3 / 15
14,393
900
25,502
25,803
31,051
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
KenpashyZarack
King Arthur
16
5 / 6 / 14
11,037
690
13,876
27,092
22,928
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
18
3 / 4 / 28
12,403
775
8,144
28,894
38,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
Zyph0n
Neith
19
4 / 4 / 13
11,902
744
18,346
15,346
8,407
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
2 / 10 / 7
10,362
648
11,397
18,381
7,028
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 8 / 12
11,001
688
9,509
28,005
21,168
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 8 / 10
10,720
670
13,658
14,763
6,537
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 7 / 9
11,076
692
20,585
16,050
6,510
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
7 / 4 / 8
11,787
737
27,256
14,485
6,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
64
37
Kills
18
18
Deaths
37
93
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
1
23
17.5
L
Hachiman
 
Hachiman
2
10
7
0.55
L
2
8
12
1
W
Cabrakan
Daeothen
Cabrakan
19
3
15
8.83
W
King Arthur
KenpashyZarack
King Arthur
5
6
14
2
W
Khepri
3
4
28
4.25
L
2
8
10
0.88
L
5
7
9
1.36
L
7
4
8
2.75
W
Neith
Zyph0n
Neith
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,459
Damage
82,405
113,910
Taken
91,684
122,552
Mitigated
47,901
45,938
Healing
27,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
15,591
1,380
11,477
7,072
16,775
21,179
382
5,706
11,069
36,141
0
L
Hachiman
 
Hachiman
11,397
6,764
652
2,617
18,381
7,028
768
10,836
7,545
0
22,410
L
9,509
1,237
532
7,052
28,005
21,168
208
12,971
15,034
3,551
14,480
W
Cabrakan
Daeothen
Cabrakan
25,502
2,831
358
2,856
25,803
31,051
407
8,145
15,878
37,900
0
W
King Arthur
KenpashyZarack
King Arthur
13,876
1,032
1,192
5,808
27,092
22,928
344
4,776
22,316
5,518
20,612
W
Khepri
8,144
814
4,969
5,229
28,894
38,987
7
7,720
19,462
20,054
0
L
13,658
5,757
1,172
2,920
14,763
6,537
0
7,108
7,655
0
24,035
L
20,585
7,504
2,538
4,568
16,050
6,510
219
10,513
5,537
0
46,514
L
27,256
1,192
469
5,221
14,485
6,658
492
9,497
4,988
45,374
0
W
Neith
Zyph0n
Neith
18,346
8,982
1,817
5,160
15,346
8,407
4,627
2,332
13,014
0
44,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,267
Gold Earned
54,946
156
Minions Killed
138
0
Camps Cleared
0
1,467,494
Distance Traveled
1,326,910
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,532
783
36
2
0
316,895
0
L
Hachiman
10,362
648
21
1
0
208,160
1
L
Odin
11,001
688
20
1
0
255,191
0
W
Cabrakan
14,393
900
22
1
0
311,411
5
W
King Arthur
11,037
690
22
1
0
269,633
0
W
Khepri
12,403
775
21
1
0
308,737
0
L
Kali
10,720
670
11
1
0
300,912
0
L
Neith
11,076
692
56
4
0
284,057
3
L
Scylla
11,787
737
30
2
0
278,590
1
W
Neith
11,902
744
55
3
0
260,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role