Player Matchup

Bakasura
Bakasura
DarkBloodAsura
Bakasura
Level 5
God Stats
2W - 0L
1,725 SR
Queue Stats
5W - 3L
1,540 Elo+
Party 1
Heimdallr
Heimdallr
DontForget2Smile
Heimdallr
Level 6
God Stats
20W - 16L
1,247 SR
Queue Stats
41W - 35L
1,401 Elo+
Solo
Odin
Odin
Franco9666
Odin
Level 13
God Stats
25W - 32L
1,500 SR
Queue Stats
28W - 33L
1,407 Elo+
Solo
Janus
Janus
PLUEFTIAN
Janus
Level 121
God Stats
10W - 12L
1,485 SR
Queue Stats
128W - 112L
1,502 Elo+
Party 1
Bacchus
Bacchus
mblanchb2
Bacchus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 24L
1,402 Elo+
Party 1
Team Averages
Level 35
1,491 SR
1,450 Elo+

VS

Team Averages
Level 17
1,485 SR
1,378 Elo+
Charybdis
Charybdis
BiggleYang
Charybdis
Level 21
God Stats
3W - 3L
1,644 SR
Queue Stats
84W - 85L
1,412 Elo+
Party 2
Ne Zha
Ne Zha
GelatoRips
Ne Zha
Level 24
God Stats
60W - 30L
1,698 SR
Queue Stats
106W - 105L
1,455 Elo+
Party 2
Guan Yu
Guan Yu
ItsCave
Guan Yu
Level 26
God Stats
3W - 4L
1,262 SR
Queue Stats
90W - 97L
1,449 Elo+
Party 2
Ra
Ra
ZoomyRa
Ra
Level 8
God Stats
10W - 13L
1,321 SR
Queue Stats
13W - 21L
1,301 Elo+
Solo
Ares
Ares
scarrypebble
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
7
1 / 1 / 2
5,016
502
1,296
4,086
1,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
11
4 / 0 / 4
6,749
675
3,558
3,691
1,139
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 5 / 2
4,423
442
1,746
6,691
2,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
PLUEFTIAN
Janus
10
3 / 1 / 4
5,846
585
3,440
4,288
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
mblanchb2
Bacchus
8
5 / 0 / 7
6,193
619
2,890
4,418
3,432
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BiggleYang
Charybdis
7
1 / 3 / 0
4,877
488
3,013
4,704
824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
GelatoRips
Ne Zha
8
3 / 3 / 1
5,094
509
4,126
4,589
1,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Guan Yu
ItsCave
Guan Yu
8
3 / 3 / 1
5,171
517
2,202
4,933
2,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

7
0 / 3 / 0
4,554
455
1,553
4,315
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

1
0 / 2 / 0
3,446
345
216
1,602
570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
13
Kills
7
7
Deaths
14
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BiggleYang
Charybdis
1
3
0
0.33
W
Bakasura
1
1
2
2
W
Heimdallr
4
0
4
6
W
0
5
2
0.2
L
Ne Zha
GelatoRips
Ne Zha
3
3
1
1.17
L
Guan Yu
ItsCave
Guan Yu
3
3
1
1.17
W
Janus
PLUEFTIAN
Janus
3
1
4
5
L
0
3
0
0
W
Bacchus
mblanchb2
Bacchus
5
0
7
8.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,930
Damage
11,110
23,174
Taken
20,143
9,481
Mitigated
6,670
6,952
Healing
1,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BiggleYang
Charybdis
3,013
1,669
0
0
4,704
824
0
585
4,119
0
18,703
W
Bakasura
1,296
912
0
1,694
4,086
1,410
0
447
3,551
0
18,394
W
Heimdallr
3,558
2,098
0
1,931
3,691
1,139
723
177
3,514
0
41,116
W
1,746
133
0
558
6,691
2,533
261
66
6,383
0
7,773
L
Ne Zha
GelatoRips
Ne Zha
4,126
1,027
0
72
4,589
1,270
0
1,308
3,171
0
19,495
L
Guan Yu
ItsCave
Guan Yu
2,202
295
0
626
4,933
2,663
530
1,340
3,593
0
15,156
W
Janus
PLUEFTIAN
Janus
3,440
499
0
1,161
4,288
967
532
684
3,460
32,210
0
L
1,553
79
0
913
4,315
1,343
0
2,904
1,391
16,150
0
W
Bacchus
mblanchb2
Bacchus
2,890
642
0
1,608
4,418
3,432
31
129
4,215
13,522
0
L
216
121
0
24
1,602
570
0
193
1,409
1,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,227
Gold Earned
23,142
232
Minions Killed
148
0
Camps Cleared
0
967,790
Distance Traveled
719,547
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,877
488
47
5
0
165,747
2
W
Bakasura
5,016
502
43
4
0
227,817
0
W
Heimdallr
6,749
675
84
8
0
189,972
2
W
Odin
4,423
442
15
2
0
157,287
0
L
Ne Zha
5,094
509
33
3
0
178,734
2
L
Guan Yu
5,171
517
30
3
0
188,136
0
W
Janus
5,846
585
66
7
0
206,801
2
L
Ra
4,554
455
38
4
0
147,634
1
W
Bacchus
6,193
619
24
2
0
185,913
6
L
Ares
3,446
345
0
0
0
39,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role