Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Ben77chess
Chiron
Level 123
God Stats
2W - 0L
1,681 SR
Queue Stats
176W - 157L
1,507 Elo+
Party 1
Zhong Kui
Zhong Kui
GetEmMute
Zhong Kui
Level 144
God Stats
15W - 15L
1,467 SR
Queue Stats
421W - 407L
1,464 Elo+
Party 3
Fenrir
Fenrir
Heybin
Fenrir
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 60L
1,500 Elo+
Party 1
Cupid
Cupid
Yutolio_theGreat
Cupid
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 128L
1,465 Elo+
Party 3
Team Averages
Level 68
1,530 SR
1,487 Elo+

VS

Team Averages
Level 87
1,591 SR
1,503 Elo+
Skadi
Skadi
DARK S3RAPH1M
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,476 Elo+
Party 2
Ganesha
Ganesha
DEM0NTeK
Ganesha
Level 124
God Stats
8W - 9L
1,523 SR
Queue Stats
220W - 202L
1,532 Elo+
Party 2
Ravana
Ravana
Exiled Affinity
Ravana
Level 121
God Stats
13W - 12L
1,838 SR
Queue Stats
219W - 182L
1,562 Elo+
Party 2
Apollo
Apollo
Hyperion0700
Apollo
Level 129
God Stats
1W - 4L
1,595 SR
Queue Stats
281W - 251L
1,498 Elo+
Party 2
Discordia
Discordia
knightsof21
Discordia
Level 34
God Stats
2W - 7L
1,500 SR
Queue Stats
98W - 114L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
2 / 1 / 4
7,663
511
6,436
9,096
6,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
Ben77chess
Chiron
16
9 / 1 / 2
9,895
660
8,547
7,769
2,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
GetEmMute
Zhong Kui
14
1 / 3 / 3
7,923
528
9,581
11,729
8,199
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Heybin
Fenrir
11
4 / 4 / 2
7,454
497
5,341
9,316
2,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 4 / 3
7,226
482
6,245
8,921
2,287
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 0
7,067
471
8,111
6,843
2,050
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
DEM0NTeK
Ganesha
11
1 / 3 / 5
6,866
458
3,409
13,195
7,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
8 / 4 / 0
8,938
596
10,803
8,935
3,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
14
0 / 3 / 3
8,107
540
6,122
13,130
4,705
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
knightsof21
Discordia
11
0 / 6 / 1
6,865
458
2,048
7,289
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
19
Kills
13
13
Deaths
19
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
1
4
4
W
Chiron
Ben77chess
Chiron
9
1
2
10
L
4
3
0
1.33
L
Ganesha
DEM0NTeK
Ganesha
1
3
5
1.17
L
8
4
0
2
W
Zhong Kui
GetEmMute
Zhong Kui
1
3
3
0.83
W
Fenrir
Heybin
Fenrir
4
4
2
1.25
L
Apollo
0
3
3
0.5
W
3
4
3
1.13
L
Discordia
knightsof21
Discordia
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,150
Damage
30,493
46,831
Taken
49,392
22,443
Mitigated
19,476
15,870
Healing
12,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,436
1,638
0
2,750
9,096
6,879
0
1,325
7,727
32,660
0
W
Chiron
Ben77chess
Chiron
8,547
3,037
299
3,566
7,769
2,417
77
1,164
6,335
0
59,927
L
8,111
4,455
0
1,553
6,843
2,050
0
1,731
5,112
0
41,970
L
Ganesha
DEM0NTeK
Ganesha
3,409
330
0
2,580
13,195
7,031
0
3,224
9,971
20,587
0
L
10,803
4,174
0
892
8,935
3,611
0
2,071
6,864
0
58,460
W
Zhong Kui
GetEmMute
Zhong Kui
9,581
729
0
5,300
11,729
8,199
322
0
11,729
50,145
0
W
Fenrir
Heybin
Fenrir
5,341
1,464
0
650
9,316
2,661
0
653
8,643
0
36,897
L
Apollo
6,122
4,327
0
6,626
13,130
4,705
472
8,236
4,894
0
49,826
W
6,245
2,701
84
3,221
8,921
2,287
452
1,965
6,940
0
31,908
L
Discordia
knightsof21
Discordia
2,048
296
0
561
7,289
2,079
300
755
6,534
32,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,161
Gold Earned
37,843
386
Minions Killed
365
0
Camps Cleared
0
1,330,570
Distance Traveled
1,308,812
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,663
511
64
4
0
261,290
5
W
Chiron
9,895
660
116
8
0
284,138
5
L
Skadi
7,067
471
88
6
0
243,550
0
L
Ganesha
6,866
458
18
1
0
278,220
1
L
Ravana
8,938
596
90
6
0
296,652
0
W
Zhong Kui
7,923
528
89
6
0
256,902
2
W
Fenrir
7,454
497
73
5
0
261,985
1
L
Apollo
8,107
540
105
7
0
239,859
1
W
Cupid
7,226
482
44
3
0
266,255
0
L
Discordia
6,865
458
64
4
0
250,531
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role