Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
AetherChick
Rama
Level 29
God Stats
1W - 2L
1,267 SR
Queue Stats
74W - 138L
1,304 Elo+
Party 1
Anubis
Anubis
Apolloistaken69
Anubis
Level 24
God Stats
4W - 3L
1,697 SR
Queue Stats
51W - 51L
1,359 Elo+
Party 3
Hercules
Hercules
RalphSeicor
Hercules
Level 29
God Stats
1W - 0L
1,330 SR
Queue Stats
70W - 69L
1,436 Elo+
Solo
Olorun
Olorun
XSteaMXGenTX
Olorun
Level 29
God Stats
58W - 67L
1,518 SR
Queue Stats
93W - 124L
1,404 Elo+
Party 1
Team Averages
Level 28
1,462 SR
1,401 Elo+

VS

Team Averages
Level 31
1,421 SR
1,389 Elo+
Olorun
Olorun
AquaMercury737
Olorun
Level 29
God Stats
37W - 50L
1,389 SR
Queue Stats
81W - 110L
1,334 Elo+
Solo
Set
Set
DaddyWhorus
Set
Level 80
God Stats
1W - 1L
1,560 SR
Queue Stats
106W - 112L
1,366 Elo+
Party 2
Apollo
Apollo
Lesbiamigas
Apollo
Level 11
God Stats
2W - 5L
1,499 SR
Queue Stats
5W - 11L
1,353 Elo+
Party 2
Ares
Ares
switchdimiri
Ares
Level 10
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
trocol98
Loki
Level 25
God Stats
4W - 7L
1,381 SR
Queue Stats
11W - 11L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
11 / 2 / 2
8,604
662
13,672
10,080
6,993
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 2 / 1
5,950
458
2,477
5,673
1,579
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 4 / 1
6,951
535
7,857
11,594
6,082
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
RalphSeicor
Hercules
11
3 / 6 / 3
7,001
539
3,731
10,588
4,426
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
12
6 / 3 / 2
7,915
609
5,785
7,717
3,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
6,139
472
5,672
10,464
3,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 3 / 0
7,968
613
9,038
8,545
4,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
10
2 / 7 / 4
6,134
472
3,257
7,763
1,586
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 5 / 3
5,235
403
2,088
10,515
7,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
9
6 / 4 / 1
6,566
505
4,633
8,773
2,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
25
Kills
17
17
Deaths
25
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
11
2
2
6
W
1
2
1
0.75
W
4
4
1
1.13
L
2
6
2
0.5
L
7
3
0
2.33
L
Apollo
2
7
4
0.57
W
Hercules
RalphSeicor
Hercules
3
6
3
0.75
W
Olorun
6
3
2
2.33
L
0
5
3
0.3
L
Loki
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,522
Damage
24,688
45,652
Taken
46,060
22,132
Mitigated
19,264
16,136
Healing
9,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
13,672
3,161
0
3,345
10,080
6,993
613
3,979
5,948
41,685
0
W
2,477
1,300
0
833
5,673
1,579
625
1,079
4,420
0
28,715
W
7,857
816
0
5,253
11,594
6,082
0
674
10,890
38,296
0
L
5,672
2,379
188
3,491
10,464
3,284
136
6,112
4,352
29,763
0
L
9,038
3,041
0
1,483
8,545
4,484
0
4,149
4,396
0
48,523
L
Apollo
3,257
1,786
0
53
7,763
1,586
78
4,885
2,878
0
22,591
W
Hercules
RalphSeicor
Hercules
3,731
1,485
26
3,461
10,588
4,426
951
967
9,563
0
21,089
W
Olorun
5,785
2,800
178
3,040
7,717
3,052
2,429
630
7,071
36,254
5,252
L
2,088
653
0
2,370
10,515
7,064
24
6,919
3,596
7,819
0
L
Loki
4,633
1,337
0
1,971
8,773
2,846
249
4,508
4,265
0
21,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,421
Gold Earned
32,042
295
Minions Killed
239
0
Camps Cleared
0
1,094,159
Distance Traveled
1,083,435
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,604
662
63
5
0
239,888
1
W
Rama
5,950
458
55
4
0
198,050
0
W
Anubis
6,951
535
62
5
0
204,326
0
L
Olorun
6,139
472
60
5
0
201,608
4
L
Set
7,968
613
97
7
0
250,274
4
L
Apollo
6,134
472
34
3
0
191,179
1
W
Hercules
7,001
539
51
4
0
229,721
0
W
Olorun
7,915
609
64
5
0
222,174
1
L
Ares
5,235
403
10
1
0
187,575
3
L
Loki
6,566
505
38
3
0
252,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role