Player Matchup

Mercury
Mercury
Gardner313
Mercury
Level 47
God Stats
7W - 8L
1,395 SR
Queue Stats
65W - 46L
1,671 Elo+
Party 1
Hel
Hel
beastking5613
Hel
Level 123
God Stats
1W - 1L
1,298 SR
Queue Stats
193W - 202L
1,642 Elo+
Solo
Fafnir
Fafnir
schmoopi
Fafnir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 45L
1,682 Elo+
Party 1
Team Averages
Level 86
1,398 SR
1,665 Elo+

VS

Team Averages
Level 64
1,588 SR
1,593 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Contradction
Sun Wukong
Level 65
God Stats
2W - 4L
1,611 SR
Queue Stats
31W - 23L
1,627 Elo+
Party 2
Cthulhu
Cthulhu
opVizard
Cthulhu
Level 56
God Stats
1W - 1L
1,652 SR
Queue Stats
33W - 22L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gardner313
Mercury
16
4 / 2 / 6
13,210
629
13,059
17,692
7,914
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 6 / 3
14,163
674
20,925
19,823
12,792
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
schmoopi
Fafnir
15
0 / 3 / 9
12,524
596
14,916
24,661
35,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
3 / 6 / 7
12,247
583
16,656
15,274
9,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Contradction
Sun Wukong
15
2 / 4 / 8
11,911
567
16,516
21,919
17,182
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
opVizard
Cthulhu
17
6 / 1 / 4
14,413
686
18,911
22,494
31,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
11
Kills
11
11
Deaths
11
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
6
7
1.08
L
Sun Wukong
Contradction
Sun Wukong
2
4
8
1.5
W
Mercury
Gardner313
Mercury
4
2
6
3.5
W
7
6
3
1.42
L
Cthulhu
opVizard
Cthulhu
6
1
4
8
W
Fafnir
schmoopi
Fafnir
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,900
Damage
52,083
62,176
Taken
59,687
56,270
Mitigated
57,814
28,142
Healing
12,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
16,656
995
3,526
2,803
15,274
9,315
0
9,736
5,538
56,585
0
L
Sun Wukong
Contradction
Sun Wukong
16,516
2,204
0
2,789
21,919
17,182
701
14,917
7,002
4,096
48,291
W
Mercury
Gardner313
Mercury
13,059
4,919
0
2,821
17,692
7,914
1,141
10,241
7,451
0
54,291
W
20,925
580
10,070
8,971
19,823
12,792
1,343
13,392
6,421
75,313
0
L
Cthulhu
opVizard
Cthulhu
18,911
2,603
1,030
2,395
22,494
31,317
54
12,161
10,333
51,288
0
W
Fafnir
schmoopi
Fafnir
14,916
4,870
0
6,280
24,661
35,564
202
13,740
10,584
27,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,897
Gold Earned
38,571
224
Minions Killed
235
5
Camps Cleared
12
1,257,793
Distance Traveled
1,103,335
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,247
583
109
5
4
342,732
9
L
Sun Wukong
11,911
567
75
4
4
388,900
5
W
Mercury
13,210
629
58
3
4
457,355
5
W
Hel
14,163
674
137
7
1
398,950
1
L
Cthulhu
14,413
686
51
2
4
371,703
5
W
Fafnir
12,524
596
29
1
0
401,488
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role