Player Matchup

Ratatoskr
Ratatoskr
ABackCampGoblin
Ratatoskr
Level 137
God Stats
3W - 2L
1,379 SR
Queue Stats
152W - 120L
1,626 Elo+
Party 1
Nox
Nox
CaptCrouchwalk
Nox
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
352W - 334L
1,567 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
KombatEvolv3d
Ah Muzen Cab
Level 160
God Stats
15W - 10L
1,532 SR
Queue Stats
560W - 570L
1,568 Elo+
Party 3
Horus
Horus
VeryBigEars
Horus
Level 146
God Stats
5W - 2L
1,540 SR
Queue Stats
175W - 134L
1,602 Elo+
Party 1
Xing Tian
Xing Tian
infinity55
Xing Tian
Level 116
God Stats
1W - 1L
1,340 SR
Queue Stats
27W - 27L
1,543 Elo+
Party 1
Team Averages
Level 144
1,458 SR
1,581 Elo+

VS

Team Averages
Level 114
1,643 SR
1,659 Elo+
Ra
Ra
 
Ra
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DyingOMO
Cu Chulainn
Level 81
God Stats
6W - 5L
1,571 SR
Queue Stats
379W - 305L
1,638 Elo+
Solo
Danzaburou
Danzaburou
Grennbell
Danzaburou
Level 121
God Stats
75W - 33L
1,807 SR
Queue Stats
374W - 319L
1,586 Elo+
Party 2
Janus
Janus
XenoButtLips
Janus
Level 68
God Stats
0W - 1L
1,509 SR
Queue Stats
16W - 15L
1,959 Elo+
Party 2
He Bo
He Bo
XilehDrol
He Bo
Level 160
God Stats
4W - 2L
1,827 SR
Queue Stats
567W - 532L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ABackCampGoblin
Ratatoskr
10
6 / 0 / 2
6,397
640
7,302
4,465
1,637
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 0 / 1
6,397
640
2,900
3,307
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
KombatEvolv3d
Ah Muzen Cab
10
0 / 0 / 2
5,689
569
1,679
5,550
1,435
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
2 / 1 / 0
4,976
498
2,993
4,952
1,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xing Tian
infinity55
Xing Tian
10
0 / 0 / 3
5,604
560
2,171
5,724
2,984
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 2 / 0
5,222
522
748
2,874
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
DyingOMO
Cu Chulainn
6
0 / 2 / 1
4,088
409
3,878
7,361
3,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Grennbell
Danzaburou
10
0 / 2 / 0
5,489
549
1,473
5,237
1,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 0
5,630
563
2,607
6,128
1,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
XilehDrol
He Bo
9
0 / 2 / 0
4,999
500
1,067
4,673
1,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
10
Kills
1
1
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
W
Ratatoskr
ABackCampGoblin
Ratatoskr
6
0
2
7
W
2
0
1
2.5
L
Cu Chulainn
DyingOMO
Cu Chulainn
0
2
1
0.25
L
Danzaburou
Grennbell
Danzaburou
0
2
0
0
W
Ah Muzen Cab
KombatEvolv3d
Ah Muzen Cab
0
0
2
1
W
2
1
0
2
L
1
2
0
0.5
L
He Bo
XilehDrol
He Bo
0
2
0
0
W
Xing Tian
infinity55
Xing Tian
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,045
Damage
9,773
23,998
Taken
26,273
9,162
Mitigated
8,177
8,652
Healing
6,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
748
0
115
248
2,874
878
0
993
1,881
28,570
0
W
Ratatoskr
ABackCampGoblin
Ratatoskr
7,302
2,740
0
1,490
4,465
1,637
0
1,500
2,886
0
34,705
W
2,900
179
0
1,022
3,307
1,152
0
481
2,630
43,926
0
L
Cu Chulainn
DyingOMO
Cu Chulainn
3,878
683
0
1,860
7,361
3,217
0
1,790
5,571
0
9,964
L
Danzaburou
Grennbell
Danzaburou
1,473
127
0
1,311
5,237
1,249
0
0
5,237
0
34,940
W
Ah Muzen Cab
KombatEvolv3d
Ah Muzen Cab
1,679
683
0
2,732
5,550
1,435
0
402
4,922
0
41,431
W
2,993
1,196
290
1,765
4,952
1,954
126
512
4,166
0
7,370
L
2,607
413
0
1,257
6,128
1,671
78
1,906
4,222
33,726
0
L
He Bo
XilehDrol
He Bo
1,067
155
0
2,100
4,673
1,162
0
382
4,291
25,115
0
W
Xing Tian
infinity55
Xing Tian
2,171
225
0
1,353
5,724
2,984
66
1,375
4,268
25,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,063
Gold Earned
25,428
314
Minions Killed
313
0
Camps Cleared
0
998,913
Distance Traveled
998,741
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,222
522
75
8
0
217,258
4
W
Ratatoskr
6,397
640
62
6
0
230,889
1
W
Nox
6,397
640
102
10
0
194,588
1
L
Cu Chulainn
4,088
409
21
2
0
201,548
3
L
Danzaburou
5,489
549
80
8
0
169,366
1
W
Ah Muzen Cab
5,689
569
89
9
0
183,147
4
W
Horus
4,976
498
10
1
0
199,104
0
L
Janus
5,630
563
73
7
0
212,999
2
L
He Bo
4,999
500
64
6
0
197,570
1
W
Xing Tian
5,604
560
51
5
0
191,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role