Player Matchup

Odin
Odin
 
Odin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sol
Sol
InzLove z
Sol
Level 90
God Stats
6W - 2L
1,548 SR
Queue Stats
187W - 154L
1,541 Elo+
Solo
Geb
Geb
Sunny_Sideup69
Geb
Level 121
God Stats
10W - 10L
1,619 SR
Queue Stats
459W - 448L
1,472 Elo+
Party 4
Ravana
Ravana
TheeStr8Line
Ravana
Level 127
God Stats
2W - 1L
1,316 SR
Queue Stats
122W - 129L
1,393 Elo+
Party 3
Artemis
Artemis
xIOYS
Artemis
Level 85
God Stats
6W - 5L
1,483 SR
Queue Stats
243W - 254L
1,522 Elo+
Party 3
Team Averages
Level 109
1,493 SR
1,486 Elo+

VS

Team Averages
Level 134
1,524 SR
1,495 Elo+
Anubis
Anubis
Blynde
Anubis
Level 126
God Stats
10W - 7L
1,534 SR
Queue Stats
348W - 383L
1,464 Elo+
Party 1
Ymir
Ymir
Morningdew007
Ymir
Level 147
God Stats
22W - 14L
1,630 SR
Queue Stats
354W - 340L
1,480 Elo+
Party 1
Bellona
Bellona
PHIREPHOX_I4NI
Bellona
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,516 Elo+
Party 2
Danzaburou
Danzaburou
SAAAN RAY
Danzaburou
Level 129
God Stats
18W - 20L
1,486 SR
Queue Stats
233W - 226L
1,503 Elo+
Party 1
Set
Set
derbyloke
Set
Level 160
God Stats
8W - 6L
1,471 SR
Queue Stats
199W - 203L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 1 / 1
6,151
615
4,000
6,232
3,251
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 3
5,880
588
3,841
3,990
804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 1 / 4
4,885
489
2,504
6,359
3,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
10
3 / 1 / 4
5,954
595
3,655
5,479
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
xIOYS
Artemis
10
3 / 0 / 0
5,948
595
3,149
3,206
715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blynde
Anubis
9
1 / 3 / 0
5,396
540
2,794
5,730
2,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
1 / 2 / 0
4,536
454
569
5,754
1,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 1 / 0
5,562
556
4,568
6,055
4,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
SAAAN RAY
Danzaburou
9
0 / 1 / 1
5,130
513
2,668
4,275
963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 3 / 1
4,995
500
3,317
6,843
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
10
Kills
3
3
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
1
1
2.5
L
Anubis
Blynde
Anubis
1
3
0
0.33
W
1
0
3
2.5
L
1
2
0
0.5
L
1
1
0
1
L
Danzaburou
SAAAN RAY
Danzaburou
0
1
1
0.5
W
1
1
4
3
W
Ravana
3
1
4
5
L
0
3
1
0.17
W
Artemis
xIOYS
Artemis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,149
Damage
13,916
25,266
Taken
28,657
9,708
Mitigated
12,616
10,128
Healing
9,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,000
1,468
0
2,087
6,232
3,251
0
947
4,670
0
30,959
L
Anubis
Blynde
Anubis
2,794
437
0
2,673
5,730
2,997
0
3,100
2,588
31,859
0
W
3,841
1,111
0
2,853
3,990
804
863
1,312
2,678
32,261
0
L
569
56
0
826
5,754
1,626
0
735
4,873
11,241
0
L
4,568
761
0
2,027
6,055
4,870
0
796
4,708
5,416
24,004
L
Danzaburou
SAAAN RAY
Danzaburou
2,668
1,114
0
496
4,275
963
0
589
3,573
0
28,582
W
2,504
423
0
940
6,359
3,160
0
570
5,745
14,264
0
W
Ravana
3,655
1,547
0
2,606
5,479
1,778
0
1,534
3,945
0
24,540
L
3,317
1,723
0
3,016
6,843
2,160
0
700
6,014
0
27,770
W
Artemis
xIOYS
Artemis
3,149
1,051
0
1,642
3,206
715
0
250
2,956
0
32,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,818
Gold Earned
25,619
306
Minions Killed
271
0
Camps Cleared
0
912,132
Distance Traveled
860,628
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,151
615
79
8
0
178,032
2
L
Anubis
5,396
540
61
6
0
162,532
3
W
Sol
5,880
588
72
7
0
170,253
1
L
Ymir
4,536
454
17
2
0
163,634
3
L
Bellona
5,562
556
73
7
0
178,974
0
L
Danzaburou
5,130
513
63
6
0
183,550
4
W
Geb
4,885
489
21
2
0
198,771
0
W
Ravana
5,954
595
56
6
0
189,825
3
L
Set
4,995
500
57
6
0
171,938
3
W
Artemis
5,948
595
78
8
0
175,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role