Player Matchup

Kumbhakarna
Kumbhakarna
Jadvygele420
Kumbhakarna
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 52L
1,564 Elo+
Party 1
Sobek
Sobek
Lattе
Sobek
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 32L
1,486 Elo+
Party 1
Ullr
Ullr
Terrim
Ullr
Level 156
God Stats
8W - 14L
1,309 SR
Queue Stats
907W - 932L
1,461 Elo+
Solo
Horus
Horus
XxSenouXx
Horus
Level 119
God Stats
7W - 2L
1,643 SR
Queue Stats
573W - 586L
1,459 Elo+
Solo
Hera
Hera
Yournanonsniff
Hera
Level 82
God Stats
3W - 2L
1,755 SR
Queue Stats
137W - 146L
1,365 Elo+
Solo
Team Averages
Level 97
1,541 SR
1,467 Elo+

VS

Team Averages
Level 57
1,459 SR
1,445 Elo+
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Alex1stikhonov
Hachiman
Level 45
God Stats
2W - 5L
1,294 SR
Queue Stats
415W - 428L
1,316 Elo+
Solo
Hercules
Hercules
Cørsaire
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,398 Elo+
Solo
Tiamat
Tiamat
Hаlo
Tiamat
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 77L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Jadvygele420
Kumbhakarna
18
1 / 1 / 21
11,374
669
12,896
24,413
26,938
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sobek
Lattе
Sobek
19
6 / 2 / 18
12,355
727
25,530
31,701
41,364
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ullr
Terrim
Ullr
20
12 / 3 / 9
13,308
783
26,051
18,637
10,559
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Horus
XxSenouXx
Horus
19
3 / 2 / 17
11,821
695
14,895
24,573
26,454
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
6 / 4 / 14
12,127
713
20,270
14,285
6,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
4 / 4 / 3
11,621
684
6,414
12,146
11,213
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
 
Sun Wukong
17
1 / 5 / 9
10,453
615
24,920
35,039
24,022
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
17
1 / 6 / 4
9,876
581
13,611
15,081
5,514
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Cørsaire
Hercules
17
1 / 7 / 9
10,164
598
12,859
38,240
24,246
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Hаlo
Tiamat
20
5 / 6 / 4
12,282
722
28,095
19,213
15,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
41
28
Kills
12
12
Deaths
28
79
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
4
3
1.38
L
Sun Wukong
 
Sun Wukong
1
5
9
1.1
L
Hachiman
1
6
4
0.5
L
Hercules
Cørsaire
Hercules
1
7
9
0.79
L
Tiamat
Hаlo
Tiamat
5
6
4
1.17
W
Kumbhakarna
Jadvygele420
Kumbhakarna
1
1
21
11.5
W
Sobek
Lattе
Sobek
6
2
18
7.5
W
Ullr
Terrim
Ullr
12
3
9
5.5
W
Horus
XxSenouXx
Horus
3
2
17
5.75
W
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,642
Damage
85,899
113,609
Taken
119,719
112,199
Mitigated
80,074
51,727
Healing
56,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,414
1,190
10,618
5,552
12,146
11,213
402
7,353
4,323
16,724
0
L
Sun Wukong
 
Sun Wukong
24,920
3,169
1,867
15,524
35,039
24,022
116
17,707
16,665
453
39,852
L
Hachiman
13,611
7,377
159
1,776
15,081
5,514
804
8,058
6,784
0
30,925
L
Hercules
Cørsaire
Hercules
12,859
4,068
151
12,938
38,240
24,246
136
14,294
23,099
0
15,809
L
Tiamat
Hаlo
Tiamat
28,095
4,118
596
6,992
19,213
15,079
858
8,720
10,152
61,349
0
W
Kumbhakarna
Jadvygele420
Kumbhakarna
12,896
1,890
1,563
2,617
24,413
26,938
158
7,755
16,009
24,511
0
W
Sobek
Lattе
Sobek
25,530
1,047
1,637
11,311
31,701
41,364
267
8,459
22,475
37,410
0
W
Ullr
Terrim
Ullr
26,051
13,300
1,930
3,857
18,637
10,559
3,417
6,666
11,683
0
57,123
W
Horus
XxSenouXx
Horus
14,895
7,505
16,182
11,625
24,573
26,454
310
7,123
16,750
0
28,223
W
20,270
7,871
284
721
14,285
6,884
2,048
4,805
9,201
43,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,985
Gold Earned
54,396
174
Minions Killed
141
0
Camps Cleared
0
1,629,140
Distance Traveled
1,576,473
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,621
684
24
1
0
285,527
1
L
Sun Wukong
10,453
615
27
2
0
355,879
0
L
Hachiman
9,876
581
24
1
0
294,285
4
L
Hercules
10,164
598
8
0
0
316,838
0
L
Tiamat
12,282
722
58
3
0
323,944
1
W
Kumbhakarna
11,374
669
16
1
0
334,901
0
W
Sobek
12,355
727
28
2
0
349,204
4
W
Ullr
13,308
783
73
4
0
303,102
1
W
Horus
11,821
695
23
1
0
325,811
1
W
Hera
12,127
713
34
2
0
316,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role