Player Matchup

Morgan Le Fay
Morgan Le Fay
Dramua
Morgan Le Fay
Level 128
God Stats
63W - 57L
1,632 SR
Queue Stats
198W - 200L
1,562 Elo+
Party 2
Arachne
Arachne
KinggTimmyyyYT
Arachne
Level 88
God Stats
69W - 43L
1,586 SR
Queue Stats
146W - 152L
1,502 Elo+
Party 2
Khepri
Khepri
Kyorigamer28
Khepri
Level 124
God Stats
3W - 1L
1,455 SR
Queue Stats
314W - 268L
1,472 Elo+
Solo
Anubis
Anubis
Recklious
Anubis
Level 139
God Stats
36W - 20L
1,667 SR
Queue Stats
278W - 266L
1,535 Elo+
Party 2
Hou Yi
Hou Yi
xAmadeuss
Hou Yi
Level 67
God Stats
6W - 3L
1,674 SR
Queue Stats
257W - 230L
1,475 Elo+
Solo
Team Averages
Level 109
1,603 SR
1,509 Elo+

VS

Team Averages
Level 117
1,596 SR
1,528 Elo+
Fenrir
Fenrir
B_R_O_O_K__
Fenrir
Level 128
God Stats
6W - 2L
1,826 SR
Queue Stats
444W - 375L
1,618 Elo+
Party 1
Ganesha
Ganesha
CarlosMG YT
Ganesha
Level 102
God Stats
3W - 6L
1,605 SR
Queue Stats
299W - 267L
1,575 Elo+
Party 1
Pele
Pele
Itz Lord Grim
Pele
Level 144
God Stats
66W - 64L
1,626 SR
Queue Stats
628W - 590L
1,509 Elo+
Solo
Heimdallr
Heimdallr
PKMN Bellossom
Heimdallr
Level 84
God Stats
2W - 5L
1,521 SR
Queue Stats
69W - 59L
1,533 Elo+
Solo
Vulcan
Vulcan
l Insaniam l
Vulcan
Level 127
God Stats
1W - 2L
1,402 SR
Queue Stats
387W - 403L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dramua
Morgan Le Fay
20
11 / 3 / 13
14,178
567
22,995
17,162
9,203
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
11 / 9 / 8
14,440
578
17,534
23,981
13,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
16
3 / 5 / 15
11,582
463
7,277
18,386
17,295
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Recklious
Anubis
20
12 / 3 / 10
14,112
564
26,623
23,149
13,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
xAmadeuss
Hou Yi
20
8 / 4 / 12
13,799
552
17,208
20,583
9,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
8 / 11 / 5
13,135
525
13,794
29,217
14,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
CarlosMG YT
Ganesha
16
1 / 8 / 10
10,836
433
6,215
28,132
23,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 6 / 6
10,360
414
7,407
18,179
10,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
PKMN Bellossom
Heimdallr
19
4 / 10 / 4
12,651
506
18,497
21,257
7,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
18
7 / 10 / 6
13,014
521
13,849
17,642
7,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
54
45
Kills
23
24
Deaths
45
58
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
8
11
5
0.95
L
Ganesha
CarlosMG YT
Ganesha
1
8
10
0.75
W
Morgan Le Fay
Dramua
Morgan Le Fay
11
3
13
5.83
L
3
6
6
1
W
11
9
8
1.67
W
Khepri
3
5
15
2.1
L
Heimdallr
PKMN Bellossom
Heimdallr
4
10
4
0.6
W
Anubis
Recklious
Anubis
12
3
10
5.67
L
Vulcan
7
10
6
1
W
Hou Yi
xAmadeuss
Hou Yi
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,637
Damage
59,762
103,261
Taken
114,427
62,732
Mitigated
62,642
38,374
Healing
22,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
13,794
3,141
0
4,922
29,217
14,102
0
11,046
18,171
0
93,400
L
Ganesha
CarlosMG YT
Ganesha
6,215
1,016
681
5,676
28,132
23,227
0
17,281
10,851
23,543
0
W
Morgan Le Fay
Dramua
Morgan Le Fay
22,995
1,606
198
7,967
17,162
9,203
707
6,001
11,161
90,639
0
L
7,407
1,425
0
4,860
18,179
10,600
432
8,653
9,526
0
42,638
W
17,534
11,546
0
8,806
23,981
13,687
0
6,745
15,805
0
102,766
W
Khepri
7,277
1,101
292
1,307
18,386
17,295
169
4,425
10,406
29,293
0
L
Heimdallr
PKMN Bellossom
Heimdallr
18,497
9,226
0
3,629
21,257
7,497
2,512
8,179
13,078
0
90,168
W
Anubis
Recklious
Anubis
26,623
2,044
0
13,796
23,149
13,409
3,320
5,117
18,032
98,894
0
L
Vulcan
13,849
5,208
0
3,142
17,642
7,216
0
13,358
4,284
59,141
0
W
Hou Yi
xAmadeuss
Hou Yi
17,208
10,431
0
6,008
20,583
9,138
4,455
1,973
18,610
0
112,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,111
Gold Earned
59,996
576
Minions Killed
471
0
Camps Cleared
0
2,369,709
Distance Traveled
1,904,062
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,135
525
119
5
0
406,127
2
L
Ganesha
10,836
433
17
1
0
398,848
4
W
Morgan Le Fay
14,178
567
123
5
0
470,600
2
L
Pele
10,360
414
85
3
0
328,530
5
W
Arachne
14,440
578
136
5
0
516,163
6
W
Khepri
11,582
463
26
1
0
497,107
5
L
Heimdallr
12,651
506
146
6
0
356,528
2
W
Anubis
14,112
564
137
5
0
463,307
3
L
Vulcan
13,014
521
104
4
0
414,029
5
W
Hou Yi
13,799
552
154
6
0
422,532
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role