Player Matchup

Horus
Horus
Azkardy
Horus
Level 69
God Stats
9W - 12L
1,485 SR
Queue Stats
56W - 63L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
ElevatedInigma
Danzaburou
Level 135
God Stats
28W - 29L
1,456 SR
Queue Stats
1,623W - 1,674L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
majama123
Morgan Le Fay
Level 89
God Stats
27W - 37L
1,511 SR
Queue Stats
152W - 187L
1,387 Elo+
Party 1
Osiris
Osiris
mquri
Osiris
Level 123
God Stats
8W - 7L
1,536 SR
Queue Stats
606W - 581L
1,459 Elo+
Party 1
Anubis
Anubis
shura14653
Anubis
Level 122
God Stats
7W - 10L
1,506 SR
Queue Stats
384W - 372L
1,470 Elo+
Party 1
Team Averages
Level 108
1,499 SR
1,457 Elo+

VS

Team Averages
Level 68
1,446 SR
1,424 Elo+
Ymir
Ymir
 
Ymir
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Mooooose97
Tiamat
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 3
Tsukuyomi
Tsukuyomi
The Derpy Derp
Tsukuyomi
Level 68
God Stats
10W - 14L
1,578 SR
Queue Stats
453W - 465L
1,452 Elo+
Party 2
Apollo
Apollo
The Derpy Meme
Apollo
Level 111
God Stats
0W - 4L
1,151 SR
Queue Stats
330W - 332L
1,467 Elo+
Party 2
Hera
Hera
slayer7413
Hera
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Azkardy
Horus
8
0 / 1 / 7
4,933
493
2,846
6,609
3,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
ElevatedInigma
Danzaburou
10
2 / 1 / 2
6,271
627
5,287
4,651
1,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
majama123
Morgan Le Fay
11
4 / 1 / 3
6,417
642
5,164
5,243
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
mquri
Osiris
11
8 / 0 / 2
7,159
716
6,514
5,947
4,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
shura14653
Anubis
10
7 / 1 / 2
6,350
635
4,465
4,228
1,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 4 / 0
4,936
494
1,644
7,247
3,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Mooooose97
Tiamat
8
1 / 4 / 1
4,962
496
3,110
7,798
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
The Derpy Derp
Tsukuyomi
9
2 / 4 / 1
5,425
543
4,868
7,611
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 2
5,073
507
1,784
6,452
1,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 7 / 0
4,462
446
2,222
6,377
1,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
21
Kills
4
4
Deaths
21
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
0
0.25
W
Horus
Azkardy
Horus
0
1
7
3.5
W
Danzaburou
ElevatedInigma
Danzaburou
2
1
2
3
L
Tiamat
Mooooose97
Tiamat
1
4
1
0.38
L
Tsukuyomi
The Derpy Derp
Tsukuyomi
2
4
1
0.63
L
0
2
2
0.5
W
Morgan Le Fay
majama123
Morgan Le Fay
4
1
3
5.5
W
Osiris
mquri
Osiris
8
0
2
9
W
Anubis
shura14653
Anubis
7
1
2
8
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,276
Damage
13,628
26,678
Taken
35,485
13,102
Mitigated
11,583
10,951
Healing
8,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,644
322
0
1,180
7,247
3,346
0
1,234
6,013
17,650
0
W
Horus
Azkardy
Horus
2,846
1,211
593
2,734
6,609
3,633
0
1,342
5,237
0
8,869
W
Danzaburou
ElevatedInigma
Danzaburou
5,287
2,313
0
1,109
4,651
1,162
963
756
3,845
0
35,593
L
Tiamat
Mooooose97
Tiamat
3,110
281
0
1,740
7,798
3,570
93
4,422
3,376
16,000
0
L
Tsukuyomi
The Derpy Derp
Tsukuyomi
4,868
1,042
0
1,692
7,611
2,086
0
3,015
4,596
0
26,001
L
1,784
883
0
2,273
6,452
1,230
0
701
5,751
0
25,772
W
Morgan Le Fay
majama123
Morgan Le Fay
5,164
751
0
1,842
5,243
1,528
0
1,476
3,549
33,630
0
W
Osiris
mquri
Osiris
6,514
1,684
0
2,611
5,947
4,855
27
2,222
3,725
0
34,333
W
Anubis
shura14653
Anubis
4,465
297
122
1,940
4,228
1,924
0
806
3,346
25,102
0
L
2,222
582
0
1,370
6,377
1,351
0
257
6,120
16,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,130
Gold Earned
24,858
254
Minions Killed
209
0
Camps Cleared
0
978,566
Distance Traveled
915,479
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,936
494
31
3
0
152,376
0
W
Horus
4,933
493
13
1
0
221,814
1
W
Danzaburou
6,271
627
66
7
0
167,012
2
L
Tiamat
4,962
496
29
3
0
187,854
2
L
Tsukuyomi
5,425
543
55
6
0
206,188
0
L
Apollo
5,073
507
61
6
0
176,640
0
W
Morgan Le Fay
6,417
642
62
6
0
194,976
1
W
Osiris
7,159
716
67
7
0
216,114
2
W
Anubis
6,350
635
46
5
0
178,650
3
L
Hera
4,462
446
33
3
0
192,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role