Player Matchup

Sol
Sol
ItsUhmLandon
Sol
Level 149
God Stats
32W - 26L
1,551 SR
Queue Stats
766W - 803L
1,597 Elo+
Party 1
Jing Wei
Jing Wei
Mossysternum
Jing Wei
Level 29
God Stats
5W - 1L
1,493 SR
Queue Stats
106W - 157L
1,250 Elo+
Solo
Tyr
Tyr
Pemi8769
Tyr
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,510 Elo+
Party 1
Team Averages
Level 65
1,515 SR
1,452 Elo+

VS

Team Averages
Level 73
1,521 SR
1,501 Elo+
Ra
Ra
Pirata_Ligas
Ra
Level 7
God Stats
1W - 5L
1,673 SR
Queue Stats
1W - 5L
1,675 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SoO Will
Ah Muzen Cab
Level 87
God Stats
7W - 17L
1,302 SR
Queue Stats
131W - 154L
1,302 Elo+
Solo
Cerberus
Cerberus
sorausagui
Cerberus
Level 124
God Stats
4W - 3L
1,587 SR
Queue Stats
8W - 10L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 10
9,140
914
13,817
8,027
2,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
Mossysternum
Jing Wei
10
4 / 2 / 11
7,665
767
4,385
7,370
2,079
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
7 / 1 / 13
9,211
921
8,897
11,594
9,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
5,699
570
2,032
7,461
2,305
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
SoO Will
Ah Muzen Cab
9
3 / 10 / 0
6,800
680
8,611
10,789
3,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
sorausagui
Cerberus
9
0 / 3 / 3
6,526
653
4,302
12,575
8,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
20
Kills
3
3
Deaths
20
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
0
10
14
W
Jing Wei
Mossysternum
Jing Wei
4
2
11
4.75
W
7
1
13
13.5
L
0
7
1
0.07
L
Ah Muzen Cab
SoO Will
Ah Muzen Cab
3
10
0
0.3
L
Cerberus
sorausagui
Cerberus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,099
Damage
14,945
26,991
Taken
30,825
13,978
Mitigated
13,993
12,206
Healing
4,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,817
6,585
0
5,412
8,027
2,848
1,660
2,415
5,612
45,058
5,104
W
Jing Wei
Mossysternum
Jing Wei
4,385
3,132
0
1,772
7,370
2,079
675
1,496
5,874
0
8,444
W
8,897
1,106
0
5,022
11,594
9,051
76
2,856
8,738
0
20,468
L
2,032
798
233
122
7,461
2,305
0
2,364
5,097
7,923
0
L
Ah Muzen Cab
SoO Will
Ah Muzen Cab
8,611
2,937
251
1,038
10,789
3,341
0
4,159
6,630
0
19,333
L
Cerberus
sorausagui
Cerberus
4,302
478
258
2,678
12,575
8,347
0
6,071
6,504
18,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,016
Gold Earned
19,025
133
Minions Killed
84
7
Camps Cleared
2
573,709
Distance Traveled
445,722
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,140
914
91
9
4
177,636
3
W
Jing Wei
7,665
767
14
1
0
197,714
0
W
Tyr
9,211
921
28
3
3
198,359
2
L
Ra
5,699
570
19
2
0
122,166
0
L
Ah Muzen Cab
6,800
680
24
2
1
143,774
0
L
Cerberus
6,526
653
41
4
1
179,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role