Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Terrareef
Gilgamesh
Level 153
God Stats
2W - 0L
1,844 SR
Queue Stats
100W - 50L
1,675 Elo+
Party 2
Ah Puch
Ah Puch
iggydus
Ah Puch
Level 160
God Stats
2W - 0L
1,299 SR
Queue Stats
101W - 51L
1,675 Elo+
Party 2
Team Averages
Level 158
1,548 SR
1,616 Elo+

VS

Team Averages
Level 33
1,512 SR
1,457 Elo+
Heimdallr
Heimdallr
AlphaTwerkLord
Heimdallr
Level 42
God Stats
1W - 3L
1,390 SR
Queue Stats
8W - 15L
1,414 Elo+
Party 1
Hades
Hades
BigBodyRoddy
Hades
Level 29
God Stats
2W - 2L
1,610 SR
Queue Stats
5W - 8L
1,453 Elo+
Party 1
Nike
Nike
doodnelley
Nike
Level 27
God Stats
5W - 7L
1,536 SR
Queue Stats
27W - 32L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
7 / 1 / 7
9,376
781
8,200
8,265
3,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Terrareef
Gilgamesh
12
1 / 4 / 12
8,279
690
8,300
14,732
10,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
iggydus
Ah Puch
14
6 / 2 / 8
9,472
789
11,174
8,646
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlphaTwerkLord
Heimdallr
11
2 / 8 / 5
7,779
648
5,293
10,604
3,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 3 / 3
7,911
659
7,987
11,299
5,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 3 / 4
7,841
653
6,107
10,242
4,701
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
14
Kills
7
7
Deaths
14
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
1
7
10.5
L
Heimdallr
AlphaTwerkLord
Heimdallr
2
8
5
0.56
L
3
3
3
1.5
W
Gilgamesh
Terrareef
Gilgamesh
1
4
12
1.75
L
2
3
4
1.33
W
Ah Puch
iggydus
Ah Puch
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,674
Damage
19,387
31,643
Taken
32,145
17,005
Mitigated
14,060
8,760
Healing
2,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,200
1,686
0
1,846
8,265
3,749
189
2,261
6,004
0
24,495
L
Heimdallr
AlphaTwerkLord
Heimdallr
5,293
1,829
0
637
10,604
3,622
0
3,623
6,814
0
19,995
L
7,987
553
144
1,505
11,299
5,737
0
4,068
6,803
19,459
0
W
Gilgamesh
Terrareef
Gilgamesh
8,300
1,626
0
3,197
14,732
10,413
420
2,943
11,778
0
21,383
L
6,107
510
0
689
10,242
4,701
0
3,830
6,190
0
19,672
W
Ah Puch
iggydus
Ah Puch
11,174
627
0
3,717
8,646
2,843
292
3,342
5,304
40,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,127
Gold Earned
23,531
141
Minions Killed
110
9
Camps Cleared
3
734,605
Distance Traveled
613,000
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,376
781
37
3
4
261,448
2
L
Heimdallr
7,779
648
28
2
0
183,808
1
L
Hades
7,911
659
46
4
3
201,946
1
W
Gilgamesh
8,279
690
35
3
2
257,862
3
L
Nike
7,841
653
36
3
0
227,246
0
W
Ah Puch
9,472
789
69
6
3
215,295
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role