Player Matchup

Sylvanus
Sylvanus
Daa Ace Man
Sylvanus
Level 119
God Stats
5W - 6L
1,626 SR
Queue Stats
34W - 42L
1,448 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
King Veinhold
Morgan Le Fay
Level 118
God Stats
2W - 2L
1,563 SR
Queue Stats
48W - 61L
1,434 Elo+
Party 1
Danzaburou
Danzaburou
Stowbalch
Danzaburou
Level 100
God Stats
2W - 2L
1,551 SR
Queue Stats
15W - 20L
1,416 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xBranch
Tsukuyomi
Level 127
God Stats
2W - 0L
1,601 SR
Queue Stats
37W - 51L
1,400 Elo+
Party 1
Team Averages
Level 116
1,585 SR
1,424 Elo+

VS

Team Averages
Level 117
1,442 SR
1,470 Elo+
Apollo
Apollo
Berserker2040
Apollo
Level 157
God Stats
2W - 1L
1,121 SR
Queue Stats
36W - 26L
1,572 Elo+
Party 3
Baron Samedi
Baron Samedi
MooGoesThaCow
Baron Samedi
Level 103
God Stats
1W - 1L
1,828 SR
Queue Stats
31W - 31L
1,273 Elo+
Party 2
Tyr
Tyr
Que es hobo 920
Tyr
Level 158
God Stats
1W - 1L
1,254 SR
Queue Stats
23W - 10L
1,550 Elo+
Party 3
Hades
Hades
SovietSeal
Hades
Level 48
God Stats
0W - 2L
1,563 SR
Queue Stats
2W - 2L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Daa Ace Man
Sylvanus
17
0 / 4 / 10
11,208
747
10,586
18,846
23,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
King Veinhold
Morgan Le Fay
19
10 / 4 / 8
13,243
883
21,799
14,483
5,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Stowbalch
Danzaburou
18
5 / 6 / 7
12,009
801
11,062
13,382
5,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
xBranch
Tsukuyomi
19
9 / 4 / 7
13,069
871
16,924
15,089
7,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 7
11,101
740
14,195
17,671
6,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
MooGoesThaCow
Baron Samedi
17
2 / 4 / 9
11,000
733
10,345
16,828
6,995
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 7 / 2
11,392
759
13,706
22,789
23,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
17
5 / 6 / 4
11,538
769
10,654
14,674
7,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
40
24
Kills
18
18
Deaths
24
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
7
7
1.07
W
Sylvanus
Daa Ace Man
Sylvanus
0
4
10
1.25
W
Morgan Le Fay
King Veinhold
Morgan Le Fay
10
4
8
3.5
L
Baron Samedi
MooGoesThaCow
Baron Samedi
2
4
9
1.63
L
7
7
2
1.14
L
Hades
5
6
4
1.17
W
Danzaburou
Stowbalch
Danzaburou
5
6
7
1.42
W
Tsukuyomi
xBranch
Tsukuyomi
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,371
Damage
48,900
61,800
Taken
71,962
42,169
Mitigated
44,673
20,374
Healing
19,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,195
5,901
0
4,886
17,671
6,455
1,568
6,283
11,388
0
45,201
W
Sylvanus
Daa Ace Man
Sylvanus
10,586
3,337
3,149
4,135
18,846
23,470
638
6,586
12,041
25,185
3,995
W
Morgan Le Fay
King Veinhold
Morgan Le Fay
21,799
2,056
682
4,478
14,483
5,925
1,502
4,920
9,192
55,880
0
L
Baron Samedi
MooGoesThaCow
Baron Samedi
10,345
1,258
783
4,152
16,828
6,995
370
8,761
8,067
31,772
0
L
13,706
1,186
0
6,035
22,789
23,990
394
8,789
14,000
2,779
32,693
L
Hades
10,654
1,202
626
3,306
14,674
7,233
596
8,061
6,613
32,275
0
W
Danzaburou
Stowbalch
Danzaburou
11,062
5,619
423
2,648
13,382
5,107
3,718
5,087
8,060
0
33,510
W
Tsukuyomi
xBranch
Tsukuyomi
16,924
3,528
467
4,392
15,089
7,667
444
6,616
8,230
0
46,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,529
Gold Earned
45,031
220
Minions Killed
247
9
Camps Cleared
12
1,078,824
Distance Traveled
963,524
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,101
740
77
5
6
215,758
0
W
Sylvanus
11,208
747
49
3
1
249,859
0
W
Morgan Le Fay
13,243
883
67
4
2
277,239
2
L
Baron Samedi
11,000
733
51
3
2
244,149
1
L
Tyr
11,392
759
57
4
1
273,246
1
L
Hades
11,538
769
62
4
3
230,371
1
W
Danzaburou
12,009
801
55
4
0
241,329
0
W
Tsukuyomi
13,069
871
49
3
6
310,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role