Player Matchup

Medusa
Medusa
DarkfrostZZ
Medusa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,703 Elo+
Solo
Rama
Rama
Kidneyfailure01
Rama
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 95L
1,668 Elo+
Solo
Janus
Janus
LancePees
Janus
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 32L
1,661 Elo+
Solo
Ravana
Ravana
RANK1SEXOFFENDER
Ravana
Level 16
God Stats
3W - 2L
1,499 SR
Queue Stats
25W - 22L
1,604 Elo+
Solo
Ymir
Ymir
kevothefeared
Ymir
Level 24
God Stats
7W - 13L
1,428 SR
Queue Stats
161W - 172L
1,528 Elo+
Solo
Team Averages
Level 20
1,485 SR
1,633 Elo+

VS

Team Averages
Level 23
1,551 SR
1,619 Elo+
Ymir
Ymir
 
Ymir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ElementShots
Artemis
Level 20
God Stats
23W - 22L
1,570 SR
Queue Stats
233W - 240L
1,644 Elo+
Solo
Serqet
Serqet
Sharkbait919
Serqet
Level 28
God Stats
1W - 2L
1,698 SR
Queue Stats
206W - 177L
1,663 Elo+
Party 1
Janus
Janus
Swuigi
Janus
Level 15
God Stats
1W - 4L
1,488 SR
Queue Stats
11W - 16L
1,660 Elo+
Solo
Artio
Artio
bluecollar
Artio
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 168L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
1 / 0 / 1
3,581
716
2,067
2,299
419
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 0 / 1
3,985
797
2,443
2,459
683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
LancePees
Janus
8
3 / 0 / 0
4,591
918
1,017
1,681
340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 0 / 2
3,893
779
2,148
1,740
632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 2 / 0
2,908
582
1,188
3,010
1,035
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
1 / 1 / 0
3,531
706
747
3,609
1,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
ElementShots
Artemis
6
1 / 1 / 1
3,453
691
2,988
2,138
418
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
5
0 / 2 / 0
3,349
670
1,298
3,552
847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
Swuigi
Janus
1
0 / 1 / 0
2,564
513
106
506
134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
5
0 / 2 / 0
3,050
610
1,503
4,485
2,840
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
6
Kills
2
2
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
0
1
W
Medusa
1
0
1
1.5
L
Artemis
ElementShots
Artemis
1
1
1
1.5
W
1
0
1
1.5
W
Janus
LancePees
Janus
3
0
0
3
W
1
0
2
2
L
Serqet
0
2
0
0
L
Janus
Swuigi
Janus
0
1
0
0
L
Artio
0
2
0
0
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,863
Damage
6,642
11,189
Taken
14,290
3,109
Mitigated
5,613
4,105
Healing
5,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
747
178
0
1,137
3,609
1,374
0
838
2,771
7,204
0
W
Medusa
2,067
768
0
250
2,299
419
0
261
2,038
0
15,264
L
Artemis
ElementShots
Artemis
2,988
1,843
0
1,205
2,138
418
0
350
1,788
0
13,727
W
2,443
1,929
0
1,924
2,459
683
0
1,263
1,196
0
17,252
W
Janus
LancePees
Janus
1,017
81
0
714
1,681
340
0
106
1,575
20,480
0
W
2,148
891
0
949
1,740
632
0
240
1,500
0
16,861
L
Serqet
1,298
471
0
1,416
3,552
847
0
584
2,870
0
10,020
L
Janus
Swuigi
Janus
106
0
0
0
506
134
0
275
171
1,147
0
L
Artio
1,503
191
0
2,237
4,485
2,840
0
0
4,485
9,375
0
W
1,188
593
0
268
3,010
1,035
0
486
2,524
4,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,958
Gold Earned
15,947
153
Minions Killed
93
0
Camps Cleared
0
492,779
Distance Traveled
416,802
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,531
706
15
3
0
89,533
1
W
Medusa
3,581
716
29
6
0
101,128
1
L
Artemis
3,453
691
29
6
0
91,206
1
W
Rama
3,985
797
35
7
0
89,744
1
W
Janus
4,591
918
43
9
0
123,441
2
W
Ravana
3,893
779
40
8
0
104,703
0
L
Serqet
3,349
670
31
6
0
110,917
1
L
Janus
2,564
513
2
0
0
21,848
0
L
Artio
3,050
610
16
3
0
103,298
1
W
Ymir
2,908
582
6
1
0
73,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role