Player Matchup

Hera
Hera
Bronze I
Beaney4085
Hera
Bronze I
Level 118
God Stats
1W - 0L
1,516 SR
Queue Stats
177W - 186L
990 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 118
1,516 SR
990 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 45
1,568 SR
762 MMR
Hun Batz
Hun Batz
Bronze III
SnoopCapz
Hun Batz
Bronze III
Level 45
God Stats
2W - 3L
1,568 SR
Queue Stats
5W - 24L
762 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 0
11,369
875
10,376
8,404
6,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ao KuangZeusAchillesCu ChulainnAnubis

VS

Bans
PoseidonYmirOsirisCthulhuLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
SnoopCapz
Hun Batz
14
1 / 8 / 0
9,188
707
6,229
15,542
6,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
8
Kills
1
1
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
8
1
0
8
L
Hun Batz
SnoopCapz
Hun Batz
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,376
Damage
6,229
8,404
Taken
15,542
6,717
Mitigated
6,834
1,179
Healing
1,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,376
2,634
0
1,179
8,404
6,717
1,575
742
7,662
60,972
0
L
Hun Batz
SnoopCapz
Hun Batz
6,229
2,487
0
1,256
15,542
6,834
0
10,588
4,954
0
48,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,369
Gold Earned
9,188
120
Minions Killed
83
3
Camps Cleared
6
207,273
Distance Traveled
229,894
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,369
875
120
9
3
207,273
1
L
Hun Batz
9,188
707
83
6
6
229,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role