Player Matchup

Artemis
Artemis
Churchh
Artemis
Level 8
God Stats
2W - 4L
1,353 SR
Queue Stats
4W - 7L
1,315 Elo+
Solo
Medusa
Medusa
Clonike500
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,169 Elo+
Solo
Aphrodite
Aphrodite
Cookie1125
Aphrodite
Level 4
God Stats
9W - 6L
1,085 SR
Queue Stats
10W - 9L
1,180 Elo+
Party 2
Hades
Hades
INVORYOUTA
Hades
Level 21
God Stats
9W - 6L
1,558 SR
Queue Stats
21W - 19L
1,424 Elo+
Solo
He Bo
He Bo
L0RDN199L3S
He Bo
Level 16
God Stats
10W - 6L
1,235 SR
Queue Stats
12W - 10L
1,180 Elo+
Party 2
Team Averages
Level 11
1,346 SR
1,254 Elo+

VS

Team Averages
Level 15
1,310 SR
1,277 Elo+
Baron Samedi
Baron Samedi
Adrunicus
Baron Samedi
Level 5
God Stats
1W - 2L
1,169 SR
Queue Stats
20W - 19L
1,094 Elo+
Party 1
Kukulkan
Kukulkan
H4n5Brix
Kukulkan
Level 3
God Stats
8W - 6L
1,167 SR
Queue Stats
8W - 11L
1,101 Elo+
Party 1
Cernunnos
Cernunnos
TechJunkieLim0n
Cernunnos
Level 29
God Stats
53W - 66L
1,493 SR
Queue Stats
56W - 74L
1,424 Elo+
Solo
Sun Wukong
Sun Wukong
TheCrowD11
Sun Wukong
Level 15
God Stats
16W - 22L
1,362 SR
Queue Stats
90W - 99L
1,408 Elo+
Solo
Chaac
Chaac
ixilty
Chaac
Level 25
God Stats
1W - 2L
1,358 SR
Queue Stats
116W - 128L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Churchh
Artemis
20
9 / 12 / 14
15,133
1,081
32,577
27,801
12,697
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Clonike500
Medusa
17
0 / 3 / 3
10,325
738
1,708
2,732
873
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Cookie1125
Aphrodite
20
0 / 9 / 20
13,334
952
9,142
24,998
24,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
20
10 / 7 / 15
15,823
1,130
23,719
35,176
21,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 7 / 12
14,652
1,047
25,932
18,880
7,704
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Adrunicus
Baron Samedi
20
9 / 5 / 22
15,847
1,132
31,445
21,200
9,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
H4n5Brix
Kukulkan
20
13 / 5 / 14
14,892
1,064
21,709
11,989
4,692
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
TechJunkieLim0n
Cernunnos
20
5 / 3 / 14
13,629
974
18,950
15,042
5,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
TheCrowD11
Sun Wukong
20
7 / 7 / 16
13,942
996
14,014
23,042
20,737
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
ixilty
Chaac
20
3 / 7 / 21
14,279
1,020
16,308
27,500
25,586
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
124
27
Kills
37
38
Deaths
27
64
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Adrunicus
Baron Samedi
9
5
22
4
L
Artemis
Churchh
Artemis
9
12
14
1.33
L
Medusa
Clonike500
Medusa
0
3
3
0.5
L
Aphrodite
Cookie1125
Aphrodite
0
9
20
1.11
W
Kukulkan
H4n5Brix
Kukulkan
13
5
14
4
L
Hades
10
7
15
2.5
L
8
7
12
2
W
Cernunnos
TechJunkieLim0n
Cernunnos
5
3
14
4
W
Sun Wukong
TheCrowD11
Sun Wukong
7
7
16
2.14
W
Chaac
ixilty
Chaac
3
7
21
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,078
Damage
102,426
109,587
Taken
98,773
67,794
Mitigated
65,498
26,076
Healing
22,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Adrunicus
Baron Samedi
31,445
3,014
4,800
5,505
21,200
9,055
0
12,532
8,566
52,688
0
L
Artemis
Churchh
Artemis
32,577
15,766
0
3,718
27,801
12,697
0
14,781
13,020
0
73,875
L
Medusa
Clonike500
Medusa
1,708
456
0
0
2,732
873
0
1,366
1,366
0
6,260
L
Aphrodite
Cookie1125
Aphrodite
9,142
3,416
6,955
8,681
24,998
24,654
0
15,874
9,124
30,384
0
W
Kukulkan
H4n5Brix
Kukulkan
21,709
1,587
0
0
11,989
4,692
0
6,520
5,429
51,977
0
L
Hades
23,719
2,298
151
6,571
35,176
21,866
0
12,338
22,838
47,221
0
L
25,932
2,005
0
0
18,880
7,704
0
9,429
9,451
54,846
0
W
Cernunnos
TechJunkieLim0n
Cernunnos
18,950
9,329
0
1,452
15,042
5,428
0
10,893
4,127
0
37,447
W
Sun Wukong
TheCrowD11
Sun Wukong
14,014
3,334
0
5,382
23,042
20,737
0
13,628
9,216
0
26,681
W
Chaac
ixilty
Chaac
16,308
2,186
0
4,949
27,500
25,586
0
14,778
12,642
634
49,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,267
Gold Earned
72,589
262
Minions Killed
271
7
Camps Cleared
4
943,317
Distance Traveled
1,128,086
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,847
1,132
59
4
1
238,236
2
L
Artemis
15,133
1,081
77
6
2
204,927
0
L
Medusa
10,325
738
10
1
0
45,313
1
L
Aphrodite
13,334
952
50
4
2
215,460
0
W
Kukulkan
14,892
1,064
67
5
0
202,406
4
L
Hades
15,823
1,130
61
4
0
232,212
3
L
He Bo
14,652
1,047
64
5
3
245,405
0
W
Cernunnos
13,629
974
26
2
2
215,512
0
W
Sun Wukong
13,942
996
25
2
1
234,771
0
W
Chaac
14,279
1,020
94
7
0
237,161
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role