Player Matchup

Hera
Hera
Aceofoz420
Hera
Level 34
God Stats
61W - 65L
1,578 SR
Queue Stats
382W - 418L
1,453 Elo+
Solo
Anubis
Anubis
DARKILL360
Anubis
Level 14
God Stats
15W - 37L
1,292 SR
Queue Stats
40W - 72L
1,281 Elo+
Party 4
Izanami
Izanami
Yeeeloghk
Izanami
Level 64
God Stats
25W - 24L
1,481 SR
Queue Stats
75W - 95L
1,326 Elo+
Party 4
Hercules
Hercules
awathetamarindo
Hercules
Level 29
God Stats
0W - 2L
1,510 SR
Queue Stats
4W - 3L
1,830 Elo+
Party 2
Bakasura
Bakasura
lulualberto16
Bakasura
Level 155
God Stats
0W - 1L
1,459 SR
Queue Stats
76W - 62L
1,580 Elo+
Party 2
Team Averages
Level 59
1,464 SR
1,494 Elo+

VS

Team Averages
Level 54
1,521 SR
1,489 Elo+
Merlin
Merlin
 
Merlin
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
GilgaSmash1957
Zhong Kui
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 48L
1,675 Elo+
Party 1
Cernunnos
Cernunnos
PreviousStorm35
Cernunnos
Level 83
God Stats
3W - 5L
1,477 SR
Queue Stats
63W - 95L
1,371 Elo+
Party 3
Fenrir
Fenrir
WinnieThePru
Fenrir
Level 100
God Stats
19W - 8L
1,476 SR
Queue Stats
326W - 234L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
jaytofree
Danzaburou
Level 16
God Stats
10W - 7L
1,654 SR
Queue Stats
164W - 221L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 1
8,536
776
2,740
4,060
1,101
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
DARKILL360
Anubis
16
0 / 8 / 3
9,569
870
5,462
15,791
6,387
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Yeeeloghk
Izanami
16
1 / 7 / 1
10,052
914
8,043
19,692
5,220
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
16
2 / 7 / 1
9,906
901
9,908
22,762
22,174
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
lulualberto16
Bakasura
16
2 / 1 / 2
10,124
920
6,080
13,876
5,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

83

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
0 / 1 / 16
10,638
967
11,453
5,778
2,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
GilgaSmash1957
Zhong Kui
19
16 / 0 / 9
13,447
1,222
28,722
8,129
8,107
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
PreviousStorm35
Cernunnos
17
1 / 2 / 12
9,583
871
9,629
7,346
3,350
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
17
6 / 1 / 16
11,037
1,003
10,868
8,331
6,484
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
jaytofree
Danzaburou
17
3 / 1 / 12
10,509
955
9,254
7,949
3,145
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
91
5
Kills
26
26
Deaths
5
8
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
16
8
L
0
3
1
0.17
L
Anubis
DARKILL360
Anubis
0
8
3
0.19
W
Zhong Kui
GilgaSmash1957
Zhong Kui
16
0
9
20.5
W
Cernunnos
PreviousStorm35
Cernunnos
1
2
12
3.5
W
Fenrir
6
1
16
14
L
Izanami
Yeeeloghk
Izanami
1
7
1
0.21
L
Hercules
2
7
1
0.36
W
Danzaburou
jaytofree
Danzaburou
3
1
12
9
L
Bakasura
lulualberto16
Bakasura
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,233
Damage
69,926
76,181
Taken
37,533
39,941
Mitigated
23,860
12,006
Healing
9,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,453
169
180
1,347
5,778
2,774
0
909
4,799
53,997
1,510
L
2,740
889
0
0
4,060
1,101
0
1,549
2,511
4,988
0
L
Anubis
DARKILL360
Anubis
5,462
89
0
2,703
15,791
6,387
0
9,961
5,830
24,268
0
W
Zhong Kui
GilgaSmash1957
Zhong Kui
28,722
1,501
276
4,712
8,129
8,107
0
3,111
4,823
48,796
0
W
Cernunnos
PreviousStorm35
Cernunnos
9,629
6,460
0
914
7,346
3,350
0
1,073
6,078
0
19,331
W
Fenrir
10,868
2,954
0
402
8,331
6,484
0
1,430
6,766
0
15,491
L
Izanami
Yeeeloghk
Izanami
8,043
5,990
390
963
19,692
5,220
0
11,867
7,825
0
40,204
L
Hercules
9,908
2,413
398
6,530
22,762
22,174
0
10,218
12,544
0
25,726
W
Danzaburou
jaytofree
Danzaburou
9,254
5,456
0
1,183
7,949
3,145
0
1,679
6,132
0
22,671
L
Bakasura
lulualberto16
Bakasura
6,080
3,175
0
1,022
13,876
5,059
0
6,536
7,340
0
19,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,187
Gold Earned
55,214
193
Minions Killed
227
7
Camps Cleared
7
851,720
Distance Traveled
898,932
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,638
967
117
11
3
184,085
0
L
Hera
8,536
776
7
1
0
110,199
0
L
Anubis
9,569
870
53
5
0
123,412
5
W
Zhong Kui
13,447
1,222
44
4
1
211,021
0
W
Cernunnos
9,583
871
27
2
1
108,662
0
W
Fenrir
11,037
1,003
8
1
2
209,288
0
L
Izanami
10,052
914
73
7
3
177,300
0
L
Hercules
9,906
901
26
2
2
209,605
1
W
Danzaburou
10,509
955
31
3
0
185,876
0
L
Bakasura
10,124
920
34
3
2
231,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role